Skip to content

Instantly share code, notes, and snippets.

View whalliburton's full-sized avatar

William Halliburton whalliburton

View GitHub Profile
@whalliburton
whalliburton / SMBDIS.ASM
Last active December 11, 2025 05:50 — forked from 1wErt3r/SMBDIS.ASM
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger ([email protected])
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@whalliburton
whalliburton / ssh-keys.el
Created July 10, 2013 16:47
While keeping long standing emacs sessions on remote machines nside terminal multiplexers such as 'screen' and 'tmux', the SSH_AUTH_SOCK environment variable of the emacs process becomes stale after disconnection and reconnection. The interactive function SET-SSH-AGENT-SOCKET below allows for a quick and dirty way to automatically reset this var…
;; ssh-keys.el
;; While keeping long standing emacs sessions on remote machines
;; inside terminal multiplexers such as 'screen' and 'tmux', the
;; SSH_AUTH_SOCK environment variable of the emacs process becomes
;; stale after disconnection and reconnection. The interactive
;; function SET-SSH-AGENT-SOCKET below allows for a quick and dirty
;; way to automatically reset this variable to the latest incoming SSH
;; agent authorization socket.