Skip to content

Instantly share code, notes, and snippets.

@zeroZshadow
Created June 27, 2016 20:48
Show Gist options
  • Select an option

  • Save zeroZshadow/7043c97ff47a8236b47de459a6e21050 to your computer and use it in GitHub Desktop.

Select an option

Save zeroZshadow/7043c97ff47a8236b47de459a6e21050 to your computer and use it in GitHub Desktop.
vagante log
22:45:24.000 INFO : Vagante Build 45a
22:45:24.000 INFO : Windows 8/10
22:45:24.000 INFO : 2016-6-27 22:45
22:45:24.000 INFO :
22:45:24.093 INFO : sf::RenderWindow created.
22:45:24.093 INFO : Initializing EJoystick...
22:45:24.093 DEBUG : EJoystick::initialize
22:45:24.109 DEBUG : EJoystick::updateDevices
22:45:24.140 DEBUG : SteamAPI_Init()
22:45:24.281 INFO : Steam detected, SteamAPI initialized.
22:45:24.281 DEBUG : SteamNetworking() != nullptr
22:45:24.281 DEBUG : Input::Input
22:45:24.281 DEBUG : Input::reset(-1)
22:45:24.281 DEBUG : Input::reset Polling connected joysticks...
22:45:24.281 DEBUG : Input::reset Done polling connected joysticks. 0 joysticks found.
22:45:24.281 INFO : Input initialized.
22:45:24.281 INFO : Config::load() ...
22:45:24.296 DEBUG : ResourceArchive::load() - About to load data.vra
22:45:24.312 DEBUG : ResourceArchive::load() - Successfully loaded data.vra resource indices into memory.
22:45:24.312 DEBUG : 1740 textures.
22:45:24.312 DEBUG : 85 sounds.
22:45:24.312 DEBUG : 22 musics.
22:45:24.312 DEBUG : 1 fonts.
22:45:24.312 DEBUG : 1 shaders.
22:45:24.375 INFO : Config initialized.
22:45:24.375 DEBUG : ResourceManager::initialize Maximum texture size: 16384
22:45:25.250 INFO : Successfully loaded VFont font/font1.png
22:45:25.250 INFO : Successfully loaded VFont font/font_small.png
22:45:25.250 INFO : Successfully loaded VFont font/font_small_outlined.png
22:45:25.375 DEBUG : Generating error texture from an Image...
22:45:25.375 DEBUG : Finished generating error texture from Image.
22:45:25.375 INFO : Loading shader: postprocessing.frag
22:45:25.375 INFO : Shader postprocessing.frag successfully loaded!
22:45:25.375 DEBUG : Entity::initEntityStringIdentifiers
22:45:25.375 DEBUG : Skill::initSkillStringIdentifiers
22:45:25.375 DEBUG : RoomDatabase::initialize Begin.
22:45:25.375 INFO : RoomDatabase::loadRooms()
22:45:25.375 INFO : Got room data!
22:45:25.390 INFO : Set the room dimensions for 11 distinct acts.
22:45:25.390 INFO : Loaded rooms.json successfully.
22:45:25.390 INFO : RoomDatabase::loadRooms() - Total # of rooms: 597
22:45:25.390 DEBUG : RoomDatabase::initialize End.
22:45:25.390 INFO : Current Desktop VideoMode: (1920, 1080, 32)
22:45:25.390 DEBUG : Loading controller sprites...
22:45:25.390 INFO : RenderWindow successfully created.
22:45:25.390 INFO : ContextSettings retrieved:
22:45:25.390 INFO :
22:45:25.390 INFO : ============ CONTEXT SETTINGS =============
22:45:25.390 INFO : OpenGL Vendor:"NVIDIA Corporation"
22:45:25.390 INFO : OpenGL Renderer:"GeForce GTX 970/PCIe/SSE2"
22:45:25.390 INFO : OpenGL version: 4.5
22:45:25.390 INFO : Depth bits: 0
22:45:25.390 INFO : Stencil bits: 0
22:45:25.390 INFO : Antialiasing level: 0
22:45:25.390 INFO : ===========================================
22:45:25.390 INFO :
22:45:25.390 DEBUG : Loading finished.
22:45:25.390 DEBUG : Input::initSteamController - Setting action handles...
