I hereby claim:
- I am nta on github.
- I am ntauthority (https://keybase.io/ntauthority) on keybase.
- I have a public key ASA7iiPhBjKENx3g7WsYdd2nbrr0YBw7b468VBPq5uNUdQo
To claim this, I am signing this object:
| diff --git a/src/afs2.js b/src/afs2.js | |
| index 59ab4d5..18d0f6e 100644 | |
| --- a/src/afs2.js | |
| +++ b/src/afs2.js | |
| @@ -18,14 +18,19 @@ async function parseAFS2(buffer) { | |
| if (config.magic !== 'AFS2') return null; | |
| config.unknown1 = buffer.readUInt8(pos); pos += 1; | |
| config.sizeLen = buffer.readUInt8(pos); pos += 1; | |
| - config.unknown2 = buffer.readUInt8(pos); pos += 1; | |
| + config.idLen = buffer.readUInt8(pos); pos += 1; |
| #include <stdio.h> | |
| #include <windows.h> | |
| #include <windns.h> | |
| #pragma comment(lib, "dnsapi.lib") | |
| #pragma comment(lib, "ws2_32.lib") | |
| static void Done(DWORD, PVOID, PDNS_SERVICE_INSTANCE) | |
| { |
| // to use: start Origin with -lsxport:3236 | |
| // this'll fix save games that were made with pirate copies that have all DLC | |
| // by unlocking the DLC the CPY crack used | |
| using System; | |
| using System.Globalization; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Net; | |
| using System.Net.Sockets; |
| Certificate: | |
| Data: | |
| Version: 3 (0x2) | |
| Serial Number: 1 (0x1) | |
| Signature Algorithm: sha256WithRSAEncryption | |
| Issuer: C=US, ST=CA, L=SANDIEGO, O=OEM, OU=General OEM attestation CA, CN=OEMattestation CA | |
| Validity | |
| Not Before: Jan 4 10:24:45 2017 GMT | |
| Not After : Dec 30 10:24:45 2036 GMT | |
| Subject: C=US, CN=SecTools Test User, L=San Diego, O=SecTools, ST=California, OU=01 000000000000000C SW_ID, OU=02 009470E12A703DB9 HW_ID, OU=04 2A70 OEM_ID, OU=05 00000108 SW_SIZE, OU=06 3DB9 MODEL_ID, OU=07 0001 SHA256, OU=03 0000000000000002 DEBUG, OU=08 0000000000000022 APP_ID |
I hereby claim:
To claim this, I am signing this object:
| <# | |
| This license governs use of the accompanying software. If you use the software, you | |
| accept this license. If you do not accept the license, do not use the software. | |
| 1. Definitions | |
| The terms "reproduce," "reproduction," "derivative works," and "distribution" have the | |
| same meaning here as under U.S. copyright law. | |
| A "contribution" is the original software, or any additions or changes to the software. | |
| A "contributor" is any person that distributes its contribution under this license. | |
| "Licensed patents" are a contributor's patent claims that read directly on its contribution. |
| title |
|---|
Admin Guide |
This document will describe the basic process involved in setting up a server for the CitizenMP:IV multiplayer platform. This guide will not go into script/resource development; such details are better left to dedicated guides.
It is assumed that the reader is knowledgable of the platform they are intending on setting up a server on, and has access to a development environment as currently no precompiled binaries are available from official sources.