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| (function () { | |
| var locStr = window.location.toString(); | |
| // we will want to clean up the full path for iOS ... | |
| var splitStr = locStr.substring("file://", locStr.lastIndexOf("/") - 1); | |
| console.trace = function () { | |
| try { | |
| throw new Error(); | |
| } catch (e) { | |
| // skip the first 2 items, they will be the error we just threw and info on this very function | |
| if (e.stack) { | |
| var cleanStack = e.stack.split("\n").slice(2); | |
| for (var n = 0; n < cleanStack.length; n++) { | |
| cleanStack[n] = cleanStack[n].split(splitStr).join(""); | |
| } | |
| this.log(cleanStack.join("\n")); | |
| } | |
| } | |
| } | |
| })(); | |
| var testFunk = function () { | |
| console.trace(); | |
| } | |
| function callMe() { | |
| testFunk(); | |
| } | |
| document.addEventListener('deviceready', function iAmFunky(){ | |
| callMe(); | |
| }, false); |
There is already a console.trace native function in iOS. Also, if you re-define console.trace, it should be in your deviceready handler since the console plugin probably will clobber your re-definition.
iOS 7.1 output:
stack =
callMe@file:///Users/shaz/Library/Application%20Support/iPhone%20Simulator/7.1/Applications/F40363A6-5AFE-4E19-8125-A1A4C928595D/HelloCordova.app/www/js/index.js:12:13
iAmFunky@file:///Users/shaz/Library/Application%20Support/iPhone%20Simulator/7.1/Applications/F40363A6-5AFE-4E19-8125-A1A4C928595D/HelloCordova.app/www/js/index.js:26:33
fire@file:///Users/shaz/Library/Application%20Support/iPhone%20Simulator/7.1/Applications/F40363A6-5AFE-4E19-8125-A1A4C928595D/HelloCordova.app/www/cordova.js:750:28
file:///Users/shaz/Library/Application%20Support/iPhone%20Simulator/7.1/Applications/F40363A6-5AFE-4E19-8125-A1A4C928595D/HelloCordova.app/www/cordova.js:223:53
WP8 output:
stack =
at testFunk (x-wmapp0:www/js/index.js:30:5)
at callMe (x-wmapp0:www/js/index.js:35:5)
at iAmFunky (x-wmapp0:www/js/index.js:39:5)
at fire (x-wmapp0:www/cordova.js:750:13)
at Anonymous function (x-wmapp0:www/cordova.js:223:21)