I hereby claim:
- I am wldomiciano on github.
- I am wldomiciano (https://keybase.io/wldomiciano) on keybase.
- I have a public key ASDtxbksQZwI0YAHq0qYy8axno683HxmgtPIHZyVSDHmngo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
| SELECT DISTINCT TABLE_NAME | |
| FROM INFORMATION_SCHEMA.COLUMNS | |
| WHERE COLUMN_NAME = 'your_column_name' | |
| AND TABLE_SCHEMA = 'your_database_name'; |
| #!/usr/bin/env sh | |
| # Baixa a chave da Microsoft | |
| wget -qO- https://packages.microsoft.com/keys/microsoft.asc | gpg --dearmor > packages.microsoft.gpg | |
| # Baixa a chave do Google | |
| wget -qO- https://dl.google.com/linux/linux_signing_key.pub | sudo apt-key add - | |
| # Move a chave da Microsoft pro lugar certo e remove arquivo temporário | |
| sudo install -o root -g root -m 644 packages.microsoft.gpg /usr/share/keyrings/ && rm packages.microsoft.gpg |
| // compiles with | |
| // gcc vector.c -Wall -Wextra -Wpedantic `sdl2-config --cflags --libs` -lm | |
| #include <SDL.h> | |
| #include <math.h> | |
| const double PI = 3.14159265358979323846264338327950288; | |
| typedef struct { | |
| double x, y; |
| #include <SDL.h> | |
| SDL_Window* window; | |
| SDL_Renderer* renderer; | |
| void drawCircle(int xc, int yc, int x, int y) { | |
| SDL_RenderDrawPoint(renderer, xc + x, yc + y); | |
| SDL_RenderDrawPoint(renderer, xc - x, yc + y); | |
| SDL_RenderDrawPoint(renderer, xc + x, yc - y); |
| // Testado com MinGW64: | |
| // gcc -Wall -Wextra -Wpedantic -Wno-unused-parameter test1.c `sdl2-config --cflags --libs` -lSDL2_ttf | |
| #include <SDL.h> | |
| #include <SDL_ttf.h> | |
| SDL_Window *window; | |
| SDL_Renderer *renderer; | |
| TTF_Font *font; | |
| #define MAX_LENGTH 1024 |
| // Testado com MinGW64: | |
| // gcc -Wall -Wextra -Wpedantic -Wno-unused-parameter test0.c `sdl2-config --cflags --libs` -lSDL2_ttf | |
| #include <SDL.h> | |
| #include <SDL_ttf.h> | |
| SDL_Window *window; | |
| SDL_Surface *surface; | |
| TTF_Font *font; | |
| int main(int argc, char *argv[]) { |
| // Testado com MinGW64: | |
| // gcc -Wall -Wextra -Wpedantic -Wno-unused-parameter test1.c `sdl2-config --cflags --libs` -lSDL2_ttf | |
| #include <SDL.h> | |
| #include <SDL_ttf.h> | |
| SDL_Window *window; | |
| SDL_Surface *surface; | |
| TTF_Font *font; | |
| #define MAX_LENGTH 1024 |
| set SDL2=\path\to\sdl | |
| @rem Use %SDL2%\lib\x64 for x64 builds | |
| set SDL2LIB=%SDL2%\lib\x86 | |
| @rem Put on PATH the DLLs | |
| set PATH=%PATH%;%SDL2LIB% | |
| @rem Alternative subsystem: /SUBSYSTEM:WINDOWS | |
| cl yourcode.c /OUT yourprogram /I %SDL2%\include /LINK /LIBPATH:%SDL2LIB% SDL2.lib SDL2main.lib /SUBSYSTEM:CONSOLE |
| import java.awt.*; | |
| import javax.swing.*; | |
| import java.awt.event.*; | |
| class Game extends JPanel implements ActionListener { | |
| final int TIMEOUT = 125; | |
| final int SIZE = 25; | |
| final int BOARD_COLS = 10; | |
| final int BOARD_ROWS = 10; | |
| final int BOARD_SIZE = (BOARD_COLS * BOARD_ROWS); |