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@nrlnishan
Created October 7, 2017 08:04
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UIColor Extensions
class func from(r:CGFloat,g:CGFloat,b:CGFloat,a:CGFloat) -> UIColor {
return UIColor(red: r/255.0, green: g/255.0, blue: b/255.0, alpha: a)
}
// Hex should be in format #bcbcbc
class func from (hex:String) -> UIColor {
var cString:String = hex.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.characters.count) != 6) {
return UIColor.gray
}
var rgbValue:UInt32 = 0
Scanner(string: cString).scanHexInt32(&rgbValue)
return UIColor(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: CGFloat(1.0)
)
}
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