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May 30, 2023 21:43
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Network game in Codea using socket.udp and msgpack.lua with entity component system
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| --# Main | |
| -- Rymdskepp | |
| function setup() | |
| viewer.mode = FULLSCREEN | |
| setupMenu() | |
| end | |
| function setupMenu() | |
| noStroke() | |
| rectMode(CENTER) | |
| textMode(CENTER) | |
| fontSize(40) | |
| local menu = ecs.System("label") | |
| function menu:update(e) | |
| if e.touched then | |
| fill(233, 207, 80) | |
| else | |
| fill(130) | |
| end | |
| rect(e.pos.x, e.pos.y, 250,60) | |
| fill(224) | |
| text(e.label, e.pos.x, e.pos.y) | |
| end | |
| function menu:touched(e, touch) | |
| if e .pos:dist(touch.pos) < 40 then | |
| if touch.state ~= ENDED then | |
| e.touched = true | |
| else | |
| setupGame(e.isHost) | |
| end | |
| else | |
| e.touched = false | |
| end | |
| end | |
| world = ecs.World(menu) | |
| world:add( | |
| {label="Host game", pos=vec2(WIDTH/2, HEIGHT/2+80), isHost=true}, | |
| {label="Connect", pos=vec2(WIDTH/2, HEIGHT/2), isHost=false} | |
| ) | |
| end | |
| function setupGame(isHost) | |
| local bounce = ecs.System("pos and vel") | |
| function bounce:update(e, dt) | |
| e.pos = e.pos + e.vel * dt | |
| if e.pos.x < 0 or e.pos.x > WIDTH then | |
| e.vel.x = -e.vel.x | |
| end | |
| if e.pos.y < 100 or e.pos.y > (HEIGHT-100) then | |
| e.vel.y = -e.vel.y | |
| end | |
| end | |
| local drawPixels = ecs.System("pos and fill") | |
| function drawPixels:update(e, dt) | |
| fill(255, 20, 0) | |
| rect(e.pos.x, e.pos.y, 8, 8) | |
| end | |
| local drawSprites = ecs.System("pos and (not fill)") | |
| function drawSprites:update(e, dt) | |
| sprite(asset.builtin.Space_Art.Green_Ship, e.pos.x, e.pos.y, 40, 40) | |
| end | |
| local fadeSystem = ecs.System("fill") | |
| function fadeSystem:update(e, dt) | |
| e.fill = e.fill:mix(color(0, 0), 1-dt*.5) | |
| if e.fill.a <= 150 then | |
| -- delete entity when faded | |
| return ecs.DELETE | |
| end | |
| end | |
| local score = {player1=0, player2=0} | |
| local explode = ecs.System("pos and (not fill)") | |
| function explode:touched(e, touch) | |
| if touch.state == BEGAN and e.pos:dist(touch.pos) < 19 then | |
| createExplosion(e.pos, 20) | |
| if touch.isHost then | |
| score.player1 = score.player1+1 | |
| else | |
| score.player2 = score.player2+1 | |
| end | |
| return ecs.DELETE | |
| end | |
| end | |
| local scoreSys = ecs.System("player1") | |
| function scoreSys:update(e) | |
| fill(151, 80, 233) | |
| fontSize(30) | |
| text("P1:"..e.player1.." P2:"..e.player2, WIDTH/2,HEIGHT-60) | |
| end | |
| world = ecs.World(bounce, fadeSystem, drawPixels, drawSprites, explode, scoreSys) | |
| if isHost then | |
| world:add(score) | |
| -- add 10 random sprites | |
| for i = 1, 10 do | |
| world:add({ | |
| pos=vec2(WIDTH/2, HEIGHT/2), | |
| vel=vec2(math.random(150,300),0):rotate(i*10), | |
| }) | |
| end | |
| end | |
| world:enableNetwork(isHost) | |
| end | |
| function draw() | |
| background(40, 40, 50) | |
| world:update(DeltaTime) | |
| end | |
| function touched(touch) | |
| world:touched(touch) | |
| end | |
| function createExplosion(pos, n) | |
| for i = 1,n do | |
| world:add({ | |
| pos=pos, | |
| vel=vec2(math.random(-100,100),math.random(-150,150)), | |
| fill=color(255, 176, 0) | |
| }) | |
| end | |
| end | |
| --# Ecs | |
| local DEBUG = false | |
| local BOOLS = {} | |
| BOOLS["and"] = true | |
| BOOLS["or"] = true | |
| BOOLS["not"] = true | |
| -- compile a boolean expression to check if | |
| -- keys exists in a table | |
| -- filter("a not b")({a=1}) => true | |
| local function filter(expr) | |
| local code = string.gsub(expr, | |
| "(%w+)", function (n) | |
| if BOOLS[n] then | |
| return n | |
| end | |
| return "(e['" .. n .. "'] ~= nil)" | |
| end) | |
| code = "return function(e) return (" .. code .. ") end" | |
| local fn, err = load(code) | |
| return fn() | |
| end | |
| local World = class() | |
| function World:init(...) | |
| self.systems = {...} | |
| self.entities = {} | |
| self.newEntities = {} | |
| self.touches = {} | |
| end | |
| function World:add(...) | |
| for i, e in ipairs({...}) do | |
| table.insert(self.newEntities, e) | |
| end | |
| end | |
| function World:dispatch(action, ...) | |
| local returnvalue = nil | |
| for i,system in ipairs(self.systems) do | |
| local preaction = "pre_"..action | |
| if system[preaction] then | |
| system[preaction](system) | |
| end | |
| for j,e in ipairs(self.entities) do | |
| if system[action] ~= nil and system.filter(e) then | |
| local res = system[action](system, e, ...) | |
| if res ~= nil then | |
| returnvalue = res | |
| end | |
| if res == ecs.DELETE then | |
| table.remove(self.entities, j) | |
| end | |
| end | |
| end | |
| end | |
| return returnvalue | |
| end | |
| function World:update(...) | |
| if DEBUG then | |
| fill(233, 80, 219) | |
| text("entities:" .. #self.entities, 50, HEIGHT-50) | |
| end | |
| if #self.newEntities > 0 then | |
| for i, e in ipairs(self.newEntities) do | |
| table.insert(self.entities, e) | |
| end | |
| self.newEntities = {} | |
| end | |
| self:updateNetwork() | |
| if #self.touches > 0 then | |
| for i, touch in ipairs(self.touches) do | |
| self:dispatch("touched", touch) | |
| end | |
| self.touches = {} | |
| end | |
| return self:dispatch("update", ...) | |
| end | |
| function World:updateNetwork() | |
| if self.net ~= nil then | |
| if self.isHost then | |
| local data, remoteIp = self.net:receive() | |
| if data ~= nil then | |
| if data.action == "subscribe" then | |
| self.clients[remoteIp] = true | |
| elseif data.action == "touches" then | |
| for i,t in ipairs(data[1]) do | |
| table.insert(self.touches, t) | |
| end | |
| end | |
| end | |
| for clientIp,_ in pairs(self.clients) do | |
| print("send "..clientIp) | |
| self.net:send(clientIp, {action="updateentities", entities=self.entities}) | |
| end | |
| else | |
| if self.serverIp ~= nil then | |
| if #self.touches > 0 then | |
| self.net:send(self.serverIp, { | |
| action="touches", | |
| self.touches | |
| }) | |
| self.touches = {} | |
| end | |
| else | |
| print("sub") | |
| self.net:broadcast({action="subscribe"}) | |
| end | |
| local data, serverIp = self.net:receive() | |
| if data ~= nil then | |
| if data.action == "updateentities" then | |
| self.entities = data.entities | |
| self.serverIp = serverIp | |
| end | |
| end | |
| end | |
| end | |
| end | |
| function World:touched(touch) | |
| table.insert(self.touches, { | |
| pos=touch.pos, state=touch.state, | |
| isHost=self.isHost | |
| }) | |
| end | |
| function World:enableNetwork(isHost) | |
| self.net = Net(5099) | |
| self.isHost = isHost | |
| self.broadcasttime = ElapsedTime | |
| self.clients = {} | |
| self.updatenettimer = everynth(.5) | |
| end | |
| local System = class() | |
| function System:init(expr) | |
| self.filter = filter(expr) | |
| end | |
| local function tests() | |
| m = filter("a and b") | |
| assert(m({a=1,b=3}) == true) | |
| end | |
| tests() | |
| ecs = { | |
| World=World, | |
| System=System, | |
| filter=filter, | |
| DELETE={} | |
| } | |
| --# Msgpack | |
| -- copied from https://github.com/kieselsteini/msgpack and modified to handle some userdata in Codea | |
| --[[---------------------------------------------------------------------------- | |
| MessagePack encoder / decoder written in pure Lua 5.3 / Lua 5.4 | |
| written by Sebastian Steinhauer <[email protected]> | |
| This is free and unencumbered software released into the public domain. | |
| Anyone is free to copy, modify, publish, use, compile, sell, or | |
| distribute this software, either in source code form or as a compiled | |
| binary, for any purpose, commercial or non-commercial, and by any | |
| means. | |
| In jurisdictions that recognize copyright laws, the author or authors | |
| of this software dedicate any and all copyright interest in the | |
| software to the public domain. We make this dedication for the benefit | |
| of the public at large and to the detriment of our heirs and | |
| successors. We intend this dedication to be an overt act of | |
| relinquishment in perpetuity of all present and future rights to this | |
| software under copyright law. | |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
| OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
| ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
| OTHER DEALINGS IN THE SOFTWARE. | |
| For more information, please refer to <http://unlicense.org/> | |
| --]] | |
| local pack, unpack = string.pack, string.unpack | |
| local mtype, utf8len = math.type, utf8.len | |
| local tconcat, tunpack = table.concat, table.unpack | |
| local ssub = string.sub | |
| local type, pcall, pairs, select = type, pcall, pairs, select | |
| local encode_value -- forward declaration | |
| local function is_an_array(value) | |
| local expected = 1 | |
| for k in pairs(value) do | |
| if k ~= expected then | |
| return false | |
| end | |
| expected = expected + 1 | |
| end | |
| return true | |
| end | |
| local encoder_functions = { | |
| ['nil'] = function() | |
| return pack('B', 0xc0) | |
| end, | |
| ['boolean'] = function(value) | |
| if value then | |
| return pack('B', 0xc3) | |
| else | |
| return pack('B', 0xc2) | |
| end | |
| end, | |
| ['number'] = function(value) | |
| if mtype(value) == 'integer' then | |
| if value >= 0 then | |
| if value < 128 then | |
| return pack('B', value) | |
| elseif value <= 0xff then | |
| return pack('BB', 0xcc, value) | |
| elseif value <= 0xffff then | |
| return pack('>BI2', 0xcd, value) | |
| elseif value <= 0xffffffff then | |
| return pack('>BI4', 0xce, value) | |
| else | |
| return pack('>BI8', 0xcf, value) | |
| end | |
| else | |
| if value >= -32 then | |
| return pack('B', 0xe0 + (value + 32)) | |
| elseif value >= -128 then | |
| return pack('Bb', 0xd0, value) | |
| elseif value >= -32768 then | |
| return pack('>Bi2', 0xd1, value) | |
| elseif value >= -2147483648 then | |
| return pack('>Bi4', 0xd2, value) | |
| else | |
| return pack('>Bi8', 0xd3, value) | |
| end | |
| end | |
| else | |
| local test = unpack('f', pack('f', value)) | |
| if test == value then -- check if we can use float | |
| return pack('>Bf', 0xca, value) | |
| else | |
| return pack('>Bd', 0xcb, value) | |
| end | |
| end | |
| end, | |
| ['string'] = function(value) | |
| local len = #value | |
| if utf8len(value) then -- check if it is a real utf8 string or just byte junk | |
| if len < 32 then | |
| return pack('B', 0xa0 + len) .. value | |
| elseif len < 256 then | |
| return pack('>Bs1', 0xd9, value) | |
| elseif len < 65536 then | |
| return pack('>Bs2', 0xda, value) | |
| else | |
| return pack('>Bs4', 0xdb, value) | |
| end | |
| else -- encode it as byte-junk :) | |
| if len < 256 then | |
| return pack('>Bs1', 0xc4, value) | |
| elseif len < 65536 then | |
| return pack('>Bs2', 0xc5, value) | |
| else | |
| return pack('>Bs4', 0xc6, value) | |
| end | |
| end | |
| end, | |
| ['table'] = function(value) | |
| if is_an_array(value) then -- it seems to be a proper Lua array | |
| local elements = {} | |
| for i, v in pairs(value) do | |
| elements[i] = encode_value(v) | |
| end | |
| local length = #elements | |
| if length < 16 then | |
| return pack('>B', 0x90 + length) .. tconcat(elements) | |
| elseif length < 65536 then | |
| return pack('>BI2', 0xdc, length) .. tconcat(elements) | |
| else | |
| return pack('>BI4', 0xdd, length) .. tconcat(elements) | |
| end | |
| else -- encode as a map | |
| local elements = {} | |
| for k, v in pairs(value) do | |
| elements[#elements + 1] = encode_value(k) | |
| elements[#elements + 1] = encode_value(v) | |
| end | |
| local length = #elements // 2 | |
| if length < 16 then | |
| return pack('>B', 0x80 + length) .. tconcat(elements) | |
| elseif length < 65536 then | |
| return pack('>BI2', 0xde, length) .. tconcat(elements) | |
| else | |
| return pack('>BI4', 0xdf, length) .. tconcat(elements) | |
| end | |
| end | |
| end, | |
| } | |
| encode_value = function(value) | |
| if type(value) == "userdata" then | |
| for k,v in pairs(userdata_encoders) do | |
| if value[k] ~= nil then | |
| value = userdata_encoders[k](value) | |
| break | |
| end | |
| end | |
| end | |
| return encoder_functions[type(value)](value) | |
| end | |
| local function encode(...) | |
| local data = {} | |
| for i = 1, select('#', ...) do | |
| data[#data + 1] = encode_value(select(i, ...)) | |
| end | |
| return tconcat(data) | |
| end | |
| local decode_value -- forward declaration | |
| local function decode_array(data, position, length) | |
| local elements, value = {} | |
| for i = 1, length do | |
| value, position = decode_value(data, position) | |
| elements[i] = value | |
| end | |
| return elements, position | |
| end | |
| local function decode_map(data, position, length) | |
| local elements, key, value = {} | |
| for i = 1, length do | |
| key, position = decode_value(data, position) | |
| value, position = decode_value(data, position) | |
| elements[key] = value | |
| end | |
| return elements, position | |
| end | |
| local decoder_functions = { | |
| [0xc0] = function(data, position) | |
| return nil, position | |
| end, | |
| [0xc2] = function(data, position) | |
| return false, position | |
| end, | |
| [0xc3] = function(data, position) | |
| return true, position | |
| end, | |
| [0xc4] = function(data, position) | |
| return unpack('>s1', data, position) | |
| end, | |
| [0xc5] = function(data, position) | |
| return unpack('>s2', data, position) | |
| end, | |
| [0xc6] = function(data, position) | |
| return unpack('>s4', data, position) | |
| end, | |
| [0xca] = function(data, position) | |
| return unpack('>f', data, position) | |
| end, | |
| [0xcb] = function(data, position) | |
| return unpack('>d', data, position) | |
| end, | |
| [0xcc] = function(data, position) | |
| return unpack('>B', data, position) | |
| end, | |
| [0xcd] = function(data, position) | |
| return unpack('>I2', data, position) | |
| end, | |
| [0xce] = function(data, position) | |
| return unpack('>I4', data, position) | |
| end, | |
| [0xcf] = function(data, position) | |
| return unpack('>I8', data, position) | |
| end, | |
| [0xd0] = function(data, position) | |
| return unpack('>b', data, position) | |
| end, | |
| [0xd1] = function(data, position) | |
| return unpack('>i2', data, position) | |
| end, | |
| [0xd2] = function(data, position) | |
| return unpack('>i4', data, position) | |
| end, | |
| [0xd3] = function(data, position) | |
| return unpack('>i8', data, position) | |
| end, | |
| [0xd9] = function(data, position) | |
| return unpack('>s1', data, position) | |
| end, | |
| [0xda] = function(data, position) | |
| return unpack('>s2', data, position) | |
| end, | |
| [0xdb] = function(data, position) | |
| return unpack('>s4', data, position) | |
| end, | |
| [0xdc] = function(data, position) | |
| local length | |
| length, position = unpack('>I2', data, position) | |
| return decode_array(data, position, length) | |
| end, | |
| [0xdd] = function(data, position) | |
| local length | |
| length, position = unpack('>I4', data, position) | |
| return decode_array(data, position, length) | |
| end, | |
| [0xde] = function(data, position) | |
| local length | |
| length, position = unpack('>I2', data, position) | |
| return decode_map(data, position, length) | |
| end, | |
| [0xdf] = function(data, position) | |
| local length | |
| length, position = unpack('>I4', data, position) | |
| return decode_map(data, position, length) | |
| end, | |
| } | |
| -- add fix-array, fix-map, fix-string, fix-int stuff | |
| for i = 0x00, 0x7f do | |
| decoder_functions[i] = function(data, position) | |
| return i, position | |
| end | |
| end | |
| for i = 0x80, 0x8f do | |
| decoder_functions[i] = function(data, position) | |
| return decode_map(data, position, i - 0x80) | |
| end | |
| end | |
| for i = 0x90, 0x9f do | |
| decoder_functions[i] = function(data, position) | |
| return decode_array(data, position, i - 0x90) | |
| end | |
| end | |
| for i = 0xa0, 0xbf do | |
| decoder_functions[i] = function(data, position) | |
| local length = i - 0xa0 | |
| return ssub(data, position, position + length - 1), position + length | |
| end | |
| end | |
| for i = 0xe0, 0xff do | |
| decoder_functions[i] = function(data, position) | |
| return -32 + (i - 0xe0), position | |
| end | |
| end | |
| decode_value = function(data, position) | |
| local byte, value | |
| byte, position = unpack('B', data, position) | |
| value, position = decoder_functions[byte](data, position) | |
| if type(value) == "table" and value.UDT ~= nil then | |
| value = userdata_decoders[value.UDT](value) | |
| end | |
| return value, position | |
| end | |
| userdata_encoders = { | |
| angleBetween = function (v) | |
| return {x=v.x, y=v.y,UDT="vec2"} | |
| end, | |
| blend = function (v) | |
| return {r=v.r, g=v.g, b=v.b, a=v.a, UDT="color"} | |
| end | |
| } | |
| userdata_decoders = { | |
| vec2=function (v) | |
| return vec2(v.x, v.y) | |
| end, | |
| color=function (v) | |
| return color(v.r, v.g, v.b, v.a) | |
| end | |
| } | |
| msgpack = { | |
| _AUTHOR = 'Sebastian Steinhauer <[email protected]>', | |
| _VERSION = '0.6.1', | |
| -- primary encode function | |
| encode = function(...) | |
| local data, ok = {} | |
| for i = 1, select('#', ...) do | |
| ok, data[i] = pcall(encode_value, select(i, ...)) | |
| if not ok then | |
| return nil, 'cannot encode MessagePack' | |
| end | |
| end | |
| return tconcat(data) | |
| end, | |
| -- encode just one value | |
| encode_one = function(value) | |
| local ok, data = pcall(encode_value, value) | |
| if ok then | |
| return data | |
| else | |
| return nil, 'cannot encode MessagePack' | |
| end | |
| end, | |
| -- primary decode function | |
| decode = function(data, position) | |
| local values, value, ok = {} | |
| position = position or 1 | |
| while position <= #data do | |
| ok, value, position = pcall(decode_value, data, position) | |
| if ok then | |
| values[#values + 1] = value | |
| else | |
| return nil, 'cannot decode MessagePack' | |
| end | |
| end | |
| return tunpack(values) | |
| end, | |
| -- decode just one value | |
| decode_one = function(data, position) | |
| local value, ok | |
| ok, value, position = pcall(decode_value, data, position or 1) | |
| if ok then | |
| return value, position | |
| else | |
| return nil, 'cannot decode MessagePack' | |
| end | |
| end, | |
| userdata_encoders = userdata_encoders, | |
| userdata_decoders = userdata_decoders | |
| } | |
| --# Net | |
| -- UDP network class | |
| socket=require("socket") | |
| Net = class() | |
| function Net:init(port) | |
| self.port = port | |
| self:get_ip() | |
| self.server=socket.udp() | |
| self.server:setsockname(self.ip, port) | |
| self.hostname = socket.dns.gethostname() | |
| print("ip: " .. self.ip) | |
| print("hostname: " .. self.hostname) | |
| self.server:settimeout(0) | |
| self.client=socket.udp() | |
| self.client:settimeout(0) | |
| self.listeners = {} | |
| end | |
| function Net:update(isHost, ...) | |
| local data, remote_ip = self:receive() | |
| if data ~= nil then | |
| if data.action == "connect" then | |
| table.insert(self.listeners, remote_ip) | |
| data = nil | |
| end | |
| end | |
| for msg in ipairs(...) do | |
| local data = msgpack.encode(msg) | |
| for ip in ipairs(self.listeners) do | |
| self.client:setpeername(ip, self.port) | |
| self.client:send(data) | |
| end | |
| end | |
| return data | |
| end | |
| function Net:get_ip() | |
| local server=socket.udp() | |
| server:setpeername("1.1.1.1",self.port) | |
| self.ip,_=server:getsockname() | |
| self.networkid, self.hostid=string.match(self.ip,"(%d+.%d+.%d+.)(%d+)") | |
| end | |
| function Net:broadcast(data) | |
| data = msgpack.encode(data) | |
| for hostid=1,254 do | |
| if hostid~=tonumber(self.hostid) then | |
| self.client:setpeername(self.networkid..hostid,self.port) | |
| self.client:send(data) | |
| end | |
| end | |
| end | |
| function Net:send(ip, data) | |
| data = msgpack.encode(data) | |
| self.client:setpeername(ip, self.port) | |
| self.client:send(data) | |
| end | |
| function Net:receive() | |
| local data, remoteIp, port=self.server:receivefrom() | |
| if data~=nil then | |
| data = msgpack.decode(data) | |
| return data, remoteIp | |
| else | |
| return nil, nil | |
| end | |
| end | |
| --# Utils | |
| function everynth(seconds) | |
| local t = ElapsedTime | |
| return function () | |
| if ElapsedTime - t >= seconds then | |
| t = ElapsedTime | |
| return true | |
| end | |
| return false | |
| end | |
| end |
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