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November 12, 2025 22:43
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qbj3dev
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| PS I:\Quake\Game\engines\qbj3dev> tree /f | |
| Folder PATH listing for volume inland | |
| Volume serial number is 8C86-3060 | |
| I:. | |
| │ auto.sav | |
| │ csprogs.dat | |
| │ csprogs.lno | |
| │ enemytest.sav | |
| │ fake.fgd | |
| │ ironwail.cfg | |
| │ pak0.pak | |
| │ pak1.pak | |
| │ progs.dat | |
| │ progs.lno | |
| │ qbj3.fgd | |
| │ quake.rc | |
| │ quick.sav | |
| │ test.fgd | |
| │ | |
| ├───autosave | |
| │ qbj3_help.sav | |
| │ qbj3_rabbit.sav | |
| │ start.sav | |
| │ the_structure.sav | |
| │ tower.sav | |
| │ wons_qbj3.sav | |
| │ | |
| ├───gfx | |
| │ │ gfx.wad | |
| │ │ | |
| │ ├───env | |
| │ │ │ dev_skybox_bk.tga | |
| │ │ │ dev_skybox_dn.tga | |
| │ │ │ dev_skybox_ft.tga | |
| │ │ │ dev_skybox_lf.tga | |
| │ │ │ dev_skybox_rt.tga | |
| │ │ │ dev_skybox_up.tga | |
| │ │ │ stick_sunset2_bk.tga | |
| │ │ │ stick_sunset2_dn.tga | |
| │ │ │ stick_sunset2_ft.tga | |
| │ │ │ stick_sunset2_lf.tga | |
| │ │ │ stick_sunset2_rt.tga | |
| │ │ │ stick_sunset2_up.tga | |
| │ │ │ | |
| │ │ ├───qbj3_rabbit | |
| │ │ └───shol | |
| │ │ shol_bk.tga | |
| │ │ shol_dn.tga | |
| │ │ shol_ft.tga | |
| │ │ shol_lf.tga | |
| │ │ shol_rt.tga | |
| │ │ shol_up.tga | |
| │ │ | |
| │ ├───scripts | |
| │ │ skies-kothic.shader | |
| │ │ | |
| │ └───textures | |
| │ └───skies | |
| │ │ predator.jpg | |
| │ │ shol-clouds.jpg | |
| │ │ shol.jpg | |
| │ │ sholclouds.jpg | |
| │ │ | |
| │ └───lightimages | |
| │ predatorlight.jpg | |
| │ white.jpg | |
| │ | |
| ├───maps | |
| │ │ dev_tools_kebby.wad | |
| │ │ makkon_prefabs.map | |
| │ │ makkon_prefabs1.map | |
| │ │ makkon_prefabs2.map | |
| │ │ qbj3_devroom.bsp | |
| │ │ qbj3_devroom.map | |
| │ │ qbj3_help.bsp | |
| │ │ qbj3_rabbit.bsp | |
| │ │ qbj3_rabbit.lit | |
| │ │ start.bsp | |
| │ │ start.lit | |
| │ │ the_structure.bsp | |
| │ │ the_structure.lit | |
| │ │ the_structure.map | |
| │ │ tower.bsp | |
| │ │ wons_qbj3.bsp | |
| │ │ wons_qbj3.lit | |
| │ │ | |
| │ └───autosave | |
| │ makkon_prefabs.1.map | |
| │ | |
| ├───progs | |
| │ │ backpack.mdl | |
| │ │ backpack_big.mdl | |
| │ │ bolt.mdl | |
| │ │ buckshot_casing.mdl | |
| │ │ bullet_casing.mdl | |
| │ │ candle1.mdl | |
| │ │ candle2.mdl | |
| │ │ candle3.mdl | |
| │ │ debris1.mdl | |
| │ │ debris2.mdl | |
| │ │ debris3.mdl | |
| │ │ demon_qbj.mdl | |
| │ │ dog_qbj.mdl | |
| │ │ effect_taser.mdl | |
| │ │ effect_taser_smash.mdl | |
| │ │ effect_taser_swing.mdl | |
| │ │ enforcer_qbj.mdl | |
| │ │ fish_qbj.mdl | |
