Skip to content

Instantly share code, notes, and snippets.

@FilipSivak
FilipSivak / ue4_open_editor_utility_by_cpp.cpp
Created May 9, 2021 07:53
Unreal - open editor utility widget by C++
#include "EditorUtilityWidgetBlueprint.h"
#include "EditorUtilitySubsystem.h"
UObject * Blueprint = UEditorAssetLibrary::LoadAsset(FString(TEXT("EditorUtilityWidgetBlueprint'/Game/EditorUtilities/MyWidget.MyWidget'")));
if(IsValid(Blueprint)) {
UEditorUtilityWidgetBlueprint* EditorWidget = Cast<UEditorUtilityWidgetBlueprint>(Blueprint);
if (IsValid(EditorWidget)) {
UEditorUtilitySubsystem* EditorUtilitySubsystem = GEditor->GetEditorSubsystem<UEditorUtilitySubsystem>();
EditorUtilitySubsystem->SpawnAndRegisterTab(EditorWidget);
}
@JuneKelly
JuneKelly / BaselineTest.txt
Created December 12, 2017 13:45
Full text of the Baseline Test from Blade Runner 2049
A blood black nothingness began to spin.
Began to spin.
Let's move on to system.
System.
Feel that in your body.
@todgru
todgru / ssh-tunnel.md
Last active May 6, 2023 15:32
How to set-up a SSH tunnel for AWS RDS

SSH Tunnel

Our db is hosted on Amazon. Our web server can connect to the db. Connections to the db are not allowed outside of the web server.

Run ssh tunnel locally:

This creates a tunnel from my local machine to the web server:

ssh -N -L 3307:my-rds-db.us-east-1.rds.amazonaws.com:3306 ec2-my-web-server.compute-1.amazonaws.com