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One of the most common projects I've seen for ComputerCraft is to write an operating system. People look at the limited command-line interface that CraftOS provides, and think, "I want this to work like my normal computer does!" Time and time again, a new post pops up on the ComputerCraft forums or Discord either announcing an OS, or asking for help with an OS, or releasing an OS. Usually, there are some very obvious flaws in these "OS"es, ranging from poor design choices, to overstating what they are and underdelivering. There are many common misunderstandings and undersights that newbie developers run into when writing an operating system, and these end up creating mediocre products at best.
A Critical Distinction
The term "OS" is thrown around a lot, and in my opinion it's very overused. According to [Wikipedia]: "An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs." However, m
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Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.
General rules
Follow standard conventions.
Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
Boy scout rule. Leave the campground cleaner than you found it.
Always find root cause. Always look for the root cause of a problem.
A DMG Installer is convenient way to provide end-users a simple way to install
an application bundle. They are basically a folder with a shortcut to the Applications
directory but they can be customized with icons, backgrounds, and layout properties.
A DMG file (.dmg) is a Mac OS X Disk Image file and it is used to package files or folders
providing compression, encryption, and read-only to the package.
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