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@seanjensengrey
seanjensengrey / octal_x86.txt
Last active December 4, 2025 23:58
x86 is an octal machine
# source:http://geocities.com/SiliconValley/heights/7052/opcode.txt
From: [email protected] (Mark Hopkins)
Newsgroups: alt.lang.asm
Subject: A Summary of the 80486 Opcodes and Instructions
(1) The 80x86 is an Octal Machine
This is a follow-up and revision of an article posted in alt.lang.asm on
7-5-92 concerning the 80x86 instruction encoding.
The only proper way to understand 80x86 coding is to realize that ALL 80x86
@boformer
boformer / BuildingDataManager.cs
Last active January 18, 2023 22:17
How to load and save data with Cities Skylines' Mod API and Colossal Order's Serialization API
using System.IO;
using ColossalFramework.IO;
using ICities;
using UnityEngine;
/// <summary>
/// A simple example how to save custom data in savegames.
/// This uses 3 components:
///
/// 1. SerializableDataExtensionBase