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| class FlorContinue | |
| constructor: (key)-> | |
| @key = key | |
| class FlorEnd | |
| class Flor | |
| @_id = 1 | |
| @generateId = ()-> |
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| W = 800 | |
| H = 600 | |
| R = 50 | |
| class Sprite | |
| constructor: ()-> | |
| init: ()-> | |
| @x = Math.random() * W | |
| @y = Math.random() * H |
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| rune(); | |
| var update = rune.update(); | |
| var player = {x: 0, y: 0, width: 20, height: 20, dir: 1}; | |
| function move(p){ | |
| p.x += 100 * this.deltaTime * p.dir; | |
| return p; | |
| } |
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| /** | |
| どのようなコードイメージになるかを考える | |
| テーマ: | |
| アクションゲーム用 | |
| 最初はCreateJSシリーズを使う | |
| */ | |
| var ars = function(){ | |
| function createMethodsFromRoles(proto, roles){ | |
| var methodNames = listUpMethodNames(roles); |
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| fun main(args: Array<String>){ | |
| val a = args[0].toInt() | |
| val b = args[1].toInt() | |
| println(divisor(a, b)) | |
| } | |
| fun divisor(val a: Int,val b: Int): Int{ | |
| val n = a % b | |
| if(n != 0){ |