Created
July 31, 2025 05:43
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Hot builder error
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| FAILURE | |
| --- Build Summary --- | |
| Platform: Android | |
| Result: Failed | |
| Total Errors: 1 | |
| Total Warnings: 2 | |
| Total Time: 3.2s | |
| Output Size: 0 MB | |
| --- Errors --- | |
| FAILURE | |
| --- Build Summary --- | |
| Platform: Android | |
| Result: Failed | |
| Total Errors: 1 | |
| Total Warnings: 2 | |
| Total Time: 3.2s | |
| Output Size: 0 MB | |
| --- Errors --- | |
| BackgroundBuildManager.FinalizeBuild() at /Plugins/HotBuilder/Editor/BuildPipeline/BackgroundBuildManager.cs:241 | |
| BackgroundBuildManager.ExecuteBackgroundBuild() at /Plugins/HotBuilder/Editor/BuildPipeline/BackgroundBuildManager.cs:82 | |
| BackgroundBuildManager/<>c__DisplayClass19_0.<StartBuild>b__0() at /Plugins/HotBuilder/Editor/BuildPipeline/BackgroundBuildManager.cs:56 | |
| _ThreadPoolWaitCallback.PerformWaitCallback() | |
| Next Error | |
| Error drawing log section: System.ArgumentException: Getting control 18's position in a group with only 18 controls when doing repaint | |
| Aborting | |
| at UnityEngine.GUILayoutGroup.GetNext () [0x000bd] in <11de96a39f464a40b44611778232564b>:0 | |
| at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) [0x0005d] in <11de96a39f464a40b44611778232564b>:0 | |
| at UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00001] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) [0x0000b] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.LabelField (UnityEngine.GUIContent label, UnityEngine.GUIContent label2, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00035] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.LabelField (System.String label, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0000c] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at KabreetGames.HotBuilder.HotBuilderWindow.DrawLogSection () [0x001bd] in D:\UnityProjects\SkipCardSolitaireGitLab\SkipCardSolitaire\Assets\Plugins\HotBuilder\Editor\HotBuilderWindow.cs:444 | |
| [Error] Error drawing log section: System.ArgumentException: Getting control 18's position in a group with only 18 controls when doing repaint | |
| Aborting | |
| at UnityEngine.GUILayoutGroup.GetNext () [0x000bd] in <11de96a39f464a40b44611778232564b>:0 | |
| at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) [0x0005d] in <11de96a39f464a40b44611778232564b>:0 | |
| at UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00001] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) [0x0000b] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.LabelField (UnityEngine.GUIContent label, UnityEngine.GUIContent label2, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00035] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at UnityEditor.EditorGUILayout.LabelField (System.String label, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0000c] in <2c15cbbf1b184f238c5db654082b15fa>:0 | |
| at KabreetGames.HotBuilder.HotBuilderWindow.DrawLogSection () [0x001bd] in D:\UnityProjects\SkipCardSolitaireGitLab\SkipCardSolitaire\Assets\Plugins\HotBuilder\Editor\HotBuilderWindow.cs:444 | |
| HotBuilderWindow.DrawLogSection() at /Plugins/HotBuilder/Editor/HotBuilderWindow.cs:468 | |
| HotBuilderWindow.OnGUI() at /Plugins/HotBuilder/Editor/HotBuilderWindow.cs:151 | |
| GUIUtility.ProcessEvent() | |
| GUI Error: Invalid GUILayout state in HotBuilderWindow view. Verify that all layout Begin/End calls match | |
| GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced. |
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