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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Doors | |
| { | |
| internal class Program | |
| { | |
| private const int ITERATIONS = 10_000_000; | |
| //private const int SEED = 0; |
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| Игра.Новая() | |
| .Имя("Пробная игра") | |
| .Локации() | |
| .Локация("Пещера", "Холодная и мрачная пещера") | |
| .Локация("Поляна", "Светлая и приветливая полянка") | |
| .КонецЛокаций() | |
| .Настройки() | |
| .НачатьВЛокации("Пещера") | |
| .КонецНастроек() | |
| .ЗавершитьСоздание() |
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| package org.toysoft; | |
| import java.util.*; | |
| import java.util.concurrent.atomic.AtomicInteger; | |
| import java.util.stream.Collectors; | |
| public class Main { | |
| /** | |
| * Условия: |