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EnhancedDamage Model List
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| PlayerModels = {} | |
| PlayerModels["female"] = { | |
| "models/player/group01/female_01.mdl", | |
| "models/player/group01/female_02.mdl", | |
| "models/player/group01/female_03.mdl", | |
| "models/player/group01/female_04.mdl", | |
| "models/player/group01/female_05.mdl", | |
| "models/player/group01/female_06.mdl", | |
| "models/player/group01/female_07.mdl", | |
| "models/player/group03/female_01.mdl", | |
| "models/player/group03/female_02.mdl", | |
| "models/player/group03/female_03.mdl", | |
| "models/player/group03/female_04.mdl", | |
| "models/player/group03/female_05.mdl", | |
| "models/player/group03/female_06.mdl", | |
| "models/player/group03/female_07.mdl", | |
| "models/player/alyx.mdl", | |
| "models/player/mossman.mdl", | |
| "models/Humans/alyx.mdl", | |
| "models/Humans/mossman.mdl", | |
| "models/mossman.mdl", | |
| "models/alyx.mdl", | |
| "models/Humans/Group01/Female_01.mdl", | |
| "models/Humans/Group01/Female_02.mdl", | |
| "models/Humans/Group01/Female_03.mdl", | |
| "models/Humans/Group01/Female_04.mdl", | |
| "models/Humans/Group01/Female_06.mdl", | |
| "models/Humans/Group01/Female_07.mdl", | |
| "models/Humans/Group02/Female_01.mdl", | |
| "models/Humans/Group02/Female_02.mdl", | |
| "models/Humans/Group02/Female_03.mdl", | |
| "models/Humans/Group02/Female_04.mdl", | |
| "models/Humans/Group02/Female_06.mdl", | |
| "models/Humans/Group02/Female_07.mdl", | |
| "models/Humans/Group03m/Female_01.mdl", | |
| "models/Humans/Group03m/Female_02.mdl", | |
| "models/Humans/Group03m/Female_03.mdl", | |
| "models/Humans/Group03m/Female_04.mdl", | |
| "models/Humans/Group03m/Female_06.mdl", | |
| "models/Humans/Group03m/Female_07.mdl", | |
| } | |
| PlayerModels["male"] = { | |
| "models/player/classic.mdl", | |
| "models/player/Charple01.mdl", | |
| "models/player/corpse1.mdl", | |
| "models/Barney.mdl", | |
| "models/breen.mdl", | |
| "models/Eli.mdl", | |
| "models/Kleiner.mdl", | |
| "models/monk.mdl", | |
| "models/odessa.mdl", | |
| "models/Humans/Group01/Male_01.mdl", | |
| "models/Humans/Group01/male_02.mdl", | |
| "models/Humans/Group01/male_03.mdl", | |
| "models/Humans/Group01/Male_04.mdl", | |
| "models/Humans/Group01/Male_05.mdl", | |
| "models/Humans/Group01/male_06.mdl", | |
| "models/Humans/Group01/male_07.mdl", | |
| "models/Humans/Group01/male_08.mdl", | |
| "models/Humans/Group01/male_09.mdl", | |
| "models/Humans/Group02/Male_01.mdl", | |
| "models/Humans/Group02/male_02.mdl", | |
| "models/Humans/Group02/male_03.mdl", | |
| "models/Humans/Group02/Male_04.mdl", | |
| "models/Humans/Group02/Male_05.mdl", | |
| "models/Humans/Group02/male_06.mdl", | |
| "models/Humans/Group02/male_07.mdl", | |
| "models/Humans/Group02/male_08.mdl", | |
| "models/Humans/Group02/male_09.mdl", | |
| "models/Humans/Group03/Male_01.mdl", | |
| "models/Humans/Group03/male_02.mdl", | |
| "models/Humans/Group03/male_03.mdl", | |
| "models/Humans/Group03/Male_04.mdl", | |
| "models/Humans/Group03/Male_05.mdl", | |
| "models/Humans/Group03/male_06.mdl", | |
| "models/Humans/Group03/male_07.mdl", | |
| "models/Humans/Group03/male_08.mdl", | |
| "models/Humans/Group03/male_09.mdl", | |
| "models/Humans/Group03m/Male_01.mdl", | |
| "models/Humans/Group03m/male_02.mdl", | |
| "models/Humans/Group03m/male_03.mdl", | |
| "models/Humans/Group03m/Male_04.mdl", | |
| "models/Humans/Group03m/Male_05.mdl", | |
| "models/Humans/Group03m/male_06.mdl", | |
| "models/Humans/Group03m/male_07.mdl", | |
| "models/Humans/Group03m/male_08.mdl", | |
| "models/Humans/Group03m/male_09.mdl" | |
| } | |
| PlayerModels["combine"] = { | |
| "models/player/police.mdl", | |
| "models/player/combine_soldier.mdl", | |
| "models/combine_super_soldier.mdl", | |
| "models/player/combine_soldier_prisonguard.mdl", | |
| "models/combine_soldier.mdl", | |
| "models/combine_soldier_prisonguard.mdl", | |
| "models/Police.mdl" | |
| } | |
| PlayerModels["zombie"] = { | |
| "models/zombie/classic.mdl", | |
| "models/zombie/fast.mdl", | |
| "models/zombie/fast_torso.mdl", | |
| "models/zombie/poison.mdl", | |
| "models/zombie/zombie_poison.mdl", | |
| "models/player/classic.mdl", | |
| "models/player/zombiefast.mdl", | |
| "models/player/zombie_soldier.mdl", | |
| "models/player/Charple01.mdl", | |
| "models/player/corpse1.mdl", | |
| } |
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| PainSounds = {} | |
| PainSounds['headshotsounds'] = {Sound("physics/flesh/flesh_squishy_impact_hard1.wav"), | |
| Sound("physics/flesh/flesh_squishy_impact_hard2.wav"), | |
| Sound("physics/flesh/flesh_squishy_impact_hard3.wav"), | |
| Sound("physics/flesh/flesh_squishy_impact_hard4.wav")} | |
| PainSounds['male'] = { | |
| ['generic'] = {Sound("vo/npc/male01/pain01.wav"), | |
| Sound("vo/npc/male01/pain02.wav"), | |
| Sound("vo/npc/male01/pain03.wav"), | |
| Sound("vo/npc/male01/pain04.wav"), | |
| Sound("vo/npc/male01/pain05.wav"), | |
| Sound("vo/npc/male01/pain06.wav"), | |
| Sound("vo/npc/male01/pain07.wav"), | |
| Sound("vo/npc/male01/pain08.wav"), | |
| Sound("vo/npc/male01/pain09.wav"), | |
| Sound("vo/ravenholm/monk_pain01"), | |
| Sound("vo/ravenholm/monk_pain02"), | |
| Sound("vo/ravenholm/monk_pain03"), | |
| Sound("vo/ravenholm/monk_pain04"), | |
| Sound("vo/ravenholm/monk_pain05"), | |
| Sound("vo/ravenholm/monk_pain06"), | |
| Sound("vo/ravenholm/monk_pain07"), | |
| Sound("vo/ravenholm/monk_pain08"), | |
| Sound("vo/ravenholm/monk_pain09"), | |
| Sound("vo/ravenholm/monk_pain10"), | |
| Sound("vo/ravenholm/monk_pain12"), | |
| Sound("vo/npc/male01/moan01.wav"), | |
| Sound("vo/npc/male01/moan02.wav"), | |
| Sound("vo/npc/male01/moan03.wav"), | |
| Sound("vo/npc/male01/moan04.wav"), | |
| Sound("vo/npc/male01/moan05.wav"),}, | |
| ['burn'] ={ | |
| Sound("player/pl_burnpain1.wav"), | |
| Sound("player/pl_burnpain2.wav"), | |
| Sound("player/pl_burnpain3.wav")}, | |
| ['arm'] = {Sound("vo/npc/male01/myarm01.wav"),Sound("vo/npc/male01/myarm02.wav")}, | |
| ['leg'] = {Sound("vo/npc/male01/myleg01.wav"),Sound("vo/npc/male01/myleg02.wav")}, | |
| ['gut'] = {Sound("vo/npc/male01/mygut02.wav"),Sound("vo/npc/male01/hitingut01.wav"),Sound("vo/npc/male01/hitingut02.wav")} | |
| } | |
| PainSounds['female'] = { | |
| ['generic'] = | |
| {Sound("vo/npc/female01/pain01.wav"), | |
| Sound("vo/npc/female01/pain02.wav"), | |
| Sound("vo/npc/female01/pain03.wav"), | |
| Sound("vo/npc/female01/pain04.wav"), | |
| Sound("vo/npc/female01/pain05.wav"), | |
| Sound("vo/npc/female01/pain06.wav"), | |
| Sound("vo/npc/female01/pain07.wav"), | |
| Sound("vo/npc/female01/pain08.wav"), | |
| Sound("vo/npc/female01/pain09.wav"), | |
| Sound("vo/npc/female01/moan01.wav"), | |
| Sound("vo/npc/female01/moan02.wav"), | |
| Sound("vo/npc/female01/moan03.wav"), | |
| Sound("vo/npc/female01/moan04.wav"), | |
| Sound("vo/npc/female01/moan05.wav")}, | |
| ['arm'] = {Sound("vo/npc/female01/myarm01.wav"),Sound("vo/npc/female01/myarm02.wav")}, | |
| ['leg'] = {Sound("vo/npc/female01/myleg01.wav"),Sound("vo/npc/female01/myleg02.wav")}, | |
| ['gut'] = {Sound("vo/npc/female01/mygut02.wav"),Sound("vo/npc/female01/hitingut01.wav"),Sound("vo/npc/female01/hitingut02.wav")} | |
| } | |
| PainSounds['zombie'] = {} | |
| PainSounds['zombie']['generic'] = {Sound("npc/zombie/pain1"), | |
| Sound("npc/zombie/pain2"), | |
| Sound("npc/zombie/pain3"), | |
| Sound("npc/zombie/pain4"), | |
| Sound("npc/zombie/pain5"), | |
| Sound("npc/zombie/pain6"), | |
| Sound("npc/zombie/die1"), | |
| Sound("npc/zombie/die2"), | |
| Sound("npc/zombie/die3"), | |
| Sound("npc/zombie_poison/pz_pain1"), | |
| Sound("npc/zombie_poison/pz_pain2"), | |
| Sound("npc/zombie_poison/pz_pain3"), | |
| Sound("npc/zombie_poison/pz_die3") | |
| } | |
| PainSounds['combine'] = {} | |
| PainSounds['combine']['generic'] = | |
| { | |
| Sound("npc/combine_soldier/pain1.wav"), | |
| Sound("npc/combine_soldier/pain2.wav"), | |
| Sound("npc/combine_soldier/pain3.wav"), | |
| Sound("npc/metropolice/pain1.wav"), | |
| Sound("npc/metropolice/pain2.wav"), | |
| Sound("npc/metropolice/pain3.wav"), | |
| Sound("npc/metropolice/pain4.wav") | |
| } |
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