My Unity repo's git config as of today.
For more complex and complete alternatives, look at:
My Unity repo's git config as of today.
For more complex and complete alternatives, look at:
| using System.IO; | |
| using System.Linq; | |
| using UnityEditor; | |
| using UnityEngine; | |
| public class RemoveEmptyFolders | |
| { | |
| /// <summary> | |
| /// Use this flag to simulate a run, before really deleting any folders. | |
| /// </summary> |