This list of resources was built over time by the 4MB Game Jam Discord community;
- https://github.com/SheatNoisette/potetre2d A game engine made specifically for the 4MB Game Jam.
- https://github.com/CrazyInfin8/Mino A minimalistic game framework that was also made within the context of the 4MB Game Jam.
- https://github.com/shybyte/zig-micro-game How to make a very small game in Zig, written by community member and winner of the 2023 edition of the 4MB Game Jam
- https://github.com/tophat2d/tophat A small 2D game framework for the Umka programming language created by a fellow member of the 4MB Game Jam community. It wasn't created for the jam, but it's worth taking a look anyway.
- https://github.com/thedmd/pixeltoaster C++ framebuffer library for writing your own software rendering routines.
- https://gist.github.com/mmozeiko/5a5b168e61aff4c1eaec0381da62808f WASAPI C Wrapper for playing audio samples.
- https://gist.github.com/d7samurai/6d24d0ba93f8c8fe6b4f02b92d4c8ce0 Minimal WASAPI reference implementat