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ufna / dualboot-arch-windows-encrypted.md
Created October 13, 2025 12:22 — forked from CodingCellist/dualboot-arch-windows-encrypted.md
A step-by-step guide to dualbooting encrypted Windows and Arch Linux, using the rEFInd boot mananger.

DISCLAIMER

ENCRYPTING YOUR DRIVE(S) CAN RESULT IN PERMANENT DATA LOSS IF YOU DON'T KNOW WHAT YOU ARE DOING OR YOU FORGET THE PASSWORD. IT IS YOUR (THE READER'S) RESPONSIBILITY TO HAVE BACKUPS SHOULD ANYTHING GO WRONG. Additionally, I am not responsible for any damage you cause to your system by following this guide. You are completely and solely responsible for any changes made and potential damage caused.

I am not an expert on this topic in any way! I just read some wiki pages, had done a dual-boot Arch install before, got inspired by

# Unix (Terminal)
open -a "Google Chrome" --args --disable-gpu-vsync --disable-frame-rate-limit
# Windows (Command prompt)
start chrome --args --disable-gpu-vsync --disable-frame-rate-limit
@ufna
ufna / v2ray-setup.md
Created October 14, 2024 11:29 — forked from Hansimov/v2ray-setup.md
Setup v2ray server (linux) and client (windows)
@ufna
ufna / noncopyable.C
Created April 26, 2021 15:38 — forked from jwpeterson/noncopyable.C
Demonstrate usage of noncopyable class in std containers
// http://stackoverflow.com/questions/17603666/copy-move-requirements-for-the-key-value-types-in-a-stdmap
#include <map>
#include <vector>
struct foo
{
int i;
foo(int j) : i(j) {}
@ufna
ufna / teamcity_2018_ubuntu_setup.md
Created October 18, 2019 19:03 — forked from brunojppb/teamcity_2018_ubuntu_setup.md
Setup TeamCity 2018 on Ubuntu

Setting up TeamCity 2018 on Ubuntu

Install Java 8

$ sudo add-apt-repository ppa:webupd8team/java
$ sudo apt-get update
$ sudo apt-get install oracle-java8-installer
@ufna
ufna / build.js
Created October 10, 2018 08:04 — forked from norlin/UE5-Project.sublime-build
Build system for ue4 projects for Sublime Text 3
#!/usr/bin/env node
const { spawn } = require('child_process');
const path = require('path');
// Set the paths where your UE4 is located
const UE4Source = {
Win: 'D:/Work/github/UnrealEngine',
Mac: '/Users/Shared/Epic Games/UE_4.20'
};
@ufna
ufna / Install-LinuxToolChain
Created November 19, 2015 11:06 — forked from megamorf/Install-LinuxToolChain
Powershell function to help setting up the Linux toolchain for UE4
function Install-LinuxToolChain {
<#
.SYNOPSIS
Downloads and installs the UE4 linux toolchain components.
.DESCRIPTION
Downloads the clang compiler to $ToolChainDestination and creates a
system-wide environment variable pointing to it.
Afterwards you have to regenerate the UE4 engine project files and