22:45:30.406 DEBUG : Input::initSteamController Finished.
22:45:30.453 DEBUG : Loaded input selection
22:45:30.453 DEBUG : !usingJoystick, selecting keyboard. 0
22:45:30.453 DEBUG : GuiTextBox::bindString()
22:45:30.468 DEBUG : playMusic(title_theme.ogg, transition=0, restart=0
22:45:30.468 DEBUG : Client::argc:1
22:45:30.468 DEBUG : D:\Games\Steam\steamapps\common\vagante\vagante.exe
22:45:30.468 INFO : Stats :: loading data from file.
22:45:30.468 INFO : Stats :: savedata.sav not found, a new save file will be created.
22:45:30.468 DEBUG : Number of entity types: 86
22:45:30.468 DEBUG : Constructing minimapTexture...
22:45:30.484 DEBUG : Finished constructing minimapTexture.
22:45:30.484 INFO : Client::resized! [724.956,384] {1920,1017}
22:45:30.484 INFO : Shaders are available, and window size is smaller than maximum size.
22:45:30.484 DEBUG : Creating new renderTexture for use in post processing...
22:45:30.484 INFO : doPostProcessing == true
22:45:30.484 DEBUG : Done with Client::resized()
22:45:30.484 INFO : Client initialized! Time spent: 6489 ms
22:45:51.875 DEBUG : Starting game from Main Menu.
22:45:51.890 DEBUG : Client::newGame() - About to cleanUp...
22:45:51.890 DEBUG : Client::newGame() - Cleaned up.
22:45:51.890 INFO :
22:45:51.890 INFO : |----------|
22:45:51.890 INFO : | NEW GAME | Seed: 1588992807
22:45:51.890 INFO : |----------|
22:45:51.890 INFO :
22:45:52.890 DEBUG : LevelGenerator::generateIntermissionLevel: intermissionType=4
22:45:52.890 DEBUG : Level::setDimensions Setting dimensions: (32, 24)
22:45:52.890 INFO : Gen: Generating collision flags...
22:45:52.890 INFO : Gen: Generating display indices...
22:45:52.890 DEBUG : LevelGenerator::generateIntermissionLevel: intermissionType=9
22:45:52.890 DEBUG : Level::setDimensions Setting dimensions: (32, 24)
22:45:52.890 INFO : Gen: Generating collision flags...
22:45:52.890 INFO : Gen: Generating display indices...
22:45:52.890 INFO : Checking for existing players...
22:45:52.890 DEBUG : Blocking off normal entrance until tutorial started...
22:45:52.890 INFO : Client::newGame(...) complete.
22:45:52.890 DEBUG : Client::newGame: setting cumulativeCombatTextDamage=0
22:45:52.890 DEBUG : Client::loadGameSaveData {
22:45:52.890 ERROR : Client::loadGameSaveData: could not open the "./gamesaves" directory!
22:45:52.890 DEBUG : Client::loadGameSaveData } game save count: 0
22:45:52.890 DEBUG : LoadSavePoint::loadGameSaveData: m_gameSaveData size: 0
22:45:52.890 DEBUG : playMusic(ambience/char_select_ambience.ogg, transition=1, restart=0
22:45:57.593 DEBUG : Client::~Game - done!
22:45:57.593 DEBUG : GameEngine::cleanUpDeleting currLevel...
22:45:57.593 INFO : Level::~Level Start destructor: Intermission
22:45:57.593 INFO : Level::~Level Finished destructor: Intermission
22:45:57.593 DEBUG : GameEngine::cleanUpDeleting altLevels[0]...
22:45:57.593 INFO : Level::~Level Start destructor: Intermission
22:45:57.593 INFO : Level::~Level Finished destructor: Intermission
22:45:57.593 DEBUG : GameEngine::cleanUpFinished cleaning up altLevels.
22:45:57.593 DEBUG : GameEngine::~GameEngine() - Deleted currLevel.
22:45:57.609 INFO : Cleanup complete!
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment