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| To to copy files (.prg / .seq) to a disk on OS-X / Linux. | |
| ## Write files to existing disk | |
| Open the tool c1541 from VICE (located in VICEFOLDER/bin/). | |
| Manual: | |
| http://www.cs.cmu.edu/~dsladic/vice/doc/html/vice_10.html |
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| class Class1 { | |
| Class1() { | |
| } | |
| void update() { | |
| } | |
| void show() { | |
| } | |
| } |
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| 10 rem created with petmate. artwork the dream by nodepond for xparty 2018 | |
| 20 poke 53280,0 | |
| 30 poke 53281,0 | |
| 100 for i = 1024 to 1024 + 999 | |
| 110 read a: poke i,a: next i | |
| 120 for i = 55296 to 55296 + 999 | |
| 130 read a: poke i,a: next i | |
| 140 goto 140 | |
| 200 data 160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160 | |
| 201 data 160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160 |
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| # Usage: | |
| # Run this script in the same folder, where you have exported the ’tilemap.json’ from Pyxel | |
| # The tilemap is named ‘Layer 0′ | |
| # The collisionmap is named ‘Layer Collide’ | |
| # It generates lua-code ready to c&p paste. There is an more accurate usage example in the ruby-file itself. | |
| # http://www.nodepond.com/blog/779-pyxel-tilemap-to-fuccboigdx-parser-in-ruby | |
| require 'json' |
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| require 'json' | |
| tilemap_raw = File.read('tilemap.json') | |
| tjson = JSON.parse tilemap_raw | |
| @tileshigh = tjson["tileshigh"].to_i | |
| @tileswide = tjson["tileswide"].to_i | |
| @tilewidth = tjson["tilewidth"].to_i | |
| @tileheight = tjson["tileheight"].to_i |