| │ │ g_flakshotgun.mdl | |
| │ │ g_grenlauncher.mdl | |
| │ │ g_invoker.mdl | |
| │ │ g_mmml.mdl | |
| │ │ g_pistol.mdl | |
| │ │ g_rebar.mdl | |
| │ │ g_tnailgun.mdl | |
| │ │ g_wrench.mdl | |
| │ │ hknight_qbj.mdl | |
| │ │ item_armor_heavy.mdl | |
| │ │ item_armor_light.mdl | |
| │ │ item_armor_shard.mdl | |
| │ │ item_berserk.mdl | |
| │ │ item_invis.mdl | |
| │ │ item_invul.mdl | |
| │ │ item_quaddama.mdl | |
| │ │ item_suit.mdl | |
| │ │ item_vamp.mdl | |
| │ │ item_vampglobe.mdl | |
| │ │ knight_qbj.mdl | |
| │ │ k_spike.mdl | |
| │ │ k_spike2.mdl | |
| │ │ k_spike_cold.mdl | |
| │ │ lavaball.mdl | |
| │ │ MDL_Frame_Counter_0-255.mdl | |
| │ │ m_key.mdl | |
| │ │ null.mdl | |
| │ │ ogre_qbj.mdl | |
| │ │ pistol_mag.mdl | |
| │ │ player_qbj.mdl | |
| │ │ proj_amalgoop.mdl | |
| │ │ proj_amalgoop_explo.mdl | |
| │ │ proj_chain.mdl | |
| │ │ proj_grenade.mdl | |
| │ │ proj_laser.mdl | |
| │ │ proj_lmg.mdl | |
| │ │ proj_minigrenade.mdl | |
| │ │ proj_missile.mdl | |
| │ │ proj_nail.mdl | |
| │ │ proj_pellet.mdl | |
| │ │ proj_rebar.mdl | |
| │ │ proj_rebar_nosmoke.mdl | |
| │ │ proj_rebar_zom.mdl | |
| │ │ proj_rebar_zom_nosmoke.mdl | |
| │ │ proj_voreball.mdl | |
| │ │ proj_voreball2.mdl | |
| │ │ proj_wizard.mdl | |
| │ │ proj_wizard2.mdl | |
| │ │ r_key.mdl | |
| │ │ shalrath_qbj.mdl | |
| │ │ shambler_qbj.mdl | |
| │ │ soldier_pistol_qbj.mdl | |
| │ │ soldier_rocket_qbj.mdl | |
| │ │ soldier_shotgun_qbj.mdl | |
| │ │ spawn_qbj.mdl | |
| │ │ spike.mdl | |
| │ │ sploder_qbj.mdl | |
| │ │ swarmer_qbj.mdl | |
| │ │ s_blood_128x.spr | |
| │ │ s_blood_32x.spr | |
| │ │ s_blood_64x.spr | |
| │ │ s_blood_96x.spr | |
| │ │ s_explo2.spr | |
| │ │ toothy_qbj.mdl | |
| │ │ tracer_long_yellow.mdl | |
| │ │ v_berserk.mdl | |
| │ │ v_flakshotgun.mdl | |
| │ │ v_grenlauncher.mdl | |
| │ │ v_invoker.mdl | |
| │ │ v_lmg.mdl | |
| │ │ v_mmml.mdl | |
| │ │ v_pistol.mdl | |
| │ │ v_rebar.mdl | |
| │ │ v_tnailgun.mdl | |
| │ │ v_wrench.mdl | |
| │ │ wizard_qbj.mdl | |
| │ │ zombienm_qbj.mdl | |
| │ │ zombie_qbj.mdl | |
| │ │ | |
| │ ├───ammo | |
| │ │ explosives_drop.mdl | |
| │ │ explosives_large.mdl | |
| │ │ explosives_med.mdl | |
| │ │ explosives_small.mdl | |
| │ │ fragments_large.mdl | |
| │ │ fragments_med.mdl | |
| │ │ fragments_small.mdl | |
| │ │ health_large.mdl | |
| │ │ health_med.mdl | |
| │ │ health_small.mdl | |
| │ │ nails_large.mdl | |
| │ │ nails_med.mdl | |
| │ │ nails_small.mdl | |
| │ │ shells_drop.mdl | |
| │ │ shells_large.mdl | |
| │ │ shells_med.mdl | |
| │ │ shells_small.mdl | |
| │ │ | |
| │ ├───gibs | |
| │ │ gibhead_demon.mdl | |
| │ │ gibhead_dog.mdl | |
| │ │ gibhead_enforcer.mdl | |
