Created
June 21, 2019 16:37
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| --i used stravants Beautifier so it might look a bit wonky | |
| Meshes = { | |
| Blast = '20329976', | |
| Crown = '1323306', | |
| Ring = '3270017', | |
| Claw = '10681506', | |
| Crystal = '9756362', | |
| Coil = '9753878', | |
| Cloud = '1095708', | |
| } | |
| clangsounds = { | |
| '199149119', | |
| '199149109', | |
| '199149072', | |
| '199149025', | |
| '199148971' | |
| } | |
| hitsounds = { | |
| '199149137', | |
| '199149186', | |
| '199149221', | |
| '199149235', | |
| '199149269', | |
| '199149297' | |
| } | |
| blocksounds = { | |
| '199148933', | |
| '199148947' | |
| } | |
| armorsounds = { | |
| '199149321', | |
| '199149338', | |
| '199149367', | |
| '199149409', | |
| '199149452' | |
| } | |
| woosh = { | |
| Heavy1 = '320557353', | |
| Heavy2 = '320557382', | |
| Heavy3 = '320557453', | |
| Heavy4 = '199144226', | |
| Heavy5 = '203691447', | |
| Heavy6 = '203691467', | |
| Heavy7 = '203691492', | |
| Light1 = '320557413', | |
| Light2 = '320557487', | |
| Light3 = '199145095', | |
| Light4 = '199145146', | |
| Light5 = '199145887', | |
| Light6 = '199145913', | |
| Light7 = '199145841', | |
| Medium1 = '320557518', | |
| Medium2 = '320557537', | |
| Medium3 = '320557563', | |
| Medium4 = '199145204' | |
| } | |
| music = {--i like music a lot | |
| Breaking = '179281636', | |
| FinalReckoning = '357375770', | |
| NotDeadYet = '346175829', | |
| Intense = '151514610', | |
| JumpP1 = '160536628', | |
| JumpP2 = '60536666', | |
| SonsOfWar = '158929777', | |
| WrathOfSea = '165520893', | |
| ProtecTorsofEarth = '160542922', | |
| SkyTitans = '179282324', | |
| ArchAngel = '144043274', | |
| Anticipation = '168614529', | |
| TheMartyred = '186849544', | |
| AwakeP1 = '335631255', | |
| AwakeP2 = '335631297', | |
| ReadyAimFireP1 = '342455387', | |
| ReadyAimFireP2 = '342455399', | |
| DarkLordP1 = '209567483', | |
| DarkLordP2 = '209567529', | |
| BloodDrainP1 = '162914123', | |
| BloodDrainP2 = '162914203', | |
| DanceOfSwords = '320473062', | |
| Opal = '286415112', | |
| Calamity = '190454307', | |
| Hypnotica = '155968128', | |
| Nemisis = '160453802', | |
| Breathe = '276963903', | |
| GateToTheRift = '270655227', | |
| InfernalBeserking = '244143404', | |
| Trust = '246184492', | |
| AwakeningTheProject = '245121821', | |
| BloodPain = '242545577', | |
| Chaos = '247241693', | |
| NightmareFictionHighStake = '248062278', | |
| TheWhiteWeapon = '247236446', | |
| Gale = '256851659', | |
| ImperialCode = '256848383', | |
| Blitzkrieg = '306431437', | |
| RhapsodyRage = '348690251', | |
| TheGodFist = '348541501', | |
| BattleForSoul = '321185592', | |
| TheDarkColossus = '305976780', | |
| EmpireOfAngels = '302580452', | |
| Kronos = '302205297', | |
| Exorcist = '299796054', | |
| CrimsonFlames = '297799220', | |
| UltimatePower = '295753229', | |
| DrivingInTheDark = '295753229', | |
| AscendToPower = '293860654', | |
| GodOfTheSun = '293612495', | |
| DarkRider = '293861765', | |
| Vengeance = '293375555', | |
| SoundOfWar = '293376196', | |
| HellsCrusaders = '293012202', | |
| Legend = '293011823', | |
| RisingSouls = '290524959' | |
| } | |
| misc = { | |
| GroundSlam = '199145477', | |
| LaserSlash = '199145497', | |
| RailGunFire = '199145534', | |
| Charge1 = '199145659', | |
| Charge2 = '169380469', | |
| Charge3 = '169380479', | |
| EmptyGun = '203691822', | |
| GunShoot = '203691837', | |
| Stomp1 = '200632875', | |
| Stomp2 = '200632561', | |
| TelsaCannonCharge = '169445572', | |
| TelsaCannonShoot = '169445602', | |
| AncientHymm = '245313442' | |
| } | |
| wait() | |
| local Player = game.Players.localPlayer | |
| local Character = Player.Character | |
| local Humanoid = Character.Humanoid | |
| local mouse = Player:GetMouse() | |
| local m = Instance.new('Model', Character) | |
| m.Name = "WeaponModel" | |
| local Effects = {} | |
| local LeftArm = Character["Left Arm"] | |
| local RightArm = Character["Right Arm"] | |
| local LeftLeg = Character["Left Leg"] | |
| local RightLeg = Character["Right Leg"] | |
| local Head = Character.Head | |
| local Torso = Character.Torso | |
| local cam = game.Workspace.CurrentCamera | |
| local RootPart = Character.HumanoidRootPart | |
| local RootJoint = RootPart.RootJoint | |
| --cam.CameraSubject = Head | |
| local equipped = false | |
| local attack = false | |
| local Anim = 'Idle' | |
| local idle = 0 | |
| local sprint = false | |
| local battlestance = false | |
| local attacktype = 1 | |
| local state = 'none' | |
| local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| local velocity = RootPart.Velocity.y | |
| local sine = 0 | |
| local change = 1 | |
| local on = false | |
| local grabbed = false | |
| local skill1 = false | |
| local skill2 = false | |
| local skill3 = false | |
| local skill4 = false | |
| local cooldown1 = 0 | |
| local cooldown2 = 0 | |
| local cooldown3 = 0 | |
| local cooldown4 = 0 | |
| local co1 = 10--how long it will take for skill to cooldown | |
| local co2 = 15 | |
| local co3 = 15 | |
| local co4 = 35 | |
| local inputserv = game:GetService('UserInputService') | |
| local typing = false | |
| local crit = false | |
| local critchance = 9999999--critical chance percentage | |
| local critdamageaddmin = 9999999--minimum amount of critical damage being added to regular damage | |
| local critdamageaddmax = 9999999--maximum amount | |
| local maxstamina = 100--max amount of stamina | |
| local stamina = 0--stamina you start out with | |
| local skill1stam = 0--how much stamina is needed for a skill | |
| local skill2stam = 0 | |
| local skill3stam = 0 | |
| local skill4stam = 0 | |
| local recoverEnergy = 9999999--how much Energy per second | |
| local defensevalue = 9999999--how much defense this character has | |
| local speedvalue = 1--how much speed this character has | |
| --speed is 16*speedvalue | |
| local mindamage = 9999999--self explanatory | |
| local maxdamage = 9999999--self explanatory | |
| local damagevalue = 999999--how much damage this character has | |
| --damage is math.random(mindamage,maxdamage)*damagevalue | |
| --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
| --asd | |
| local cn = CFrame.new-- make things easier :) | |
| local mr = math.rad | |
| local angles = CFrame.Angles | |
| local ud = UDim2.new | |
| local c3 = Color3.new | |
| local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
| --asd | |
| local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| Humanoid.Animator:Destroy() | |
| Character.Animate:Destroy() | |
| --Angles For RootJoint `~` | |
| local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| --Save Shoulders/Hips | |
| RSH, LSH = nil, nil | |
| RHS, LHS = nil, nil | |
| --Shoulders | |
| RW = Instance.new("Weld") | |
| LW = Instance.new("Weld") | |
| --Hips | |
| RH = Instance.new("Weld") | |
| LH = Instance.new("Weld") | |
| -- | |
| Player = Player | |
| ch = Character | |
| LHS = Torso["Left Hip"] | |
| RHS = Torso["Right Hip"] | |
| RSH = ch.Torso["Right Shoulder"] | |
| LSH = ch.Torso["Left Shoulder"] | |
| -- | |
| RSH.Parent = nil | |
| LSH.Parent = nil | |
| -- | |
| LHS.Parent = nil | |
| RHS.Parent = nil | |
| -- | |
| RW.Name = "RW" | |
| RW.Part0 = ch.Torso | |
| RW.C0 = cn(1.5, 0.5, 0) | |
| RW.C1 = cn(0, 0.5, 0) | |
| RW.Part1 = ch["Right Arm"] | |
| RW.Parent = ch.Torso | |
| -- | |
| LW.Name = "LW" | |
| LW.Part0 = ch.Torso | |
| LW.C0 = cn(-1.5, 0.5, 0) | |
| LW.C1 = cn(0, 0.5, 0) | |
| LW.Part1 = ch["Left Arm"] | |
| LW.Parent = ch.Torso | |
| -- | |
| LH.Name = "LH" | |
| LH.Part0 = ch.Torso | |
| LH.C0 = cn(-0.5, -2, 0) | |
| LH.Part1 = ch["Left Leg"] | |
| LH.Parent = ch.Torso | |
| -- | |
| RH.Name = "RH" | |
| RH.Part0 = ch.Torso | |
| RH.C0 = cn(0.5, -2, 0) | |
| RH.Part1 = ch["Right Leg"] | |
| RH.Parent = ch.Torso | |
| local scrn = Instance.new('ScreenGui', Player.PlayerGui) | |
| function makeframe(par, trans, pos, size, color) | |
| local frame = Instance.new('Frame', par) | |
| frame.BackgroundTransparency = trans | |
| frame.BorderSizePixel = 0 | |
| frame.Position = pos | |
| frame.Size = size | |
| frame.BackgroundColor3 = color | |
| return frame | |
| end | |
| function makelabel(par, text) | |
| local label = Instance.new('TextLabel', par) | |
| label.BackgroundTransparency = 1 | |
| label.Size = ud(1, 0, 1, 0) | |
| label.Position = ud(0, 0, 0, 0) | |
| label.TextColor3 = c3(255, 255, 255) | |
| label.TextStrokeTransparency = 0 | |
| label.FontSize = Enum.FontSize.Size32 | |
| label.Font = Enum.Font.SourceSansBold | |
| label.BorderSizePixel = 0 | |
| label.TextScaled = true | |
| label.Text = text | |
| end | |
| framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| text1 = makelabel(framesk1, '[t] Reflex') | |
| text2 = makelabel(framesk2, '[f] Luxuriance') | |
| text3 = makelabel(framesk3, "[r] Lucent Scatter") | |
| text4 = makelabel(framesk4, '[q] Echo Barrage') | |
| staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), BrickColor.new("Really black").Color) | |
| staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Hot pink").Color) | |
| staminatext = makelabel(staminabar, 'Photon Energy') | |
| healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
| healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Lime green").Color) | |
| healthtext = makelabel(healthbar, 'Health') | |
| local stats = Instance.new('Folder', Character) | |
| stats.Name = 'Stats' | |
| local block = Instance.new('BoolValue', stats) | |
| block.Name = 'Block' | |
| block.Value = false | |
| local stun = Instance.new('BoolValue', stats) | |
| stun.Name = 'Stun' | |
| stun.Value = false | |
| local defense = Instance.new('NumberValue', stats) | |
| defense.Name = 'Defence' | |
| defense.Value = defensevalue | |
| local speed = Instance.new('NumberValue', stats) | |
| speed.Name = 'Speed' | |
| speed.Value = speedvalue | |
| local damagea = Instance.new('NumberValue', stats) | |
| damagea.Name = 'Damage' | |
| damagea.Value = damagevalue | |
| gyro = Instance.new("BodyGyro") | |
| gyro.Parent = nil | |
| gyro.P = 1e7 | |
| gyro.D = 1e3 | |
| gyro.MaxTorque = Vector3.new(0,1e7,0) | |
| function atktype(s, e) | |
| coroutine.resume(coroutine.create(function() | |
| attacktype = e | |
| wait() | |
| attacktype = s | |
| end)) | |
| end | |
| function turncrit() | |
| coroutine.resume(coroutine.create(function() | |
| print'CRITICAL!' | |
| crit = true | |
| wait() | |
| crit = false | |
| end)) | |
| end | |
| function subtractstamina(k) | |
| if stamina >= k then | |
| stamina = stamina - k | |
| end | |
| end | |
| function clerp(a, b, t) | |
| return a:lerp(b, t) | |
| end | |
| function randomizer(percent) | |
| local randomized = math.random(0, 100) | |
| if randomized <= percent then | |
| return true | |
| elseif randomized >= percent then | |
| return false | |
| end | |
| end | |
| local RbxUtility = LoadLibrary("RbxUtility") | |
| local Create = RbxUtility.Create | |
| function RemoveOutlines(part) | |
| part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| end | |
| function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| local Part = Create("Part"){ | |
| formFactor = FormFactor, | |
| Parent = Parent, | |
| Reflectance = Reflectance, | |
| Transparency = Transparency, | |
| CanCollide = false, | |
| Locked = true, | |
| BrickColor = BrickColor.new(tostring(BColor)), | |
| Name = Name, | |
| Size = Size, | |
| Material = Material, | |
| } | |
| RemoveOutlines(Part) | |
| return Part | |
| end | |
| function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| local Msh = Create(Mesh){ | |
| Parent = Part, | |
| Offset = OffSet, | |
| Scale = Scale, | |
| } | |
| if Mesh == "SpecialMesh" then | |
| Msh.MeshType = MeshType | |
| Msh.MeshId = MeshId | |
| end | |
| return Msh | |
| end | |
| function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| local Weld = Create("Weld"){ | |
| Parent = Parent, | |
| Part0 = Part0, | |
| Part1 = Part1, | |
| C0 = C0, | |
| C1 = C1, | |
| } | |
| return Weld | |
| end | |
| function rayCast(pos, dir, maxl, ignore) | |
| return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
| end | |
| --Effects | |
| function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
| local p = Instance.new('Part', par or workspace) | |
| p.CFrame = pos1 | |
| p.Anchored = true | |
| p.Material = 'SmoothPlastic' | |
| p.CanCollide = false | |
| p.TopSurface = 0 | |
| p.Size = Vector3.new(1, 1, 1) | |
| p.BottomSurface = 0 | |
| p.Transparency = trans | |
| p.FormFactor = 'Custom' | |
| RemoveOutlines(p) | |
| local mesh = Instance.new('SpecialMesh', p) | |
| mesh.Scale = size | |
| if id ~= nil and type == nil then | |
| mesh.MeshId = 'rbxassetid://'..id | |
| elseif id == nil and type ~= nil then | |
| mesh.MeshType = type | |
| elseif id == nil and type == nil then | |
| mesh.MeshType = 'Brick' | |
| end | |
| coroutine.wrap(function() | |
| for i = 0, delay1, .1 do | |
| wait() | |
| p.CFrame = p.CFrame | |
| mesh.Scale = mesh.Scale + howmuch | |
| p.Transparency = p.Transparency + trans1 | |
| end | |
| p:Destroy() | |
| end)() | |
| return p | |
| end | |
| function clangy(cframe) | |
| wait() | |
| local clang = {} | |
| local dis = 0 | |
| local part = Instance.new('Part', nil) | |
| part.CFrame = cframe | |
| part.Anchored = true | |
| part.CanCollide = false | |
| part.BrickColor = BrickColor.new('New Yeller') | |
| part.FormFactor = 'Custom' | |
| part.Name = 'clanger' | |
| part.Size = Vector3.new(.2, .2, .2) | |
| part.TopSurface = 10 | |
| part.BottomSurface = 10 | |
| part.RightSurface = 10 | |
| part.LeftSurface = 10 | |
| part.BackSurface = 10 | |
| part.FrontSurface = 10 | |
| --part.Material='Neon' | |
| part:BreakJoints() | |
| local mesh = Instance.new('BlockMesh', part) | |
| coroutine.wrap(function() | |
| for i = 1, 7 do | |
| wait() | |
| dis = dis + .2 | |
| local partc = part:clone() | |
| partc.Parent = workspace | |
| partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| table.insert(clang, partc) | |
| end | |
| for i, v in pairs(clang) do | |
| coroutine.wrap(function() | |
| for i = 1, 10 do | |
| wait() | |
| v.Transparency = v.Transparency + .1 | |
| end | |
| v:destroy() | |
| end)() | |
| end | |
| end)() | |
| end | |
| --damage effects | |
| function circle(color, pos1) | |
| local p = Instance.new('Part', m) | |
| p.BrickColor = BrickColor.new(color) | |
| p.CFrame = pos1 | |
| p.Anchored = true | |
| p.Material = 'Plastic' | |
| p.CanCollide = false | |
| p.TopSurface = 0 | |
| p.Size = Vector3.new(1, 1, 1) | |
| p.BottomSurface = 0 | |
| p.Transparency = 0.35 | |
| p.FormFactor = 'Custom' | |
| local mesh = Instance.new('CylinderMesh', p) | |
| mesh.Scale = Vector3.new(0, 0, 0) | |
| coroutine.wrap(function() | |
| for i = 0, 5, .1 do | |
| wait() | |
| p.CFrame = p.CFrame | |
| mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
| p.Transparency = p.Transparency + .025 | |
| end | |
| p:Destroy() | |
| end)() | |
| end | |
| function firespaz1(color, pos1) | |
| local p = Instance.new('Part', m) | |
| p.BrickColor = BrickColor.new(color) | |
| p.CFrame = pos1 | |
| p.Anchored = true | |
| p.Material = 'Plastic' | |
| p.CanCollide = false | |
| p.TopSurface = 0 | |
| p.Size = Vector3.new(1, 1, 1) | |
| p.BottomSurface = 0 | |
| p.Transparency = 0.5 | |
| p.FormFactor = 'Custom' | |
| local mesh = Instance.new('BlockMesh', p) | |
| mesh.Scale = Vector3.new(1, 1, 1) | |
| coroutine.wrap(function() | |
| for i = 0, 15, .1 do | |
| wait() | |
| p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
| mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
| p.Transparency = p.Transparency + .025 | |
| end | |
| p:Destroy() | |
| end)() | |
| end | |
| function pickrandom(tablesa) | |
| local randomized = tablesa[math.random(1, #tablesa)] | |
| return randomized | |
| end | |
| function sound(id, pitch, volume, par, last) | |
| local s = Instance.new('Sound', par or Torso) | |
| s.SoundId = 'rbxassetid://'..id | |
| s.Pitch = pitch or 1 | |
| s.Volume = volume or 1 | |
| wait() | |
| s:play() | |
| game.Debris:AddItem(s, last or 120) | |
| end | |
| function clangy(cframe) | |
| wait() | |
| local clang = {} | |
| local dis = 0 | |
| local part = Instance.new('Part', nil) | |
| part.CFrame = cframe | |
| part.Anchored = true | |
| part.CanCollide = false | |
| part.BrickColor = BrickColor.new('New Yeller') | |
| part.FormFactor = 'Custom' | |
| part.Name = 'clanger' | |
| part.Size = Vector3.new(.2, .2, .2) | |
| part.TopSurface = 10 | |
| part.BottomSurface = 10 | |
| part.RightSurface = 10 | |
| part.LeftSurface = 10 | |
| part.BackSurface = 10 | |
| part.FrontSurface = 10 | |
| --part.Material='Neon' | |
| part:BreakJoints() | |
| local mesh = Instance.new('BlockMesh', part) | |
| coroutine.wrap(function() | |
| for i = 1, 7 do | |
| wait() | |
| dis = dis + .2 | |
| local partc = part:clone() | |
| partc.Parent = workspace | |
| partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| table.insert(clang, partc) | |
| end | |
| for i, v in pairs(clang) do | |
| coroutine.wrap(function() | |
| for i = 1, 10 do | |
| wait() | |
| v.Transparency = v.Transparency + .1 | |
| end | |
| v:destroy() | |
| end)() | |
| end | |
| end)() | |
| end | |
| --damage effects | |
| --Effects | |
| so = function(id, par, vol, pit) | |
| coroutine.resume(coroutine.create(function() | |
| local sou = Instance.new("Sound", par or workspace) | |
| sou.Volume = vol | |
| sou.Pitch = pit or 1 | |
| sou.SoundId = id | |
| wait() | |
| sou:play() | |
| game:GetService("Debris"):AddItem(sou, 6) | |
| end)) | |
| end | |
| local function getclosest(obj, distance) | |
| local last, lastx = distance + 1 | |
| for i, v in pairs(workspace:GetChildren()) do | |
| if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
| local t = v.Torso | |
| local dist = (t.Position - obj.Position).magnitude | |
| if dist <= distance then | |
| if dist < last then | |
| last = dist | |
| lastx = v | |
| end | |
| end | |
| end | |
| end | |
| return lastx | |
| end | |
| function makegui(cframe, text) | |
| local a = math.random(-10, 10) / 100 | |
| local c = Instance.new("Part") | |
| c.Transparency = 1 | |
| Instance.new("BodyGyro").Parent = c | |
| c.Parent = m | |
| c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
| local f = Instance.new("BodyPosition") | |
| f.P = 2000 | |
| f.D = 100 | |
| f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| f.position = c.Position + Vector3.new(0, 3, 0) | |
| f.Parent = c | |
| game:GetService("Debris"):AddItem(c, .5 + 6) | |
| c.CanCollide = false | |
| c.CanCollide = false | |
| local bg = Instance.new('BillboardGui', m) | |
| bg.Adornee = c | |
| bg.Size = UDim2.new(1, 0, 1, 0) | |
| bg.StudsOffset = Vector3.new(0, 0, 0) | |
| bg.AlwaysOnTop = false | |
| local tl = Instance.new('TextLabel', bg) | |
| tl.BackgroundTransparency = 1 | |
| tl.Size = UDim2.new(1, 0, 1, 0) | |
| tl.Text = text | |
| tl.Font = 'SourceSansBold' | |
| tl.FontSize = 'Size42' | |
| if crit == true then | |
| tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
| else | |
| tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
| end | |
| tl.TextStrokeTransparency = 0 | |
| tl.TextScaled = true | |
| tl.TextWrapped = true | |
| coroutine.wrap(function() | |
| wait() | |
| for i = 1, 10 do | |
| wait() | |
| tl.TextTransparency = tl.TextTransparency + .1 | |
| end | |
| end)() | |
| end | |
| function tag(hum, Player) | |
| local creator = Instance.new('ObjectValue', hum) | |
| creator.Value = Player | |
| creator.Name = 'creator' | |
| end | |
| function untag(hum) | |
| if hum ~= nil then | |
| local tag = hum:findFirstChild("creator") | |
| if tag ~= nil then | |
| tag.Parent = nil | |
| end | |
| end | |
| end | |
| function tagPlayer(h) | |
| coroutine.wrap(function() | |
| tag(h, Player) | |
| wait() | |
| untag(h) | |
| end)() | |
| end | |
| function CheckClose(Obj,Dist) | |
| for _,v in pairs(workspace:GetChildren()) do | |
| if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= Character then | |
| local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude | |
| if DistFromTorso < Dist then | |
| return v | |
| end | |
| end | |
| end | |
| end | |
| function damage(hit, mind, maxd, knock, type, prop) | |
| --[[ | |
| to apply it to a Player directly, make the first arg go to the Players Torso | |
| 1 - normal type(damage and knockback) | |
| 2 - drain type(damage no knockback) | |
| 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
| 4 - heal(heals target) | |
| 5 - subtracts enemies defense | |
| 6 - subtracts enemies speed | |
| 7 - | |
| ]] | |
| if hit.Name:lower() == 'Hitbox' then | |
| local pos = CFrame.new(0, 1, -1) | |
| sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
| coroutine.wrap(function() | |
| for i = 1, 4 do | |
| clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
| end | |
| end)() | |
| end | |
| if hit.Parent == nil then | |
| return | |
| end | |
| local h = hit.Parent:FindFirstChild("Humanoid") | |
| for i, v in pairs(hit.Parent:children()) do | |
| if v:IsA("Humanoid") then | |
| h = v | |
| end | |
| end | |
| if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then | |
| h = hit.Parent.Parent:FindFirstChild('Humanoid') | |
| end | |
| if hit.Parent:IsA('Hat') then | |
| hit = hit.Parent.Parent:findFirstChild('Head') | |
| end | |
| local D = math.random(mind, maxd) * damagea.Value | |
| if h then | |
| if h.Parent:FindFirstChild('Stats') then | |
| D=D/h.Parent:FindFirstChild('Stats').Defence.Value | |
| elseif not h.Parent:FindFirstChild('Stats') then | |
| D=D | |
| end | |
| end | |
| if h then | |
| makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
| end | |
| if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
| if type == 1 then | |
| tagPlayer(h) | |
| local asd = randomizer(critchance) | |
| if asd == true then | |
| turncrit() | |
| end | |
| if crit == false then | |
| h.Health = h.Health - D | |
| else | |
| h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| end | |
| so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
| local vp = Instance.new('BodyVelocity') | |
| vp.P = 500 | |
| vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
| if knock > 0 then | |
| vp.Parent = hit.Parent.Torso | |
| end | |
| game:GetService("Debris"):AddItem(vp, .5) | |
| elseif type == 2 then | |
| so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
| local asd = randomizer(critchance) | |
| if asd == true then | |
| turncrit() | |
| end | |
| if crit == false then | |
| h.Health = h.Health - D | |
| else | |
| h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| end | |
| tagPlayer(h) | |
| elseif type == 3 then | |
| tagPlayer(h) | |
| local asd = randomizer(critchance) | |
| if asd == true then | |
| turncrit() | |
| end | |
| if crit == false then | |
| h.Health = h.Health - D | |
| else | |
| h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| end | |
| Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
| so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
| for i = 1, 10 do | |
| firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
| end | |
| elseif type == 4 then | |
| h.Health = h.Health + D | |
| so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
| circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
| end | |
| end | |
| end | |
| function subtrackstamina(k) | |
| if stamina >= k then | |
| stamina = stamina - k | |
| end | |
| end | |
| HandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleA",Vector3.new(0.200000003, 0.256000012, 0.896000028)) | |
| HandleAweld=CreateWeld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969136477, -0.00157141685, 0.385794818, 1.8189894e-012, -0.999995947, 5.21540642e-007, 0.999999762, 1.81898897e-012, 9.74654385e-013, -7.32133104e-013, 5.21538425e-007, 1)) | |
| CreateMesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1)) | |
| HandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(0.200000003, 0.256000012, 0.896000028)) | |
| HandleBweld=CreateWeld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969139576, -0.00157129765, 0.385794759, 1.81901087e-012, -0.999999881, 5.21546838e-007, 1, 1.8190113e-012, 1.20202969e-012, -1.20203066e-012, 5.21546781e-007, 1)) | |
| CreateMesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1)) | |
| FakeHandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleA",Vector3.new(0.200000003, 0.256000012, 0.496000051)) | |
| FakeHandleAweld=CreateWeld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.66893005e-006, -1.1920929e-007, 0, 0.999992013, 7.55563563e-018, 4.206413e-012, 7.01353372e-018, 0.999999404, 2.42520739e-013, 4.32009983e-012, 2.42522365e-013, 1)) | |
| CreateMesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.46283865, -0.0531138182, -0.000952363014, -0.999995947, 1.00897567e-012, 5.21538198e-007, -5.21540414e-007, -5.79337901e-013, -1, -1.00897871e-012, -0.999999642, 3.36817813e-013)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.446709782, -0.193131208, 2.83093277e-006, 0.999999642, -3.04522609e-006, -7.05200193e-007, -3.04522314e-006, -1, -0.999995947, 2.83094528e-006, 7.05190132e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690844059, -0.0718523264, 0.394913316, -0.707372546, 1.49017545e-008, -0.706838131, -7.89236623e-008, -0.999999642, 5.79014454e-008, -0.70683527, 9.67446709e-008, 0.707375348)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954985619, 0.46309948, 0.577915907, 2.08608085e-007, 0.999999642, 4.43563515e-008, -0.999995947, 2.0860881e-007, 9.0896873e-007, 9.08969355e-007, -4.43562875e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952601433, -0.46309948, -0.577939391, -5.96009748e-008, 0.999999642, 1.78326225e-008, 0.999995947, 5.96012093e-008, -7.89759383e-007, -7.8976052e-007, 1.78323258e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, -0.72529912, 0.577960372, 3.77829451e-007, -0.999999642, -5.66733604e-007, 0.999995947, 3.77831128e-007, -5.21538368e-007, 5.21540812e-007, -5.66732922e-007, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952601433, -0.999995947, 2.76042605e-010, 5.21538198e-007, -5.21540414e-007, -4.75706585e-010, -1, -2.76041356e-010, -0.999999642, 4.7546439e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863844, -0.0697959661, -0.0693871975, -0.707371831, 1.49031312e-008, 0.706838787, -5.17638155e-009, 0.999999642, -2.62642939e-008, -0.706835926, -2.22377423e-008, -0.707374692)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000954151154, 0.462881565, 0.0781461895, -4.01817232e-007, -0.999999642, 1.08038626e-006, -0.999990225, 4.0182158e-007, 5.21535412e-007, -5.21538084e-007, -1.08039217e-006, -0.999994278)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659671783, -0.315543771, -0.000952482224, -0.999995947, -7.10575912e-013, 5.21538198e-007, -5.21540414e-007, -6.60076464e-012, -1, 7.10569624e-013, -0.999999642, 6.35824596e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64371943, -0.184356153, -0.000952720642, -0.999995947, -2.84785216e-014, 5.21538198e-007, -5.21540414e-007, -1.32740338e-011, -1, 2.84781049e-014, -0.999999642, 1.30315177e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18442535, -0.118758678, -0.000952601433, -0.999995947, 2.01786829e-012, 5.21538198e-007, -5.21540414e-007, -1.28376595e-012, -1, -2.01786721e-012, -0.999999642, 1.04124662e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7749244, -0.0646617413, 0.446767867, 0.999995947, -1.47525031e-006, -1.80021914e-007, 1.47524486e-006, 0.999999642, 1.47599106e-008, 1.80025495e-007, -1.47599293e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, -0.0694081783, 0.577923179, -1.12560102e-007, -0.999999642, 4.43628316e-008, 0.999995947, -1.12560521e-007, -1.34108177e-007, 1.34111957e-007, 4.43630412e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.594094753, 0.0781440437, 4.17225039e-007, 0.999999642, -1.04824289e-006, 0.999990225, -4.17229472e-007, -5.03516958e-007, -5.03519686e-007, -1.04824858e-006, -0.999994278)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810444355, -0.13091433, -0.000957727432, 0.707103014, 1.57924467e-006, 0.707106233, -0.707106531, -3.81509017e-006, 0.707109034, 3.81435189e-006, -0.999999642, -1.58096839e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948548317, 0.0531208515, -0.65964818, 5.96030603e-008, 0.999999642, 1.09855229e-007, 5.97940073e-007, -1.0985498e-007, 1, 0.999995947, -5.96032166e-008, -5.97938197e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953316689, 0.0694112778, -0.577948451, 5.12384233e-008, -0.999999642, 1.78378254e-008, -0.999995947, -5.12386045e-008, 2.53317438e-007, -2.53320735e-007, -1.78380741e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18433952, -0.000951886177, -4.61936025e-007, -4.84779994e-011, -1, 0.999995947, 7.64824488e-012, -4.61933581e-007, 7.64823274e-012, -0.999999642, 4.8235492e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945568085, -0.725336075, -0.0530678928, 1.03413649e-005, 0.999999642, -1.3563623e-006, 0.999995947, -1.0341404e-005, -5.8640012e-007, -5.86416093e-007, -1.35635605e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567017, 1.77494192, -2.13285796e-013, -0.999999642, -4.6366435e-007, 5.03123488e-007, -4.63663952e-007, 1, -0.999995947, -2.00015972e-014, 5.03121157e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64357042, -0.381081522, -0.000952005386, -0.999995947, -2.84963025e-014, 5.21538198e-007, -5.21540414e-007, -1.368856e-010, -1, 2.85603552e-014, -0.999999642, 1.36643141e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77479982, -0.381083727, -0.000951886177, -0.999995947, -2.85570179e-014, 5.21538198e-007, -5.21540414e-007, -1.45497003e-010, -1, 2.86255632e-014, -0.999999642, 1.45254545e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, 0.184345901, 1.77491713, -2.13323012e-013, -0.999999642, -4.63661678e-007, 5.03123488e-007, -4.6366128e-007, 1, -0.999995947, -1.99632164e-014, 5.03121157e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856295109, -0.000952124596, -4.61936025e-007, -5.05883807e-011, -1, 0.999995947, 8.32963819e-012, -4.61933553e-007, 8.32962432e-012, -0.999999642, 5.03458698e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77492106, -0.064658761, -0.31554234, -0.999995947, -1.22364965e-012, 5.39955295e-007, -9.5812659e-013, 0.999999642, 4.9172661e-007, -5.39957398e-007, 4.91726212e-007, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.0531313121, 1.64369941, -2.13395951e-013, -0.999999642, -4.63665572e-007, 5.03123488e-007, -4.63665174e-007, 1, -0.999995947, -1.98925264e-014, 5.03121157e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577950954, 0.19316268, 3.2544206e-012, -0.999999642, 4.63510275e-007, -5.03123886e-007, -4.63510332e-007, -1, 0.999995947, 3.02113716e-012, -5.03121612e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266271591, -0.577865899, -0.000952601433, -0.999995947, 4.89863532e-011, 5.21538198e-007, -5.21540414e-007, -1.56372887e-010, -1, -4.89860999e-011, -0.999999642, 1.56130456e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548343658, -0.318395138, -0.000958204269, 0.707103014, 1.5792516e-006, 0.707106233, -0.707106531, -3.81508926e-006, 0.707109034, 3.81435621e-006, -0.999999642, -1.58096282e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200451851, -0.315522313, -0.000952482224, -0.999995947, -3.1282919e-013, 5.21538198e-007, -5.21540414e-007, -6.28311465e-012, -1, 3.12824257e-013, -0.999999642, 6.04059554e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.7749095, -0.0665602684, 0.446766496, -0.999995947, 3.94417901e-011, 5.03121157e-007, -3.96749439e-011, -0.999999642, -4.63689446e-007, 5.03123431e-007, -4.63689048e-007, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884979, -0.0559492111, -0.000958323479, 0.707103789, 1.57925547e-006, 0.707107008, -0.707104146, -3.81507652e-006, 0.70710665, 3.81435484e-006, -0.999999642, -1.58096418e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2500999, -0.315561235, -0.197781086, -0.999995947, -7.10677394e-013, 5.21538198e-007, -5.21540414e-007, -5.410158e-012, -1, 7.10670509e-013, -0.999999642, 5.16763889e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77491331, -0.0665630102, -0.315546811, 0.999995947, 1.47522928e-006, -8.63054538e-007, 1.47522383e-006, -0.999999642, -5.96148269e-008, -8.63055448e-007, 5.96132921e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.0692355633, -0.0530753136, 4.17208184e-007, 0.999999642, -1.24864869e-006, 0.999995947, -4.17210487e-007, -6.0446132e-007, -6.04463764e-007, -1.24864835e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594289541, -0.577865899, -0.000952482224, -0.999995947, 4.85845982e-011, 5.21538198e-007, -5.21540414e-007, -1.55332233e-010, -1, -4.85843449e-011, -0.999999642, 1.55089802e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.061965704, -0.0530880094, -4.01771786e-007, -0.999999642, 1.08025915e-006, -0.999995947, 4.01773832e-007, 5.21538254e-007, -5.21540869e-007, -1.08025893e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324400663, -0.446751714, -0.000952601433, -0.999995947, -1.51789562e-012, 5.21538198e-007, -5.21540414e-007, 1.45567641e-010, -1, 1.51780715e-012, -0.999999642, -1.45810183e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51240134, -0.000951886177, -4.61936025e-007, -5.05883252e-011, -1, 0.999995947, 8.3296087e-012, -4.61933553e-007, 8.32959483e-012, -0.999999642, 5.03458178e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932698, -0.446754277, 0.195877552, -0.999995947, -2.85565842e-014, 5.21538198e-007, -5.21540414e-007, 3.59957689e-011, -1, 2.85304718e-014, -0.999999642, -3.62383006e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.331614971, -0.0531049073, -4.01787446e-007, -0.999999642, 1.0803011e-006, -0.999995947, 4.01789492e-007, 5.21538254e-007, -5.21540869e-007, -1.08030088e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25009334, -0.315559089, 0.195877194, -0.999995947, -7.10700812e-013, 5.21538198e-007, -5.21540414e-007, -6.16940093e-012, -1, 7.10694307e-013, -0.999999642, 5.92688182e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19778192, 0.315561116, 1.77493024, -2.13241344e-013, -0.999999642, -4.63686348e-007, 5.03123488e-007, -4.6368595e-007, 1, -0.999995947, -2.00571083e-014, 5.03121157e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, 0.446721375, 0.193159819, 4.75546358e-009, 0.999999642, -1.8624263e-006, 5.20043955e-007, 1.86242596e-006, 1, 0.999995947, -4.75644946e-009, -5.20041738e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193187475, -0.315557897, -0.000952601433, -0.999995947, -1.39693855e-012, 5.21538198e-007, -5.21540414e-007, 1.66943959e-011, -1, 1.39691752e-012, -0.999999642, -1.69369241e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59407711, -0.0531000197, -0.000952363014, -0.999990225, -3.56847798e-014, 5.21535242e-007, -5.21537459e-007, -2.62820841e-012, -0.999994278, 7.82880772e-014, -0.999999642, 2.61816176e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70935547, -0.44676286, -0.197781682, -0.999995947, -2.85648241e-014, 5.21538198e-007, -5.21540414e-007, 4.92065971e-011, -1, 2.85318237e-014, -0.999999642, -4.94491323e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075412, -1.78140426, -0.00095307827, -4.61936025e-007, -4.94634819e-011, -1, 0.999995947, 8.18711939e-012, -4.61933581e-007, 8.18710464e-012, -0.999999642, 4.92209745e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258820057, -0.184331298, -0.000952601433, -0.999995947, -9.58359694e-013, 5.21538198e-007, -5.21540414e-007, 1.63497792e-011, -1, 9.58340612e-013, -0.999999642, -1.65923074e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| BarrelA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelA",Vector3.new(0.200000003, 0.200000003, 0.512000024)) | |
| BarrelAweld=CreateWeld(m,FakeHandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648152828, -0.375403494, -1.62293732, 4.16029834e-005, -0.999999523, 4.46679103e-008, 4.43538624e-007, -4.46531416e-008, -0.999999881, 0.999992251, 4.16032817e-005, 4.43546355e-007)) | |
| CreateMesh("SpecialMesh",BarrelA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448)) | |
| FakeHandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleB",Vector3.new(0.200000003, 0.256000012, 0.496000051)) | |
| FakeHandleBweld=CreateWeld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -2.36065456e-020, 0, -2.36065456e-020, 1, 0, 0, 0, 1)) | |
| CreateMesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.462830544, -0.0531138182, -0.000952243805, -0.999992132, 1.09443888e-012, 5.21542518e-007, -5.21546724e-007, -1.02038245e-012, -1, -1.09444235e-012, -0.999999523, 4.35311509e-013)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, -0.446709752, -0.193128824, 2.83092186e-006, 0.999999523, -3.04522632e-006, -7.05205821e-007, -3.04522337e-006, -1, -0.999992132, 2.83094482e-006, 7.05194395e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690851212, -0.0718523264, 0.394912601, -0.707375407, 1.49016e-008, -0.706838131, -7.8923982e-008, -1, 5.79019144e-008, -0.706838131, 9.67448699e-008, 0.707375348)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954866409, 0.463091612, 0.577915788, 2.08607375e-007, 0.999999523, 4.4356252e-008, -0.999992132, 2.08608867e-007, 9.08972993e-007, 9.08974243e-007, -4.43558399e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.463091373, -0.577939391, -5.96006622e-008, 0.999999523, 1.78325248e-008, 0.999992132, 5.96011169e-008, -7.89763646e-007, -7.8976575e-007, 1.78318817e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952601433, -0.725286722, 0.577960372, 3.77827917e-007, -0.999999523, -5.6673349e-007, 0.999992132, 3.77831014e-007, -5.21542631e-007, 5.21547122e-007, -5.6673241e-007, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952482224, -0.999992132, 2.76128037e-010, 5.21542518e-007, -5.21546781e-007, -4.76147566e-010, -1, -2.76125789e-010, -0.999999523, 4.75562811e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863367, -0.0697958469, -0.0693879128, -0.707374692, 1.49032964e-008, 0.706838787, -5.17640242e-009, 1, -2.62647628e-008, -0.706838787, -2.22379111e-008, -0.707374692)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953912735, 0.46284461, 0.0781242549, -4.01818824e-007, -0.999999523, 1.08039103e-006, -0.999992132, 4.01822348e-007, 5.21542688e-007, -5.21547349e-007, -1.08039092e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659660816, -0.315543771, -0.000952363014, -0.999992132, -6.25112375e-013, 5.21542461e-007, -5.21546724e-007, -7.04180898e-012, -1, 6.25099527e-013, -0.999999523, 6.45673966e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64369273, -0.184356153, -0.000952601433, -0.999992132, 5.69847988e-014, 5.21542461e-007, -5.21546724e-007, -1.37150759e-011, -1, -5.69892034e-014, -0.999999523, 1.31300101e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18440604, -0.118758678, -0.000952482224, -0.999992132, 2.1033314e-012, 5.21542518e-007, -5.21546724e-007, -1.72481072e-012, -1, -2.10332684e-012, -0.999999523, 1.13974021e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77489591, -0.0646619797, 0.446767896, 0.999992132, -1.47525031e-006, -1.80026205e-007, 1.4752394e-006, 0.999999523, 1.4759812e-008, 1.8003314e-007, -1.47594861e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.069406271, 0.577923179, -1.12559754e-007, -0.999999523, 4.43629311e-008, 0.999992132, -1.12560592e-007, -1.3411244e-007, 1.34119745e-007, 4.43634747e-008, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.594092369, 0.0781444907, 4.17223703e-007, 1, -1.04824346e-006, 1, -4.17224214e-007, -5.03528042e-007, -5.03528497e-007, -1.04824335e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810451508, -0.130914927, -0.000957846642, 0.707105875, 1.57924535e-006, 0.707106233, -0.707109392, -3.81509153e-006, 0.707109034, 3.81436735e-006, -1, -1.58096793e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948429108, 0.0531208515, -0.659636974, 5.96029182e-008, 0.999999523, 1.09855129e-007, 5.97946098e-007, -1.09854533e-007, 1, 0.999992132, -5.96032947e-008, -5.9794246e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953197479, 0.0694093704, -0.577948451, 5.12381426e-008, -0.999999523, 1.78379249e-008, -0.999992132, -5.12385121e-008, 2.5332173e-007, -2.53328068e-007, -1.78385147e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18432021, -0.000951766968, -4.61942591e-007, -4.89190355e-011, -1, 0.999992132, 7.56278113e-012, -4.61937873e-007, 7.56273516e-012, -0.999999523, 4.83339826e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945448875, -0.725324035, -0.053067863, 1.03413258e-005, 0.999999523, -1.3563623e-006, 0.999992132, -1.03414031e-005, -5.86404383e-007, -5.86422175e-007, -1.35635628e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567106, 1.77491331, -2.98756218e-013, -0.999999523, -4.63664264e-007, 5.03129854e-007, -4.63663469e-007, 1, -0.999992132, 6.54619384e-014, 5.03125477e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64354384, -0.381081581, -0.000951766968, -0.999992132, 5.69671263e-014, 5.21542518e-007, -5.21546724e-007, -1.37326636e-010, -1, -5.69069531e-014, -0.999999523, 1.36741632e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77477098, -0.381083727, -0.000951647758, -0.999992132, 5.6906411e-014, 5.21542518e-007, -5.21546724e-007, -1.45938026e-010, -1, -5.68417451e-014, -0.999999523, 1.45353021e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, 0.184345931, 1.77488852, -2.98793217e-013, -0.999999523, -4.63661593e-007, 5.03129854e-007, -4.63660797e-007, 1, -0.999992132, 6.55001024e-014, 5.03125477e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856280804, -0.000952005386, -4.61942562e-007, -5.10294133e-011, -1, 0.999992132, 8.24417357e-012, -4.61937844e-007, 8.244125e-012, -0.999999523, 5.0444364e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77489245, -0.0646588802, -0.31554237, -0.999992132, -1.13818612e-012, 5.39959558e-007, -8.72651452e-013, 0.999999523, 4.91726496e-007, -5.39963651e-007, 4.917257e-007, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.0531313121, 1.6436727, -2.98866156e-013, -0.999999523, -4.63665486e-007, 5.03129854e-007, -4.63664691e-007, 1, -0.999992132, 6.55707923e-014, 5.03125477e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577952385, 0.193134546, 2.79130136e-010, -0.999999523, 4.63188996e-007, -5.03130252e-007, -4.63189366e-007, -1, 0.999992132, 2.78899154e-010, -5.03125875e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266266823, -0.577865839, -0.000952482224, -0.999992132, 4.90718091e-011, 5.21542461e-007, -5.21546724e-007, -1.56813909e-010, -1, -4.90713789e-011, -0.999999523, 1.56228946e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548336506, -0.318395734, -0.000958323479, 0.707105875, 1.57925228e-006, 0.707106233, -0.707109392, -3.81509062e-006, 0.707109034, 3.81437167e-006, -1, -1.58096236e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200448036, -0.315522313, -0.000952363014, -0.999992132, -2.27365869e-013, 5.21542461e-007, -5.21546724e-007, -6.72415856e-012, -1, 2.27355651e-013, -0.999999523, 6.13908924e-012)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77488089, -0.0665599108, 0.446766585, -0.999992132, 3.95272495e-011, 5.0312542e-007, -3.9760268e-011, -0.999999523, -4.63689361e-007, 5.03129854e-007, -4.63688565e-007, 1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884026, -0.0559498072, -0.000958442688, 0.70710665, 1.57925615e-006, 0.707107008, -0.707107008, -3.81507789e-006, 0.70710665, 3.8143703e-006, -1, -1.58096373e-006)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007939, -0.315561235, -0.197780728, -0.999992132, -6.25213856e-013, 5.21542461e-007, -5.21546724e-007, -5.85120234e-012, -1, 6.25200358e-013, -0.999999523, 5.26613258e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77488446, -0.0665627718, -0.315546811, 0.999992132, 1.47522906e-006, -8.63058801e-007, 1.47521814e-006, -0.999999523, -5.96147274e-008, -8.6306045e-007, 5.96128444e-008, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.0692336559, -0.0530753434, 4.17206678e-007, 0.999999523, -1.24864869e-006, 0.999992132, -4.17210515e-007, -6.0446564e-007, -6.04469733e-007, -1.24864869e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594279528, -0.577865899, -0.000952363014, -0.999992132, 4.86700541e-011, 5.21542461e-007, -5.21546724e-007, -1.55773255e-010, -1, -4.86696274e-011, -0.999999523, 1.55188293e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, -0.061965704, -0.0530880094, -4.01770336e-007, -0.999999523, 1.08025915e-006, -0.999992132, 4.0177386e-007, 5.21542518e-007, -5.21547179e-007, -1.08025915e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324369669, -0.446746528, -0.000952601433, -0.999992132, -2.28737904e-010, 5.21542461e-007, -5.21546724e-007, 3.90042887e-010, -1, 2.28737695e-010, -0.999999523, -3.90628141e-010)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51237679, -0.000951766968, -4.61942562e-007, -5.10293613e-011, -1, 0.999992132, 8.24414408e-012, -4.61937844e-007, 8.24409551e-012, -0.999999523, 5.04443119e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70929945, -0.446754336, 0.195877552, -0.999992132, 5.69068447e-014, 5.21542461e-007, -5.21546724e-007, 3.55547189e-011, -1, -5.69368364e-014, -0.999999523, -3.61398099e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.331609011, -0.0531049073, -4.01785996e-007, -0.999999523, 1.0803011e-006, -0.999992132, 4.01789521e-007, 5.21542518e-007, -5.21547236e-007, -1.0803011e-006, -1)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007296, -0.315559149, 0.195877194, -0.999992132, -6.25237275e-013, 5.21542461e-007, -5.21546724e-007, -6.61044526e-012, -1, 6.25224156e-013, -0.999999523, 6.02537551e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197781563, 0.315561146, 1.77490151, -2.98711766e-013, -0.999999523, -4.63686263e-007, 5.03129854e-007, -4.63685438e-007, 1, -0.999992132, 6.54063189e-014, 5.03125477e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952243805, 0.446721435, 0.193157434, 4.75553064e-009, 0.999999523, -1.86242642e-006, 5.20050321e-007, 1.86242619e-006, 1, 0.999992132, -4.75653428e-009, -5.20046058e-007)) | |
| CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193185091, -0.315557897, -0.000952482224, -0.999992132, -1.3114748e-012, 5.21542461e-007, -5.21546724e-007, 1.62533511e-011, -1, 1.31144477e-012, -0.999999523, -1.683843e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594074965, -0.0531003177, -0.000952243805, -1, 4.97786491e-014, 5.21546554e-007, -5.21546554e-007, -3.0692675e-012, -1, -4.97770262e-014, -1, 3.0692675e-012)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932782, -0.44676286, -0.197781324, -0.999992132, 5.68986048e-014, 5.21542461e-007, -5.21546724e-007, 4.87655437e-011, -1, -5.6935488e-014, -0.999999523, -4.93506416e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075472, -1.78137565, -0.000952839851, -4.61942591e-007, -4.99045215e-011, -1, 0.999992132, 8.10165563e-012, -4.61937873e-007, 8.10160619e-012, -0.999999523, 4.93194721e-011)) | |
| CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916)) | |
| Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996)) | |
| Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258816719, -0.184331298, -0.000952482224, -0.999992132, -8.72896373e-013, 5.21542461e-007, -5.21546724e-007, 1.59087344e-011, -1, 8.72869593e-013, -0.999999523, -1.64938133e-011)) | |
| CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1)) | |
| BarrelB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelB",Vector3.new(0.200000003, 0.200000003, 0.512000024)) | |
| BarrelBweld=CreateWeld(m,FakeHandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648140907, -0.375403613, -1.62292969, 4.16028452e-005, -1, 4.46680346e-008, 4.43528563e-007, -4.46495818e-008, -1, 1, 4.16028452e-005, 4.43526744e-007)) | |
| CreateMesh("SpecialMesh",BarrelB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448)) | |
| local lasrs = {} | |
| local lasrspd = 5 | |
| local maxTravelDistance = 300 | |
| local maxRebounds = 2 | |
| function RAY(pos, dir, collidedlist, startpos, endpos, distleft) | |
| collidedlist = collidedlist or {Character} | |
| startpos = startpos or pos | |
| distleft = distleft or dir.unit * dir.magnitude | |
| endpos = endpos or pos + distleft | |
| local ray = Ray.new(pos, distleft) | |
| local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray, collidedlist) | |
| if hitz ~= nil and not hitz.Parent:findFirstChild("Humanoid") then | |
| if hitz.CanCollide == false then | |
| table.insert(collidedlist, hitz) | |
| local newpos = enz | |
| local newdistleft = distleft - (dir.unit * (pos - newpos).magnitude) | |
| if newdistleft then | |
| return RAY(newpos-(dir*0.01), dir, collidedlist, startpos, endpos, newdistleft+(dir*0.01)) | |
| end | |
| end | |
| end | |
| return hitz, enz, ray | |
| end | |
| function FindSurface(part, position) | |
| local obj = part.CFrame:pointToObjectSpace(position) | |
| local siz = part.Size/2 | |
| for i,v in pairs(Enum.NormalId:GetEnumItems()) do | |
| local vec = Vector3.FromNormalId(v) | |
| local wvec = part.CFrame:vectorToWorldSpace(vec) | |
| local vz = (obj)/(siz*vec) | |
| if (math.abs(vz.X-1) < 0.001 or math.abs(vz.Y-1) < 0.001 or math.abs(vz.Z-1) < 0.001) then | |
| return wvec,vec | |
| end | |
| end | |
| if part.className == "WedgePart" then | |
| local pos = (part.CFrame * CFrame.new(0,part.Size.y/2,part.Size.z/2)).p | |
| local apos = (part.CFrame * CFrame.Angles(-math.atan2(part.CFrame:pointToObjectSpace(pos).y,part.CFrame:pointToObjectSpace(pos).z),0,0) * CFrame.new(0,1,0)).p | |
| local wvec,vec = (apos - part.Position).unit, part.CFrame:pointToObjectSpace(apos) | |
| return wvec,vec | |
| elseif part.className == "Part" and (part.Shape.Name == "Ball" or part.Shape.Name == "Cylinder") then | |
| return (position - part.Position).unit, part.CFrame:vectorToObjectSpace((position - part.Position).unit) | |
| end | |
| end | |
| function Reflect(direction, normal) | |
| return direction - 2 * normal:Dot(direction) * normal | |
| end | |
| function ReflectShot(mouse,asd) | |
| local dir = (mouse.Hit.p - Torso.Position).unit | |
| local tabl | |
| local tablnum = 0 | |
| for i, v in pairs(lasrs) do | |
| if not v[1] then | |
| tabl = v | |
| tablnum = i | |
| break | |
| end | |
| end | |
| if not tabl then | |
| tablnum = #lasrs + 1 | |
| tabl = {false,nil,nil,0,0,1,{},{},{},{}} | |
| for i = 1, 2 do | |
| for j = 1, 6 do | |
| local p = Instance.new("Part") | |
| p.FormFactor = "Custom" | |
| p.CanCollide = false | |
| p.Anchored = true | |
| p.Locked = true | |
| p.BrickColor = BarrelA.BrickColor | |
| p.TopSurface = 10 | |
| p.BottomSurface = 10 | |
| p.RightSurface = 10 | |
| p.LeftSurface = 10 | |
| p.FrontSurface = 10 | |
| p.BackSurface = 10 | |
| p.Size = Vector3.new(.5,.5,.5) | |
| p.Material = "Neon" | |
| p.Transparency = i == 1 and 0 or 0.6 | |
| local mesh = Instance.new("CylinderMesh",p) | |
| table.insert(tabl[6+i],p) | |
| table.insert(tabl[8+i],mesh) | |
| end | |
| end | |
| table.insert(lasrs,tabl) | |
| end | |
| -- isMoving,direction,lastPosition,rebounds,distance,recycleCount,middleLayer,outerLayer | |
| tabl[4],tabl[5] = 0,0 | |
| tabl[3] = asd.Position | |
| tabl[2] = dir | |
| tabl[1] = true | |
| end | |
| gun = false | |
| shoot = false | |
| gunidle = false | |
| local GunA = true | |
| local GunB = false | |
| function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| local prt = CreatePart(3, Character, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.1, 0.1, 0.1)) | |
| prt.Anchored = true | |
| prt.CFrame = cframe | |
| local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
| game:GetService("Debris"):AddItem(prt, 5) | |
| Effects[#Effects + 1] = { | |
| prt, | |
| "Cylinder", | |
| delay, | |
| x3, | |
| y3, | |
| z3 | |
| } --part, type, delay | |
| end | |
| function Shoot(asd, spread1, spread2) | |
| local MainPos = asd.Position | |
| local MainPos2 = mouse.Hit.p | |
| local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100 | |
| local MouseLook = cn((MainPos + MainPos2) / 2, MainPos2 + spread) | |
| num = 30 | |
| coroutine.resume(coroutine.create(function(Spreaded) | |
| repeat | |
| wait() | |
| local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RootPart.Parent) | |
| local TheHit = mouse.Hit.p | |
| local mag = (MainPos - pos).magnitude | |
| CylinderEffect(BrickColor.new(asd.BrickColor.Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1) | |
| MainPos = MainPos + (MouseLook.lookVector * 10) | |
| num = num - 1 | |
| if hit ~= nil then | |
| num = 0 | |
| damage(hit.Parent:WaitForChild("Torso"), math.random(5,8), math.random(8,10), 5, 1, RootPart) | |
| end | |
| until num <= 0 | |
| end)) | |
| end | |
| function Attackone() | |
| attack = true | |
| Con1 = LeftLeg.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end) | |
| for i = 0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-20)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(5)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(-5)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| end | |
| so("http://roblox.com/asset/?id=320557413",LeftLeg,1,1) | |
| for i = 0,1,0.15 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .5) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(10), math.rad(30)), .5) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .5) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), .5) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, .5) * angles(math.rad(-30), math.rad(30), math.rad(10)), .5) | |
| LH.C0 = clerp(LH.C0, cn(-1.3, -1, -1.3) * angles(math.rad(80), math.rad(-10), math.rad(-30)), .5) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| end | |
| attack = false | |
| Con1:disconnect() | |
| end | |
| function Attacktwo() | |
| attack = true | |
| Con1 = LeftArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end) | |
| for i = 0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(10), math.rad(50)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(30), math.rad(10)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(-10)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(70), math.rad(0)), .4) | |
| end | |
| so("http://roblox.com/asset/?id=320557413",LeftArm,1,1.2) | |
| for i = 0,1,0.15 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .35) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-5), math.rad(-80)), .35) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50), math.rad(20), math.rad(30)), .35) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), .35) | |
| RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(10)), .35) | |
| LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(-10)), .35) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-90), math.rad(0)), .3) | |
| end | |
| attack = false | |
| Con1:disconnect() | |
| end | |
| function Attackthree() | |
| attack = true | |
| Con1 = RightArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end) | |
| for i = 0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(20)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(7)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(-7)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, -.1) * angles(math.rad(0), math.rad(150), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| end | |
| so("http://roblox.com/asset/?id=320557413",RightArm,1,1.3) | |
| for i = 0,1,0.13 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .35) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-70)), .35) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.3) * angles(math.rad(30), math.rad(-50), math.rad(-20)), .35) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .35) | |
| RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(7)), .35) | |
| LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-7)), .35) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .4) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4) | |
| end | |
| attack = false | |
| Con1:disconnect() | |
| end | |
| function Attackfour() | |
| attack = true | |
| for i = 0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(3), math.rad(70)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.7, -2, .3) * angles(math.rad(3), math.rad(70), math.rad(5)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.7, -2, -.3) * angles(math.rad(3), math.rad(70), math.rad(-5)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| end | |
| so("http://roblox.com/asset/?id=320557413",LeftArm,1,0.9) | |
| for i = 0,1,0.15 do | |
| wait() | |
| so("http://roblox.com/asset/?id=199145534",BarrelA,.5,math.random(150,200)/100) | |
| OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1) | |
| Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1) | |
| local target=CheckClose(BarrelA,5) | |
| if target then | |
| damage(target.Torso, math.random(1,2), math.random(2,3), 1, 1, RootPart) | |
| end | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .35) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(-3), math.rad(-100)), .35) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(70)), .35) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .35) | |
| RH.C0 = clerp(RH.C0, cn(0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(8)), .35) | |
| LH.C0 = clerp(LH.C0, cn(-0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-8)), .35) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| end | |
| attack = false | |
| end | |
| function GunStance() | |
| attack=true | |
| gun=true | |
| speedvalue = 1 | |
| gyro.Parent = RootPart | |
| if GunA == true then | |
| for i=0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-90)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| end | |
| for i=0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-10)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| end | |
| elseif GunB == true then | |
| for i=0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(90)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-30), math.rad(-90)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75) | |
| end | |
| for i=0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| end | |
| end | |
| local offset = nil | |
| gunidle=true | |
| while gun==true do | |
| wait() | |
| local gunpos = Vector3.new(mouse.Hit.p.x, Head.Position.Y, mouse.Hit.p.z) | |
| offset = (Torso.Position.y - mouse.Hit.p.y) / 60 | |
| local mag = (Torso.Position - mouse.Hit.p).magnitude / 80 | |
| offset = offset / mag | |
| if GunA == true and GunB == false then | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5) | |
| elseif GunB == true and GunA == false then | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5) | |
| end | |
| end | |
| if shoot==true then | |
| gunidle=false | |
| if GunA == true then | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5) | |
| GunA = false | |
| Shoot(BarrelA, 0, 0) | |
| for i=0,1,0.15 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-80)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(90), math.rad(60), math.rad(80)), .55) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-15)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3) | |
| end | |
| GunB = true | |
| elseif GunB == true then | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5) | |
| GunB = false | |
| Shoot(BarrelB, 0, 0) | |
| for i=0,1,0.15 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75) | |
| end | |
| GunA = true | |
| end | |
| end | |
| gyro.Parent = nil | |
| speedvalue = 2.5 | |
| gun=false | |
| gunidle=false | |
| shoot=false | |
| attack=false | |
| end | |
| function EchoBarrage() | |
| attack = true | |
| gyro.Parent = RootPart | |
| speedvalue = 1 | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7) | |
| end | |
| for i = 1,2 do | |
| for i = 0,1,0.3 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| ReflectShot(mouse,BarrelA) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5) | |
| --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1) | |
| for i = 0,1,0.35 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.3 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| ReflectShot(mouse,BarrelB) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5) | |
| --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1) | |
| for i = 0,1,0.35 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| end | |
| gyro.Parent = nil | |
| attack = false | |
| speedvalue = 2.5 | |
| end | |
| function LucentScatter() | |
| attack = true | |
| gyro.Parent = RootPart | |
| speedvalue = 1 | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(70)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.2 do | |
| wait() | |
| Shoot(BarrelA, 0, 0) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5) | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| end | |
| for i=0,1,0.3 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| end | |
| for i = 1,5 do | |
| Shoot(BarrelB, 0, 0) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5) | |
| for i=0,1,0.3 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .5) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .5) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .5) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .5) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .5) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75) | |
| end | |
| for i=0,1,0.3 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .8) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .5) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .8) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .8) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .5) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .5) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5) | |
| end | |
| end | |
| gyro.Parent = nil | |
| attack = false | |
| speedvalue = 2.5 | |
| end | |
| function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
| local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| prt.Anchored = true | |
| prt.CanCollide=false | |
| prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))) | |
| local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
| game:GetService("Debris"):AddItem(prt, 10) | |
| coroutine.resume(coroutine.create(function(Part, Mesh) | |
| for i = 0, 1, delay do | |
| wait(0) | |
| Part.CFrame = Part.CFrame | |
| Part.Transparency = i | |
| Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2) | |
| end | |
| Part.Parent = nil | |
| end), prt, msh) | |
| end | |
| function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| prt.Anchored = true | |
| prt.CFrame = cframe*cn(0,-1,0) | |
| --prt.Material = "Neon" | |
| local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
| game:GetService("Debris"):AddItem(prt, 10) | |
| coroutine.resume(coroutine.create(function(Part, Mesh) | |
| for i = 0, 1, delay do | |
| wait(0) | |
| Part.CFrame = Part.CFrame | |
| Part.Transparency = i | |
| Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| end | |
| Part.Parent = nil | |
| end), prt, msh) | |
| end | |
| function Reflex() | |
| attack = true | |
| gyro.Parent = RootPart | |
| speedvalue = 1 | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.55) * angles(math.rad(5), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.2) * angles(math.rad(0), math.rad(100), math.rad(50)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.2) * angles(math.rad(0), math.rad(-100), math.rad(-50)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -1.5, .5) * angles(math.rad(-60), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| so("http://roblox.com/asset/?id=199145534",BarrelA,1,math.random(150,200)/100) | |
| for i=1,math.random(3,6) do | |
| OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025) | |
| Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025) | |
| end | |
| local target=CheckClose(BarrelA,30) | |
| if target then | |
| damage(target.Torso, 5, math.random(15,20), math.random(15,16), 1, RootPart) | |
| end | |
| Humanoid.Jump=true | |
| Torso.Velocity=Vector3.new(0,7.5,0) | |
| Torso.Velocity=RootPart.CFrame.lookVector*-100 | |
| Humanoid.WalkSpeed = 16*speed.Value | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(-6*i, math.rad(0), math.rad(0)), .4) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .4) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(130)), .4) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(-130)), .4) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .4) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .4) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| gyro.Parent = nil | |
| attack = false | |
| speedvalue = 2.5 | |
| end | |
| function Luxuriance() | |
| attack = true | |
| gyro.Parent = RootPart | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -1.7, .4) * angles(math.rad(-20), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(5), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.3 do | |
| wait() | |
| ReflectShot(mouse,BarrelA) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5) | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.2 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.3 do | |
| wait() | |
| ReflectShot(mouse,BarrelB) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5) | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-100)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(100)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .2) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(130), math.rad(-50), math.rad(-30)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7) | |
| end | |
| for i = 0,1,0.1 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7) | |
| end | |
| for i = 1,5 do | |
| Shoot(BarrelA, 0, 0) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5) | |
| for i = 0,1,0.35 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| Shoot(BarrelB, 0, 0) | |
| so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9) | |
| so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2) | |
| so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5) | |
| for i = 0,1,0.35 do | |
| wait() | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7) | |
| end | |
| end | |
| gyro.Parent = nil | |
| attack = false | |
| end | |
| mouse.Button1Down:connect(function() | |
| if gun==true and shoot==false then | |
| shoot=true | |
| gun=false | |
| end | |
| if attack == false and attacktype == 1 then | |
| Attackone() | |
| attacktype = 2 | |
| elseif attack == false and attacktype == 2 then | |
| Attacktwo() | |
| attacktype = 3 | |
| elseif attack == false and attacktype == 3 then | |
| Attackthree() | |
| attacktype = 4 | |
| elseif attack == false and attacktype == 4 then | |
| Attackfour() | |
| attacktype = 1 | |
| end | |
| end) | |
| mouse.KeyDown:connect(function(k) | |
| k = k:lower() | |
| if k=='e' and gun==false and shoot==false and attack==false then | |
| GunStance() | |
| end | |
| if k=='e'and shoot==false then | |
| if gun==true then | |
| gun=false | |
| end | |
| end | |
| if k=='q' and gun==false and shoot==false and attack==false and cooldown1 >= co1 and stamina>=skill1stam then | |
| cooldown1=0 | |
| subtractstamina(skill1stam) | |
| EchoBarrage() | |
| end | |
| if k=='r' and gun==false and shoot==false and attack==false and cooldown2 >= co2 and stamina>=skill2stam then | |
| cooldown2=0 | |
| subtractstamina(skill2stam) | |
| LucentScatter() | |
| end | |
| if k=='t' and gun==false and shoot==false and attack==false and cooldown3 >= co3 and stamina>=skill3stam then | |
| cooldown3=0 | |
| subtractstamina(skill3stam) | |
| Reflex() | |
| end | |
| if k=='f' and gun==false and shoot==false and attack==false and cooldown4 >= co4 and stamina>=skill4stam then | |
| cooldown4=0 | |
| subtractstamina(skill4stam) | |
| Luxuriance() | |
| end | |
| end) | |
| inputserv.InputBegan:connect(function(k) | |
| if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
| elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
| elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
| elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
| end | |
| end) | |
| inputserv.InputBegan:connect(function(k) | |
| if k.KeyCode == Enum.KeyCode.Slash then | |
| local fin = nil | |
| typing = true | |
| fin = inputserv.InputBegan:connect(function(k) | |
| if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
| typing = false | |
| fin:disconnect() | |
| end | |
| end) | |
| end | |
| end) | |
| local ReboundCount = 0 | |
| function updateskills() | |
| if cooldown1 <= co1 then | |
| cooldown1 = cooldown1 + 1 | |
| end | |
| if cooldown2 <= co2 then | |
| cooldown2 = cooldown2 + 1 | |
| end | |
| if cooldown3 <= co3 then | |
| cooldown3 = cooldown3 + 1 | |
| end | |
| if cooldown4 <= co4 then | |
| cooldown4 = cooldown4 + 1 | |
| end | |
| if stamina <= maxstamina then | |
| stamina = stamina + recoverEnergy | |
| end | |
| end | |
| game:GetService'RunService'.Heartbeat:connect(function() | |
| updateskills() | |
| gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RootPart.CFrame.p).unit * 100) | |
| healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5) | |
| staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5) | |
| bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5) | |
| bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5) | |
| bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5) | |
| bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5) | |
| Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| velocity = RootPart.Velocity.y | |
| sine = sine + change | |
| local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| Character.Humanoid.WalkSpeed = 16 * speed.Value | |
| if equipped == true or equipped == false then | |
| if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
| Anim = "Jump" | |
| if attack == false then | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.4, -1.5, -.5) * angles(math.rad(-20), math.rad(0), math.rad(-5)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
| Anim = "Fall" | |
| if attack == false then | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
| Anim = "Idle" | |
| if attack == false then | |
| change = 1 | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.1+0.1*math.cos(sine/25), -0.1+0.05*math.cos(sine/25)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10+5*math.cos(sine/25)), math.rad(0), math.rad(30)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(10)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(-10)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.7, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(5))* angles(math.rad(-5+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.6, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(-3))* angles(math.rad(-3+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
| Anim = "Walk" | |
| if attack == false then | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20+1*math.cos(sine/5)), math.rad(0), math.rad(5*math.cos(sine/4.5))), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-5*math.cos(sine/4.5))), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(20+1*math.cos(sine/5))), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(-20+1*math.cos(sine/5))), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.55, -2, 1*math.cos(sine/4.5)) * angles(math.rad(-50*math.cos(sine/4.5)), math.rad(0), math.rad(3)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.55, -2, -1*math.cos(sine/4.5)) * angles(math.rad(50*math.cos(sine/4.5)), math.rad(0), math.rad(-3)), .25) | |
| FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| elseif stun.Value == true then | |
| if attack == false then | |
| Character.Humanoid.WalkSpeed = 0 | |
| RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| RH.C0 = clerp(RH.C0, cn(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| LH.C0 = clerp(LH.C0, cn(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25) | |
| RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3) | |
| end | |
| end | |
| end | |
| if #Effects > 0 then | |
| for e = 1, #Effects do | |
| if Effects[e] ~= nil then | |
| local Thing = Effects[e] | |
| if Thing ~= nil then | |
| local Part = Thing[1] | |
| local Mode = Thing[2] | |
| local Delay = Thing[3] | |
| local IncX = Thing[4] | |
| local IncY = Thing[5] | |
| local IncZ = Thing[6] | |
| if Thing[1].Transparency <= 1 then | |
| if Thing[2] == "Block1" then | |
| Thing[1].CFrame = Thing[1].CFrame * CFrame.FromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| local Mesh = Thing[1].Mesh | |
| Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| elseif Thing[2] == "Cylinder" then | |
| local Mesh = Thing[1].Mesh | |
| Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| elseif Thing[2] == "Blood" then | |
| local Mesh = Thing[7] | |
| Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0) | |
| Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| elseif Thing[2] == "Elec" then | |
| local Mesh = Thing[1].Mesh | |
| Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| elseif Thing[2] == "Disappear" then | |
| