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Touken Ranbu
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| {Legends} | |
| [Un] : Unknown field. | |
| {Data models} | |
| <Sword Model> | |
| serial_id: "1056506", # A unique number to mark each sword | |
| sword_id: "93", # Sword code.Use it to inquire name or initialize a new sword.If value >= 100000 then it's an enemy sword. | |
| symbol: "1", # Independent evolution flag.This evolution method does not change 'sword_id'. | |
| rarity: "2", # Rarity.[1,5] | |
| level: "27", # Level. | |
| exp: 73585, # Experience. | |
| evol_num: "1", # [Un] | |
| hp: "41", # Health points. | |
| hp_max: "41", # Maximum health points. | |
| atk: "47", # Attack. | |
| def: "41", # Defense. | |
| mobile: "47", # Mobility. | |
| back: "44", # Impulse. | |
| scout: "40", # Scout.(The larger the value,the higher the success rate of formation seeking in battles.) | |
| hide: "40", # Hide.([Un]The larger the value,the higher the success rate of dodging for daggers in night battles.) | |
| hp_up: "6", # Increased HP value comparing with the original value. | |
| atk_up: "14", # Similar to the above. | |
| def_up: "6", # Similar to the above. | |
| mobile_up: "0", # Similar to the above. | |
| back_up: "9", # Similar to the above. | |
| scout_up: "4", # Similar to the above. | |
| hide_up: "0", # Similar to the above. | |
| loyalties: "34", # Loyalty.(The larger the value,The higher the probability of triggering "Serious".) | |
| fatigue: 43, # Fatigue.[0,100] | |
| equip_serial_id1: "1611921", # The 'serial_id' of the equipment in first equipment slot.If null,the slot is empty or does not exist. | |
| equip_serial_id2: "1611917", # Similar to the above. | |
| equip_serial_id3: null, # Similar to the above. | |
| horse_serial_id: null, # Similar to the above but for horse slot. | |
| item_id: null, # The type of protection charm in the charm slot.[0,2] | |
| protect: "1", # Lock flag.(If locked,this sword can't be dismantled.) | |
| status: 0, # Sword action status. | |
| recovered_at: "2016-03-14 04:52:35", # Date and time of the most recently sally. | |
| created_at: "2016-03-10 11:31:21" # Date and time when this sword was constructed (you got this sword). | |
| --- | |
| <Equipment Model> | |
| serial_id: "1462385", # A unique number to mark each equipment like 'sword_id' in 'Sword Model'. | |
| equip_id: "7", # Equipment code.Use it to inquire name or initialize a new equipment like 'sword_id' in <Sword Model>.If value >= 10000 then it's a horse. | |
| soldier: "8" # Health point of this equipment like 'hp' in 'Sword Model'. | |
| --- | |
| <Party Model> | |
| party_no: "1", # Party index. | |
| status: # Party status.[0,[Un]] | |
| party_name: "第1部隊", # The name of this party.However it can't be modefied like Kancolle. | |
| finished_at: null, # Date and time of when this party will be released when this party is busy.Otherwise null. | |
| slot: # All the 6 sword slot. | |
| "1" ... "6": | |
| serial_id: "1074928", # The 'serial_id' of the sword in slot.Null if the slot is empty. | |
| sword_id: "3" # The 'sword_id' of the sword in slot.Null if the slot is empty. | |
| --- | |
| <Party Damage Model> | |
| "1": | |
| repair: 1 # If the party has moderately wounded or above sword(s) or has sword(s) are repairing,this flag will be 1. | |
| --- | |
| <Material Model> | |
| bill: 8, # The amount of forging materials. | |
| charcoal: 656, # The amount of charcoal. | |
| steel: 348, # The amount of steel. | |
| coolant: 151, # The amount of coolant. | |
| file: 2301, # The amount of whetstone. | |
| max_resource: 8200, # Max value of material automatic recovery. | |
| recovered_at: "2016-03-14 05:19:45" # [Un]Date and time of the next time of material automatic recovery. | |
| --- | |
| <Item Model> | |
| consumable_id: "6", # Item code.Use it to inquire name or initialize a new item like 'sword_id' in <Sword Model>. | |
| num: "1" # The quantity of this item. | |
| --- | |
| <Repair Slot Model> | |
| "1": # Not present if empty | |
| slot_no: "1", # Slot index. | |
| sword_serial_id: "1240307", # The 'serial_id' of the sword in this slot. | |
| object_id: null, | |
| finished_at: "2016-03-16 07:53:50" | |
| --- | |
| <Internal Affair Model> | |
| type: "2", # [Un] | |
| horse_id1: "1074932", # The 'serial_id' of the first sword doing horsekeeping. | |
| horse_id2: "1074928", # The 'serial_id' of the second sword doing horsekeeping. | |
| field_id1: "1115558", # The 'serial_id' of the first sword doing fieldwork. | |
| field_id2: "1237604", # The 'serial_id' of the second sword doing fieldwork. | |
| bout_id1: "1056506", # The 'serial_id' of the first sword doing sparring. | |
| bout_id2: "1238324", # The 'serial_id' of the second sword doing sparring. | |
| finished_at: "2016-03-15 04:24:53" # Date and time when this internal affair session was over. | |
| --- | |
| <Forge Slot Model> | |
| "1": # Not present if empty | |
| slot_no: "1", # Slot index. | |
| sword_id: "11", # The 'sword_id' of the sword in this slot. | |
| object_id: null, # [Un] | |
| finished_at: "2016-03-18 00:52:03" # Date and time when this smith session was over. | |
| --- | |
| <Furniture Model> | |
| "1": | |
| furniture_id: "1", # Furniture code.Use it to inquire name or initialize a new furniture like 'sword_id' in <Sword Model>. | |
| is_set: "0" # Active flag. | |
| --- | |
| <Map Model> | |
| episode_id: "5", # Specified map tab. | |
| field_id: "4" # Specified map button. | |
| --- | |
| <Get Item Model> | |
| bonus: 0, # [Un] | |
| item_id: "5", # Item code.Use it to inquire name or initialize a new item like 'sword_id' in <Sword Model>. | |
| item_num: "15", # The quantity of this item. | |
| item_type: "5" # The type code of this item. | |
| {Sessions} | |
| --- | |
| --Game login-- | |
| >API: "/login/start" | |
| >Request: | |
| t: # Access token. (Will no longer be mentioned below.) | |
| sword: # Unknown session token. (Will no longer be mentioned below.) | |
| >Response: | |
| name: "XXXXXX", # User name. | |
| level: 20, # Level. | |
| exp: 20297, # Experience. | |
| max_sword: 60, # The maximum amount of swords. | |
| max_equip: 100, # The maximum amount of equipments. | |
| tutorial: 65535, # [Un] | |
| secretary: "118", # The 'sword_id' of the sword in party 1 slot 1. | |
| secretary_serial_id: "1238437", # The 'serial_id' of the sword in party 1 slot 1. | |
| secretary_hp: "41", # The 'hp' of the sword in party 1 slot 1. | |
| secretary_hp_max: "41", # The 'hp_max' of the sword in party 1 slot 1. | |
| currency: | |
| money: "7150", # Koban. (Can be used to buy furnitures and get passports in some events.)(Will no longer be mentioned below.) | |
| point: 0, # [Un] | |
| point_free: 0 # [Un] | |
| item: (PropertyList) of <Item Model> # Consumable list. | |
| resource: <Material Model> # Material object.(Will no longer be mentioned below.) | |
| equip: (PropertyList) of <Equipment Model> # Equipment list.(Will no longer be mentioned below.) | |
| max_party: 3, # The maximum amount of partys. | |
| forge_slot: 2, # The maximum amount of forge slots. | |
| repair_slot: 3, # The maximum amount of repair slots. | |
| furniture: (PropertyList) of <Furniture Model> # Furniture list. | |
| party: (PropertyList[4]) of <Party Model> # Party list. | |
| duty: <Internal Affair Model> # Internal affair object. | |
| leave: (Null Array) # [Un] | |
| back: (Null Array) # [Un] | |
| news: (Array) of <Advertising Model> # Advertising list. | |
| is_event: false, # Halfway flag for some events.This flag allows you to continue the session you exited accidentally without repurchase the passport. | |
| event_bonus: {}, # [Un] | |
| created_at: "2016-03-10 11:28:45", # Date and time when this account was created. | |
| t: | |
| status: | |
| now: # Date and time in GMT+9 when server made this response. (Will no longer be mentioned below.) | |
| --- | |
| --Enter main page-- | |
| >API: "/home" | |
| >Request: | |
| sword: | |
| t: | |
| >Response: | |
| mission: 0, # Number of mission completed | |
| party: (PropertyList[4]) of <Party Damage Model> # Sword damage/repair status list. | |
| duty: <Internal Affairs Model> # Internal affairs object. | |
| receive: 0, # Objects in the mailbox.[0,100] | |
| resource: <Material Model> | |
| t: | |
| status: | |
| now: | |
| --- | |
| --Enter map select page-- | |
| >API: "/sally" | |
| >Request: | |
| sword: | |
| t: | |
| >Response: | |
| party: (PropertyList[4]) of <Party Model> | |
| repair: (PropertyList) of <Repair Slot Model> | |
| episode: | |
| episode_id: "3", # Last map tab that have entered | |
| field_id: "3", # Last map button that have entered | |
| powerful_status: "1" # [Un] | |
| event: {}, # [Un] | |
| sword: (PropertyList) of <Sword Model> # Sword list. (Will no longer be mentioned below.) | |
| equip: (PropertyList) of <Equipment Model> | |
| powerful: (PropertyList) of <Map Model> # Maps that Kebiishi have been enabled. | |
| currency: | |
| money: "7700" | |
| point: {}, # [Un] | |
| t: | |
| status: | |
| now: | |
| --- | |
| --Sally go on-- | |
| >API: "/sally/forward" | |
| >Request: | |
| sword: | |
| t: | |
| >Response: | |
| dice: 5 # Forward direction (30 degrees per step,0 is N/A) | |
| info: [] # [Un] | |
| is_finish: true # Flag of whether you have entered the boss node of this map. | |
| item_effect: 0 # [Un] | |
| now: "2016-03-14 04:54:22" | |
| powerful: | |
| is_appear: false # Flag of whether Kebiishi enabled for the upcoming battle. | |
| is_first: false # Flag of whether Kebiishi appears for this map. If true (for this map), the introduction fox will appear. | |
| status: 0 # [Un] | |
| reward: (Array) of <Get Item Model> # Items you get in a resource node. | |
| scene: [] # [Un] | |
| scout: | |
| enemy: (Array[0,6]) of <String> # Enemy list. | |
| "100101" | |
| "100101" | |
| "100101" | |
| "100101" | |
| "100001" | |
| formation_id: 1 # The formation of enemy party. | |
| image_id: "1" # [Un] | |
| situation: "1" # [Un] | |
| time: "2" # [Un] | |
| square_id: 4 # Current node id. | |
| status: | |
| t: | |
| --- | |
| --Event go on--- # Just like "/sally/forward". | |
| >API: "/sally/eventforward" | |
| >Request: | |
| square_id: "2", | |
| sword: | |
| t: | |
| >Response: | |
| square_id: 3, | |
| dice: 4, | |
| scene: [] | |
| is_finish: false, | |
| scout: | |
| formation_id: 6, | |
| enemy: (Array[0,6]) of <String> | |
| 100202, | |
| 100202, | |
| 100102, | |
| 100102, | |
| 100002, | |
| 100002 | |
| time: "2", | |
| situation: "1", | |
| image_id: "7" | |
| powerful: | |
| status: 0, | |
| is_appear: false, | |
| is_first: false | |
| reward: (Array) of <Get Item Model> | |
| bonus: 10 | |
| item_id: "0" | |
| item_num: "20" | |
| item_type: "4" | |
| info: [] | |
| item_effect: 0, | |
| gimmick: [] # For events that have a special control system. | |
| t: "", | |
| status: 0, | |
| now: "2016-04-13 14:25:14" | |
| --- | |
| --Enter repair page-- | |
| API: "/repair" | |
| Request: | |
| t: | |
| sword: | |
| Response: | |
| resource: <Material Model> | |
| sword: (PropertyList) of <Sword Model> | |
| repair: #REPAIRS# | |
| party: (PropertyList[4]) of <Party Model> | |
| campaign: true, # Flag of whether repair time should be halved. | |
| t: | |
| status: | |
| now: | |
| ⏬/repair/repair | |
| repair: #REPAIRS# | |
| resource: #RESOURCES# | |
| t: | |
| status: | |
| now: | |
| ⏫/repair/complete | |
| slot_no: "1", | |
| t: | |
| sword: | |
| ⏬/repair/complete | |
| slot_no: "1", | |
| t: | |
| status: | |
| now: | |
| ⏫/repair/fast | |
| slot_no: "1", | |
| t: | |
| sword: | |
| ⏬/repair/fast | |
| slot_no: "1", | |
| t: | |
| status: | |
| now: | |
| ⏫/battle/battle | |
| formation_id: # "1" for 魚鱗陣 "2" for 鶴翼陣 "6" for 逆行陣 | |
| sword: | |
| t: | |
| ⏬/battle/battle | |
| data: # Battle data encrypted in aes-128-cbc, see below | |
| iv: # iv used to decrypt battle data | |
| now: # Now time | |
| status: # 🤔0 for successful and 1 for failed | |
| t: # Unknown token | |
| [Decrypted] /battle/battle.response.data | |
| image_id: "1" | |
| first_atk: | |
| bow: | |
| player: [], | |
| enemy: <ObjectOf> | |
| "70": | |
| party_order: 1, | |
| serial_id: "70", | |
| is_dodge: false, # Dodged | |
| def: <ArrayOf> | |
| sword: "16", | |
| soldier1: 0, | |
| soldier2: 0, | |
| soldier3: 0 | |
| gun: | |
| player: [], | |
| enemy: | |
| 51: | |
| party_order: 6, | |
| serial_id: "51", | |
| is_dodge: false, | |
| def: | |
| sword: 7, | |
| soldier1: 0, | |
| soldier2: 0, | |
| soldier3: 0 | |
| stone: | |
| player: [], | |
| enemy: [] | |
| serious: [], | |
| party: <ObjectOf> | |
| "1" ... "6": | |
| status: 0, | |
| is_damage_effect: false | |
| enemy: <ObjectOf> | |
| "1" ... "6": | |
| status: 0, | |
| is_damage_effect: false | |
| player: | |
| formation_id: "1", | |
| name: null, | |
| level: 20, | |
| exp: 19792, | |
| party: <ObjectOf> | |
| "1" ... "6": | |
| atk_type: 1, | |
| party_order: 1, | |
| serial_id: "1238437", | |
| sword_id: "118", | |
| type: "3", | |
| type_real: "3", | |
| symbol: "0", | |
| rarity: "2", | |
| level: 5, | |
| exp: 1464, | |
| hp: "41", | |
| hp_max: "41", | |
| equip_id1: 0, | |
| equip_serial_id1: null, | |
| soldier1: 0, | |
| init_soldier1: 0, | |
| max_soldier1: 0, | |
| soldier_type1: 0, | |
| equip_id2: 0, | |
| equip_serial_id2: null, | |
| soldier_type2: 0, | |
| soldier2: 0, | |
| init_soldier2: 0, | |
| max_soldier2: 0, | |
| equip_id3: 0, | |
| equip_serial_id3: null, | |
| soldier_type3: 0, | |
| soldier3: 0, | |
| init_soldier3: 0, | |
| max_soldier3: 0, | |
| horse_id: 0, | |
| horse_serial_id: null, | |
| item_id: null, | |
| turn_end_status: 0, | |
| turn_end_hp: "41", | |
| init_hp: "41", | |
| is_serious: false, | |
| is_serious_album: false, | |
| is_active: true, | |
| is_damage_effect: false, | |
| deadly_flg: false, | |
| death_flg: false | |
| party_name: "\u7b2c1\u90e8\u968a" | |
| enemy: | |
| formation_id: 2, | |
| name: "\u657514", | |
| level: 1, | |
| exp: 0, | |
| party: <ObjectOf> | |
| "1" ... "6": | |
| atk_type: 2, | |
| party_order: 1, | |
| serial_id: "49", | |
| sword_id: "100201", | |
| type: "3", | |
| type_real: "3", | |
| symbol: "0", | |
| rarity: "1", | |
| level: "2", | |
| exp: "0", | |
| hp: "34", | |
| hp_max: "34", | |
| equip_id1: 0, | |
| equip_serial_id1: null, | |
| soldier1: 0, | |
| init_soldier1: 0, | |
| max_soldier1: 0, | |
| soldier_type1: 0, | |
| equip_id2: 0, | |
| equip_serial_id2: null, | |
| soldier_type2: 0, | |
| soldier2: 0, | |
| init_soldier2: 0, | |
| max_soldier2: 0, | |
| equip_id3: 0, | |
| equip_serial_id3: null, | |
| soldier_type3: 0, | |
| soldier3: 0, | |
| init_soldier3: 0, | |
| max_soldier3: 0, | |
| horse_id: 0, | |
| horse_serial_id: null, | |
| item_id: null, | |
| turn_end_status: 5, | |
| turn_end_hp: 0, | |
| init_hp: "34", | |
| is_serious: false, | |
| is_serious_album: false, | |
| is_active: false, | |
| is_damage_effect: true, | |
| deadly_flg: false, | |
| death_flg: true | |
| party_name: "\u5e55\u672b\u6539\u5909\u9ce5\u7fbd\u65b9\u9762\u620a\u90e8\u968a" | |
| battle: <ArrayOf> | |
| one_on_one: 0, | |
| atk: "1238437", | |
| double: "0", # If not "0", 二刀開眼 | |
| def: | |
| party_order: 2, | |
| serial_id: "50", | |
| cover_serial_id: 0, | |
| damage: <ArrayOf> | |
| sword: 6, | |
| soldier1: 0, | |
| soldier2: 0, | |
| soldier3: 0 | |
| status: 3, | |
| is_damage_effect: false, | |
| critical: 1, # 会心一擊 | |
| defense: 0, | |
| serious: [] | |
| player: | |
| 1: 1, | |
| 2: 1, | |
| 3: 1, | |
| 4: 1, | |
| 5: 1, | |
| 6: 1 | |
| enemy: | |
| 1: -1, | |
| 2: -4, | |
| 3: -1, | |
| 4: -1, | |
| 5: -1, | |
| 6: -1 | |
| one_on_one: [], | |
| result: | |
| rank: 3, | |
| mvp: "1238437", | |
| get_sword_id: 0, | |
| reward: [], | |
| player: | |
| gauge: 100, | |
| life: 192, | |
| life_max: 194, | |
| soldier: 26, | |
| soldier_max: 29, | |
| retire: 0, | |
| get_exp: 40, | |
| is_level_up: false, | |
| level_up_money: 0, | |
| sword_exp: 100, | |
| level: 20, | |
| exp: 19832, | |
| evolution: <ArrayOf> | |
| serial_id: "1240307", | |
| sword_id: "61", | |
| after_id: "61", | |
| hp_max: "33" | |
| party: | |
| party_no: "1", | |
| party_name: "\u7b2c1\u90e8\u968a", | |
| slot: <ObjectOf> | |
| "1" ... "6": | |
| serial_id: "1238437", | |
| hp: "41", | |
| hp_max: "41", | |
| status: 0, | |
| sword_id: "118", | |
| get_exp: 360, | |
| is_level_up: false, | |
| exp: 1824, | |
| level: 5 | |
| enemy: | |
| gauge: 3, | |
| life: 0, | |
| life_max: 82, | |
| soldier: 0, | |
| soldier_max: 0, | |
| retire: 4, | |
| party: | |
| party_no: "1", | |
| party_name: "\u5e55\u672b\u6539\u5909\u9ce5\u7fbd\u65b9\u9762\u620a\u90e8\u968a", | |
| slot: <ObjectOf> | |
| "1" ... "6": | |
| serial_id: "49", | |
| hp: 0, | |
| hp_max: "34", | |
| status: 5 | |
| event_reward_image_id: 0 | |
| finish: | |
| is_finish: true, | |
| episode_id: 0, | |
| field_id: 0, | |
| is_powerful: false, | |
| is_event_finish: false, | |
| play_movie: false | |
| secretary_hp: "41", | |
| secretary_hp_max: "41", | |
| battle_voice: null, | |
| info: {}, | |
| gimmick: {} | |
| ⏫/conquest | |
| t: | |
| sword: | |
| ⏬/conquest | |
| conquest: | |
| field_id: "10" | |
| summary: [], | |
| sword: #DETAILED_SWORDS# | |
| party: #PARTIES2# | |
| repair: [], | |
| resource: #RESOURCES# | |
| t: | |
| status: | |
| now: | |
| ⏫/conquest/start | |
| party_no: "2", | |
| field_id: "3", | |
| t: | |
| sword: | |
| ⏬/conquest/start | |
| party: #PARTIES2# | |
| summary: <ObjectOf> | |
| 2: # Not present if not in expedition | |
| party_no: "2", | |
| field_id: "3", | |
| object_id: null | |
| t: | |
| status: | |
| now: | |
| ⏫/conquest/complete | |
| party_no: "2", | |
| t: | |
| sword: | |
| ⏬/conquest/complete | |
| conquest: | |
| field_id: "10" | |
| evolution: [] | |
| field_id: "2" | |
| item: #ITEMS# | |
| now: | |
| party: #PARTIES# | |
| party_no: "3" | |
| resource: #RESOURCES# | |
| result: | |
| exp: 21777 | |
| is_level_up: false | |
| level: 21 | |
| level_up_money: 0 | |
| sword_exp: "15" | |
| user_exp: 15 | |
| reward: <ArrayOf> | |
| item_id: "4" # 1: 2: 3 - steel 4: 5 - file | |
| item_num: 30 | |
| item_type: "5" # 5: Resources | |
| status: 0 | |
| success: 1 | |
| summary: <ObjectOf> | |
| "2": | |
| field_id: "3" | |
| object_id: null | |
| party_no: "2" | |
| sword: <ObjectOf> # Only swords in this party | |
| "1057090": #DETAILED_SWORD# | |
| ⏫/receive/list | |
| sword: | |
| t: | |
| ⏬/receive/list | |
| receive: <ObjectOf> | |
| "209677": | |
| serial_id: "209677", | |
| from_id: null, | |
| from_name: "運営", | |
| item_type: "2", # [1] Items (8.手伝い札 etc.) | |
| # [2] Swords | |
| # [5] Basic resources (1.Bill 2.Wood 3.Steel 4.Coolant 5.File) | |
| item_id: "11", | |
| item_num: "1", # | |
| exp: "0", | |
| name: "今剣", | |
| reason: "17", | |
| message: "所持限界を超えたため、受取箱に移動しました", | |
| created_at: "2016-03-14 06:12:52" | |
| history: <ObjectOf> | |
| "104040": | |
| serial_id: "104040", | |
| from_id: null, | |
| from_name: "運営", | |
| item_type: "2", | |
| item_id: "5", | |
| item_num: "1", | |
| exp: "0", | |
| name: "小狐丸", | |
| reason: "98", | |
| message: "事前登録のプレゼントです", | |
| received_at: "2016-03-10 13:45:29", | |
| created_at: "2016-03-10 12:42:29" | |
| t: | |
| status: | |
| now: | |
| ⏫/receive/get | |
| serial_ids: "389987,389916" # The ones you request to get | |
| t: | |
| sword: | |
| ⏬/receive/get | |
| serial_ids: ["389987"], # The ones you end up got (prob'ly b/c your box is full) | |
| currency: | |
| money: "7850" | |
| item: #ITEMS# | |
| sword: #DETAILED_SWORDS# | |
| equip: #EQUIPS# | |
| resource: #RESOURCES# | |
| furniture: #FURNITURES# | |
| t: | |
| status: | |
| now: | |
| ⏫/party/list | |
| t: | |
| sword: | |
| ⏬/party/list | |
| leave: [] | |
| sword: #DETAILED_SWORDS# | |
| equip: #EQUIPS# | |
| party: #PARTIES2# | |
| t: | |
| status: | |
| now: | |
| ⏫/party/setsword | |
| order: "5" | |
| party_no: "1" | |
| serial_id: "1060920" | |
| sword: | |
| t: | |
| ⏬/party/setsword | |
| "1" ... "4": #PARTY2# | |
| status: | |
| now: | |
| t: | |
| ⏫/party/removesword | |
| order: "5" | |
| party_no: "1" | |
| serial_id: "1060920" | |
| sword: | |
| t: | |
| ⏬/party/removesword | |
| "1" ... "4": #PARTY2# | |
| status: | |
| now: | |
| t: | |
| ⏫/forge | |
| sword: | |
| t: | |
| ⏬/forge | |
| resource: #RESOURCES#, | |
| sword: #DETAILED_SWORDS# | |
| forge: #FORGE# | |
| equip: #EQUIPS#, | |
| duty: #DUTY#, | |
| party: #PARTIES2#, | |
| t: | |
| status: | |
| now: | |
| ⏫/forge/start | |
| slot_no: "1", | |
| use_assist: "0", | |
| file: "50", | |
| coolant: "50", | |
| steel: "50", | |
| charcoal: "50", | |
| consumable_id: "4" # Not present if do not use | |
| t: | |
| sword: | |
| ⏬/forge/start | |
| slot_no: "1", | |
| finished_at: "2016-03-18 02:00:10", | |
| resource: #RESOURCES#, | |
| sword_id: null, # null if !use_assist; "81" if use_assist | |
| serial_id: null, # null if !use_assist; "4106790" if use_assist | |
| t: | |
| status: | |
| now: | |
| ⏫/forge/complete | |
| slot_no: "1", | |
| t: | |
| sword: | |
| ⏬/forge/complete | |
| sword_id: "11", | |
| serial_id: 2668409, | |
| t: | |
| status: | |
| now: | |
| ⏫/forge/fast | |
| t: | |
| slot_no: "2", | |
| sword: | |
| ⏬/forge/fast | |
| sword_id: "23", | |
| serial_id: 2694965, | |
| t: | |
| status: | |
| now: | |
| ⏫/composition | |
| t: | |
| sword: | |
| ⏬/composition | |
| sword: #DETAILED_SWORDS# | |
| party: #PARTIES2# | |
| equip: #EQUIPS# | |
| duty: #DUTY# | |
| t: | |
| status: | |
| now: | |
| ⏫/composition/compose | |
| base_id: "2695123", | |
| material_id: "2694965,1454029,1448051,1240233,1231616" | |
| sword: | |
| t: | |
| ⏬/composition/compose | |
| success: 1, | |
| sword: #DETAILED_SWORD# # Only the target one | |
| item: #ITEMS# | |
| up_param: | |
| atk_up: "1", | |
| def_up: "3", | |
| mobile_up: "0", | |
| back_up: "2" | |
| t: | |
| status: | |
| now: | |
| ⏫/mission/index | |
| t: | |
| sword: | |
| ⏬/mission/index | |
| mission: <ObjectOf> | |
| 1: | |
| mission_id: "1", | |
| value: "2", | |
| status: "3", | |
| created_at: "2016-03-10 11:37:19" | |
| t: | |
| status: | |
| now: | |
| ⏫/mission/reward | |
| mission_id: "45", | |
| t: | |
| sword: | |
| ⏬/mission/reward | |
| item: <ArrayOf> # Only increment | |
| item_type: 1, | |
| item_id: 8, | |
| item_num: 1 | |
| resource: #RESOURCES# | |
| max_party: 3, | |
| t: | |
| status: | |
| now: | |
| ⏫/sword/dismantle | |
| serial_id: "2668409", | |
| t: | |
| sword: | |
| ⏬/sword/dismantle | |
| resource: #RESOURCES# | |
| t: | |
| status: | |
| now: | |
| ⏫/sword/protect | |
| serial_id: "2695123", | |
| t: | |
| sword: | |
| ⏬/sword/protect | |
| t: | |
| status: | |
| now: | |
| ⏫/user/param | |
| t: | |
| sword: | |
| ⏬/user/param | |
| resource: #RESOURCES# | |
| item: #ITEMS# | |
| forge_slot: 2, | |
| repair_slot: 3, | |
| max_sword: 60, | |
| max_equip: 100, | |
| receive_box: 0, | |
| t: | |
| status: | |
| now: | |
| ⏫/shop/list | |
| t: | |
| sword: | |
| ⏬/shop/list | |
| shop: <ObjectOf> | |
| 5: | |
| android_flg: "0" | |
| category: "2" | |
| condition_type: "0" | |
| condition_value1: "0" | |
| condition_value2: "0" | |
| description: "鍛刀・刀装の際に良いモノを入手できる確率を上げます!(最上級)" | |
| discount: "1" | |
| end_at: null | |
| ios_flg: "0" | |
| name: "御札・富士" | |
| order_num: "2007" | |
| price: "500" | |
| sale_flg: "1" | |
| sale_price: "50" | |
| sale_type: 0 | |
| shop_id: "5" | |
| start_at: null | |
| goods: <ObjectOf> | |
| 5: <ArrayOf> | |
| shop_id: "5", | |
| item_type: "1", | |
| item_id: "4", | |
| item_num: "1" | |
| item: #ITEMS# | |
| t: | |
| status: | |
| now: | |
| ⏫/produce | |
| t: | |
| sword: | |
| ⏬/produce | |
| resource: #RESOURCES# | |
| equip: #EQUIPS# | |
| sword: #DETAILED_SWORDS# | |
| t: | |
| status: | |
| now: | |
| ⏫/produce/start | |
| file: "50", | |
| coolant: "50", | |
| steel: "50", | |
| charcoal: "50", | |
| t: | |
| sword: | |
| ⏬/produce/start | |
| success: 1, | |
| equip_id: "8", | |
| serial_id: "2730353", | |
| resource: #RESOURCES# | |
| t: | |
| status: | |
| now: | |
| ⏫/produce/continue | |
| file: "150", | |
| coolant: "250", | |
| consumable_id: "4", | |
| charcoal: "150", | |
| steel: "100" | |
| sword: | |
| t: | |
| ⏬/produce/continue | |
| resource: #RESOURCES# | |
| equip: <ArrayOf> | |
| equip_id: "18", | |
| serial_id: "3398921" # 0 for failed; still present | |
| t: | |
| status: | |
| now: | |
| ⏫/duty | |
| t: | |
| sword: | |
| ⏬/duty | |
| duty: #DUTY# | |
| sword: #DETAILED_SWORDS# | |
| party: #PARTIES2# | |
| t: | |
| status: | |
| now: | |
| ⏫/duty/start | |
| field_id: "1074928,2023550", | |
| bout_id: "2933181,2331040", | |
| horse_id: "2695123,1956080", | |
| t: | |
| sword: | |
| ⏬/duty/start | |
| type: 1, | |
| talk: | |
| 0: | |
| sword_id: "130" | |
| 1: | |
| sword_id: "122" | |
| conversation_id: 0 | |
| finished_at: "2016-03-25 08:45:51", | |
| t: | |
| status: | |
| now: | |
| ⏫/duty/complete | |
| t: | |
| sword: | |
| ⏬/duty/complete | |
| type: "1", | |
| horse_id1: "2695123", | |
| horse_id2: "1956080", | |
| field_id1: "1074928", | |
| field_id2: "2023550", | |
| bout_id1: "2933181", | |
| bout_id2: "2331040", | |
| param: <ObjectOf> | |
| "1074928": | |
| up_type: 4, # 2 统率 3 侦查 4 生存 5 打击 | |
| up_value: 0, | |
| is_max: false | |
| talk: | |
| 0: | |
| sword_id: "130" | |
| 1: | |
| sword_id: "122" | |
| conversation_id: 0 | |
| sword: <ObjectOf> # Only target swords | |
| "1074928": | |
| #DETAILED_SWORDS# | |
| t: | |
| status: | |
| now: | |
| ⏫/album/list | |
| t: | |
| sword: | |
| ⏬/album/list | |
| sword: <ArrayOf> # Swords unlocked | |
| sword_id: 3, | |
| image_flg: "23" | |
| scene: <ArrayOf> # Scenes unlocked | |
| 2 | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/setequip | |
| sword_serial_id: "2023550", | |
| serial_id: "2610566", | |
| slot_no: "0", # "0" for horses | |
| t: | |
| sword: | |
| ⏬/equip/setequip | |
| serial_id: "2610566", | |
| sword_serial_id: "2023550", | |
| slot_no: "0", # "0" for horses | |
| equip: #EQUIP# # Only the target equip | |
| sword: #DETAILED_SWORD# # Only the target sword | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/removeequip | |
| sword_serial_id: "2331040", | |
| serial_id: "2729159", | |
| t: | |
| sword: | |
| ⏬/equip/removeequip | |
| serial_id: "2729159", | |
| sword_serial_id: "2331040", | |
| equip: #EQUIP# # Only the target equip | |
| sword: #DETAILED_SWORD# # Only the target sword | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/setitem | |
| sword_serial_id: "2331040", | |
| consumable_id: "1", | |
| t: | |
| sword: | |
| ⏬/equip/setitem | |
| consumable_id: "1", | |
| sword_serial_id: "2331040", | |
| consumable: #ITEMS# | |
| sword: #DETAILED_SWORD# # Only target sword | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/removeitem | |
| sword_serial_id: "2331040", | |
| t: | |
| sword: | |
| ⏬/equip/removeitem | |
| consumable_id: "1", | |
| sword_serial_id: "2331040", | |
| consumable: #ITEMS# | |
| sword: #DETAILED_SWORD# # Only target sword | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/removeall | |
| sword_serial_id: "1293972", | |
| t: | |
| sword: | |
| ⏬/equip/removeall | |
| sword_serial_id: "1293972", | |
| equip: #EQUIPS# | |
| sword: #DETAILED_SWORD# # Only the target sword | |
| t: | |
| status: | |
| now: | |
| ⏫/equip/destroy | |
| serial_ids: "1825896,3232106", | |
| t: | |
| sword: | |
| ⏬/equip/destroy | |
| resource: #RESOURCES# | |
| t: | |
| status: | |
| now: | |
| ⏫/furniture/index | |
| sword: | |
| t: | |
| ⏬/furniture/index | |
| furniture: <ObjectOf> | |
| "1": | |
| furniture_id: "1", | |
| is_set: "1" | |
| shop: <ObjectOf> | |
| "2": | |
| furniture_shop_id: "2", | |
| name: "冬の庭", | |
| price: "30000", | |
| order_num: "500" | |
| money: "36836", | |
| t: | |
| status: | |
| now: | |
| ⏫/furniture/setting | |
| set: "1", | |
| furniture_id: "7000", | |
| sword: | |
| t: | |
| ⏬/furniture/setting | |
| t: | |
| status: | |
| now: | |
| ⏫/furniture/buy | |
| furniture_shop_id: "7000", | |
| sword: | |
| t: | |
| ⏬/furniture/buy | |
| furniture: <ObjectOf> | |
| "1": | |
| furniture_id: "1", | |
| is_set: "1" | |
| shop: <ObjectOf> | |
| "2": | |
| furniture_shop_id: "2", | |
| name: "", | |
| price: "30000", | |
| order_num: "500" | |
| money: 6836, | |
| t: | |
| status: | |
| now: | |
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