| │ │ gibhead_grunt_p.mdl | |
| │ │ gibhead_grunt_r.mdl | |
| │ │ gibhead_grunt_s.mdl | |
| │ │ gibhead_hellknight.mdl | |
| │ │ gibhead_knight.mdl | |
| │ │ gibhead_ogre.mdl | |
| │ │ gibhead_scrag.mdl | |
| │ │ gibhead_shambler.mdl | |
| │ │ gibhead_swarmer.mdl | |
| │ │ gibhead_vore.mdl | |
| │ │ gibhead_zombie.mdl | |
| │ │ gib_conc_1.mdl | |
| │ │ gib_conc_2.mdl | |
| │ │ gib_conc_3.mdl | |
| │ │ gib_gen_1.mdl | |
| │ │ gib_gen_2.mdl | |
| │ │ gib_gen_3.mdl | |
| │ │ gib_gen_4.mdl | |
| │ │ gib_gen_5.mdl | |
| │ │ gib_gen_6.mdl | |
| │ │ gib_shambler_1.mdl | |
| │ │ gib_shambler_2.mdl | |
| │ │ gib_shambler_3.mdl | |
| │ │ gib_shambler_4.mdl | |
| │ │ gib_shambler_5.mdl | |
| │ │ gib_shambler_6.mdl | |
| │ │ | |
| │ └───tb | |
| │ explosives_0.mdl | |
| │ explosives_1.mdl | |
| │ explosives_2.mdl | |
| │ fragments_0.mdl | |
| │ fragments_1.mdl | |
| │ fragments_2.mdl | |
| │ health_0.mdl | |
| │ health_1.mdl | |
| │ health_2.mdl | |
| │ nails_0.mdl | |
| │ nails_1.mdl | |
| │ nails_2.mdl | |
| │ shells_0.mdl | |
| │ shells_1.mdl | |
| │ shells_2.mdl | |
| │ | |
| ├───screenshots | |
| │ qbj3_rabbit_2025-11-07_23-38-24.png | |
| │ start_2025-10-20_07-10-11.png | |
| │ start_2025-10-20_07-48-20.png | |
| │ | |
| └───sound | |
| ├───amalg | |
| │ amalgdeath.wav | |
| │ amalgidle.wav | |
| │ amalgpain1.wav | |
| │ amalgpain2.wav | |
| │ amalgshoot.wav | |
| │ amalgsight.wav | |
| │ amalg_goop1.wav | |
| │ amalg_goop2.wav | |
| │ | |
| ├───enforcer | |
| │ enf_aggro_allunitsfireatwill.wav | |
| │ enf_aggro_fire.wav | |
| │ enf_aggro_fireatwill.wav | |
| │ enf_aggro_firefirefire.wav | |
| │ enf_death_1.wav | |
| │ enf_death_2.wav | |
| │ enf_death_3.wav | |
| │ enf_death_4.wav | |
| │ enf_death_5.wav | |
| │ enf_death_6.wav | |
| │ enf_idle_allunitsradio.wav | |
| │ enf_idle_envirostat.wav | |
| │ enf_idle_radiocheck.wav | |
| │ enf_idle_standbyradio.wav | |
| │ enf_idle_statuscheck.wav | |
| │ enf_idle_unit10.wav | |
| │ enf_idle_unit12.wav | |
| │ enf_idle_unit7.wav | |
| │ enf_pain_1.wav | |
| │ enf_pain_2.wav | |
| │ enf_pain_3.wav | |
| │ enf_pain_4.wav | |
| │ enf_pain_5.wav | |
| │ enf_pain_6.wav | |
| │ enf_sight_target.wav | |
| │ enf_sight_targetsighted.wav | |
| │ enf_sight_theresheis_1.wav | |
| │ enf_sight_theresheis_2.wav | |
| │ | |
| ├───flak | |
| │ bullet_impact1.wav | |
| │ bullet_impact2.wav | |
| │ bullet_impact3.wav | |
| │ bullet_impact4.wav | |
| │ pump_reload.wav | |
| │ shotgun3.wav | |
| │ volley_fire1.wav | |
| │ volley_fire2.wav | |
| │ volley_fire3.wav | |
| │ | |
| ├───grenade | |
| │ grenade_reload.wav | |
| │ | |
| ├───grunt | |
| │ soldier_aggro_breakcover.wav | |
| │ soldier_aggro_converging.wav | |
| │ soldier_aggro_mobile.wav | |
| │ soldier_aggro_movingin.wav | |
| │ soldier_aggro_outbreak.wav | |
| │ soldier_aggro_stopresisting.wav | |
| │ soldier_death1.wav | |
| │ soldier_death2.wav | |
| │ soldier_fireinthehole.wav | |
| │ soldier_firing.wav | |
| │ soldier_idle_inposition.wav | |
| │ soldier_idle_standingby.wav | |
| │ soldier_idle_ten2.wav | |
| │ soldier_idle_ten4.wav | |
| │ soldier_idle_unithasnocontact.wav | |
| │ soldier_pain1.wav | |
| │ soldier_pain2.wav | |
| │ soldier_pain3.wav | |
| │ soldier_pain4.wav | |
| │ soldier_sight_contact.wav | |
| │ soldier_sight_hostile.wav | |
| │ soldier_sight_target.wav | |
| │ | |
| ├───hknight | |
| │ hknight_death_1.wav | |
| │ hknight_death_2.wav | |
| │ hknight_death_3.wav | |
| │ hknight_death_4.wav | |
| │ hknight_idle_1.wav | |
| │ hknight_idle_2.wav | |
| │ hknight_idle_3.wav | |
| │ hknight_idle_4.wav | |
| │ hknight_pain_1.wav | |
| │ hknight_pain_2.wav | |
| │ hknight_pain_3.wav | |
| │ hknight_pain_4.wav | |
| │ hknight_sight_1.wav | |
| │ hknight_sight_2.wav | |
| │ hknight_sight_3.wav | |
| │ hknight_sight_4.wav | |
| │ | |
| ├───invoker | |
| │ invoker_firerail.wav | |
| │ magic07.wav | |
| │ magic08.wav | |
| │ magic21.wav | |
| │ magic26.wav | |
| │ rail_fire1.wav | |
| │ | |
| ├───items | |
| │ armor_heavy.wav | |
| │ armor_light.wav | |
| │ armor_shard.wav | |
| │ berserk_fade.wav | |
| │ berserk_fire.wav | |
| │ berserk_pickup.wav | |
| │ vampfade.wav | |
| │ vamppickup1.wav | |
| │ vamppickup2.wav | |
| │ vamppickup3.wav | |
| │ vampstart.wav | |
| │ | |
| ├───knight | |
| │ knight_aggro_dieasshole.wav | |
| │ knight_aggro_standdown.wav | |
| │ knight_death_1.wav | |
| │ knight_death_2.wav | |
| │ knight_idle_conditionreportblue.wav | |
| │ knight_idle_confirmingposition.wav | |
| │ knight_idle_yeahgoodhere.wav | |
| │ knight_pain_1.wav | |
| │ knight_pain_2.wav | |
| │ knight_pain_3.wav | |
| │ knight_sight_enemysighted.wav | |
| │ knight_sight_ivegother.wav | |
| │ knight_sight_youregoingdown.wav | |
| │ | |
| ├───misc | |
| │ h2ohit1.wav | |
| │ ladder.wav | |
| │ ladder2.wav | |
| │ | |
| ├───mmml | |
| │ fire1.wav | |
| │ fire2.wav | |
| │ fire3.wav | |
| │ fire4.wav | |
| │ silo_clunk.wav | |
| │ silo_clunk2.wav | |
| │ silo_latch.wav | |
| │ silo_load.wav | |
| │ silo_load2.wav | |
| │ | |
| ├───ogre | |
| │ electric_buzz.wav | |
| │ electric_crackle.wav | |
| │ electric_shock.wav | |
| │ electric_spark.wav | |
| │ electric_zap.wav | |
| │ ogre_aggro_dontletherescape.wav | |
| │ ogre_aggro_killher.wav | |
| │ ogre_aggro_pathetic.wav | |
| │ ogre_aggro_whohasavisual.wav | |
| │ ogre_attacking_diealready.wav | |
| │ ogre_attacking_engagingtarget.wav | |
| │ ogre_attacking_submit.wav | |
| │ ogre_death_1.wav | |
| │ ogre_death_2.wav | |
| │ ogre_idle_allclear.wav | |
| │ ogre_idle_breathing_1.wav | |
| │ ogre_idle_breathing_2.wav | |
| │ ogre_idle_gettingpaid.wav | |
| │ ogre_pain_1.wav | |
| │ ogre_pain_2.wav | |
| │ ogre_pain_3.wav | |
| │ ogre_sight_contact.wav | |
| │ ogre_sight_hey.wav | |
| │ ogre_sight_securearea.wav | |
| │ | |
| ├───pistol | |
| │ ammo_rattle.wav | |
| │ deadlock_reload.wav | |
| │ gun_click.wav | |
| │ mag_drop.wav | |
| │ pistol_shoot.wav | |
| │ | |
| ├───player | |
| │ footstep1.wav | |
| │ footstep10.wav | |
| │ footstep2.wav | |
| │ footstep3.wav | |
| │ footstep4.wav | |
| │ footstep5.wav | |
| │ footstep6.wav | |
| │ footstep7.wav | |
| │ footstep8.wav | |
| │ footstep9.wav | |
| │ player_burn1.wav | |
| │ player_burn2.wav | |
| │ player_burn3.wav | |
| │ player_burn4.wav | |
| │ player_burn5.wav | |
| │ player_burn6.wav | |
| │ player_death1.wav | |
| │ player_death2.wav | |
| │ player_death3.wav | |
| │ player_death4.wav | |
| │ player_death5.wav | |
| │ player_death6.wav | |
| │ player_death7.wav | |
| │ player_drown1.wav | |
| │ player_drown2.wav | |
| │ player_drown3.wav | |
| │ player_drown4.wav | |
| │ player_drown5.wav | |
| │ player_drown6.wav | |
| │ player_fall1.wav | |
| │ player_fall2.wav | |
| │ player_fall3.wav | |
| │ player_gasp1_1.wav | |
| │ player_gasp1_2.wav | |
| │ player_gasp1_3.wav | |
| │ player_gasp1_4.wav | |
| │ player_gasp1_5.wav | |
| │ player_gasp1_6.wav | |
| │ player_gasp2_1.wav | |
| │ player_gasp2_2.wav | |
| │ player_gasp2_3.wav | |
| │ player_gasp2_4.wav | |
| │ player_h2odeath1.wav | |
| │ player_h2odeath2.wav | |
| │ player_h2odeath3.wav | |
| │ player_jump1.wav | |
| │ player_jump2.wav | |
| │ player_jump3.wav | |
| │ player_jump4.wav | |
| │ player_jump5.wav | |
| │ player_jump6.wav | |
| │ player_jump7.wav | |
| │ player_land1_1.wav | |
| │ player_land1_2.wav | |
| │ player_land1_3.wav | |
| │ player_land1_4.wav | |
| │ player_land1_5.wav | |
| │ player_land1_6.wav | |
| │ player_land2_1.wav | |
| │ player_land2_2.wav | |
| │ player_pain1.wav | |
| │ player_pain2.wav | |
| │ player_pain3.wav | |
| │ player_pain4.wav | |
| │ player_pain5.wav | |
| │ player_pain6.wav | |
| │ player_pain7.wav | |
| │ player_pain8.wav | |
| │ player_pain9.wav | |
| │ waterstep1.wav | |
| │ waterstep10.wav | |
| │ waterstep2.wav | |
| │ waterstep3.wav | |
| │ waterstep4.wav | |
| │ waterstep5.wav | |
| │ waterstep6.wav | |
| │ waterstep7.wav | |
| │ waterstep8.wav | |
| │ waterstep9.wav | |
| │ | |
| ├───qbj3_rabbit | |
| ├───rebar | |
| │ penfire.wav | |
| │ pierce1.wav | |
| │ pierce2.wav | |
| │ pierce3.wav | |
| │ stick1.wav | |
| │ | |
| ├───sploder | |
| │ sploder_hum.wav | |
| │ sploder_idle.wav | |
| │ sploder_idle1.wav | |
| │ sploder_idle2.wav | |
| │ sploder_idle3.wav | |
| │ sploder_pain.wav | |
| │ sploder_scream.wav | |
| │ sploder_scream2.wav | |
| │ sploder_scream3.wav | |
| │ | |
| └───swarmer | |
| attack1.wav | |
| attack2.wav | |
| attack3.wav | |
| attack4.wav | |
| attack5.wav | |
| attack6.wav | |
| attack7.wav | |
| death1.wav | |
| death2.wav | |
| death3.wav | |
| footstep1.wav | |
| footstep2.wav | |
| footstep3.wav | |
| footstep4.wav | |
| footstep5.wav | |
| idle1.wav | |
| idle2.wav | |
| idle3.wav | |
| idle4.wav | |
| idle5.wav | |
| idle6.wav | |
| idle7.wav | |
| idle8.wav | |
| punch1.wav | |
| punch2.wav | |
| punch3.wav | |
| punch4.wav | |
| sight1.wav | |
| sight2.wav | |
| sight3.wav |
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| PS I:\qbj3_unpacked\pak1> tree /f | |
| Folder PATH listing for volume inland | |
| Volume serial number is 8C86-3060 | |
| I:. | |
| │ demo_c1.dem | |
| │ demo_c2.dem | |
| │ demo_c3.dem | |
| │ | |
| ├───gfx | |
| │ complete.lmp | |
| │ conback.lmp | |
| │ finale.lmp | |
| │ help0.lmp | |
| │ help1.lmp | |
| │ help2.lmp | |
| │ help3.lmp | |
| │ help4.lmp | |
| │ help5.lmp | |
| │ loading.lmp | |
| │ mainmenu.lmp | |
| │ menumods.lmp | |
| │ pause.lmp | |
| │ p_load.lmp | |
| │ p_multi.lmp | |
| │ p_option.lmp | |
| │ p_save.lmp | |
| │ qplaque.lmp | |
| │ ranking.lmp | |
| │ ttl_cstm.lmp | |
| │ ttl_main.lmp | |
| │ ttl_sgl.lmp | |
| │ vidmodes.lmp | |
| │ | |
| ├───maps | |
| │ b_batt0.bsp | |
| │ b_batt1.bsp | |
| │ b_bh10.bsp | |
| │ b_bh100.bsp | |
| │ b_bh25.bsp | |
| │ b_nail0.bsp | |
| │ b_nail1.bsp | |
| │ b_rock0.bsp | |
| │ b_rock1.bsp | |
| │ b_shell0.bsp | |
| │ b_shell1.bsp | |
| │ | |
| └───sound | |
| ├───ambience | |
| │ deep.wav | |
| │ lava1.wav | |
| │ machlp2.wav | |
| │ underw1.wav | |
| │ wdribble.wav | |
| │ wpool.wav | |
| │ | |
| ├───blob | |
| │ idle.wav | |
| │ | |
| ├───boss2 | |
| │ sight.wav | |
| │ | |
| ├───doors | |
| │ locked4.wav | |
| │ locked5.wav | |
| │ | |
| ├───items | |
| │ pack.wav | |
| │ patch.wav | |
| │ | |
| ├───misc | |
| │ null.wav | |
| │ sav.wav | |
| │ w_under.wav | |
| │ w_under2.wav | |
| │ | |
| ├───player | |
| │ q3fall.wav | |
| │ splat1.wav | |
| │ | |
| ├───weapons | |
| │ axhit1.wav | |
| │ axhit2.wav | |
| │ lavabal1.wav | |
| │ lavabal2.wav | |
| │ lavabal3.wav | |
| │ lavabal4.wav | |
| │ | |
| └───zombie | |
| z_res.wav |
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