I hereby claim:
- I am sulix on github.
- I am sulix (https://keybase.io/sulix) on keybase.
- I have a public key whose fingerprint is 504F FEFC 668F B083 002B 2D3B BE88 5DD4 C280 C594
To claim this, I am signing this object:
| // Super-hacky CD player with SDL3 and the CDROMREADAUDIO ioctl. | |
| #include <linux/cdrom.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <unistd.h> | |
| #include <fcntl.h> | |
| #include <stdint.h> | |
| #include <sys/ioctl.h> |
| ====================== | |
| Proton: 1681827505 proton-8.0-1d | |
| SteamGameId: 813780 | |
| Command: ['/home/david/.local/share/Steam/steamapps/common/AoE2DE/AoE2DE_s.exe'] | |
| Options: {'noopwr', 'forcelgadd'} | |
| depot: 0.20230314.45253 | |
| pressure-vessel: 0.20230314.0 scout | |
| scripts: 0.20230314.0 | |
| sniper: 0.20230314.45253 sniper 0.20230314.45253 | |
| Kernel: Linux 6.2.10-1-default #1 SMP PREEMPT_DYNAMIC Thu Apr 6 10:36:55 UTC 2023 (ba7816e) x86_64 |
| Ordinateur | |
| Fabricant : Valve | |
| Modèle : Jupiter | |
| Type : ordinateur portable | |
| Aucun écran tactile détecté | |
| Processeur | |
| Fabricant du CPU : AuthenticAMD | |
| Marque du processeur : AMD Custom APU 0405 | |
| Famille du processeur : 0x17 |
| ['sparky' system info as of 2024-02-25. See gist history to match version against bug report] | |
| Computer Information: | |
| Manufacturer: Gigabyte Technology Co., Ltd. | |
| Model: Z87X-UD5H-CF | |
| Form Factor: Desktop | |
| No Touch Input Detected | |
| Processor Information: | |
| CPU Vendor: GenuineIntel | |
| CPU Brand: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz |
| // A hacky implementation of just the bits of GLX that Cg requires on top of SDL2 | |
| // | |
| // All blame should go to David Gow <[email protected]> | |
| // | |
| // Build it with: | |
| // cc -g -o libglx_wrapper.so glx_wrapper.c `sdl2-config --cflags --libs` -fpic --shared | |
| // cc -g -m32 -o libglx_wrapper32.so glx_wrapper.c `/usr/lib/baselibs-32bit/bin/sdl2-config --cflags --libs` -fpic --shared | |
| // | |
| // Then run your game with: | |
| // SDL_VIDEODRIVER=wayland SDL_DYNAMIC_API=path-to/libSDL2-2.0.so.0 LD_PRELOAD=libglx_wrapper.so |
| // Step 1: Hex-Edit the civctp.dynamic executable | |
| // - Rename the libSDL import to point to SDL 1.2 | |
| // - Rename all the functions below in the import tables: | |
| // - __builtin_new → x_builtin_new (etc.) | |
| // - {mem,str,strn}cpy → {mem,str,strn}cpx | |
| // - Make sure you have libttf and libsmpeg in the current directory | |
| // - Build this with: | |
| // cc -shared -m32 -fPIC -o libcivctp_wrapper.so civctp_wrapper.c | |
| // - Run CivCTP with: | |
| // LD_PRELOAD=libcivctp_wrapper.so LD_LIBRARY_PATH=. ./civctp.dynamic |
I hereby claim:
To claim this, I am signing this object: