One Paragraph of project description goes here
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
| #!/usr/bin/env python | |
| # coding: utf-8 | |
| # In[12]: | |
| import cadquery as cq | |
| import pyvista as pv | |
| from ansys.mapdl.reader import save_as_archive |
| これはyagitch.com独自のマニュアルを元にサークルGetFEM++用に修正したものです | |
| 更新履歴 | |
| 2019/4/11 初版作成 | |
| 2019/9/20 サークルGetFEM++用に修正 | |
| 持ち物 | |
| * 連絡用携帯電話(サークル入場者はQRコードを表示できるようにすること) | |
| * 昼食 | |
| * 飲み物(蓋付きのもの) |
| /** | |
| * The reveal.js markdown plugin. Handles parsing of | |
| * markdown inside of presentations as well as loading | |
| * of external markdown documents. | |
| */ | |
| (function( root, factory ) { | |
| if (typeof define === 'function' && define.amd) { | |
| root.marked = require( './marked' ); | |
| root.RevealMarkdown = factory( root.marked ); | |
| root.RevealMarkdown.initialize(); |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using UnityEngine; | |
| namespace Onoty3D | |
| { | |
| public class BlendShapeValueChangerYuno : MonoBehaviour | |
| { | |
| /// <summary> |
| """ | |
| Animation of a head slicing. | |
| Based on a BSD-like licenced code by Gael Varoquaux | |
| http://docs.enthought.com/mayavi/mayavi/auto/example_mri.html | |
| Result: | |
| http://i.imgur.com/EJZELfi.gif | |
| """ |
| Add-Type -AssemblyName presentationframework | |
| [xml]$XAML = @' | |
| <Window | |
| xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | |
| xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | |
| Title="MainWindow" Height="100" Width="20"> | |
| <StackPanel> | |
| <TextBox Name="textWeather" /> | |
| <Button Name="buttonGet" Content="Get"/> |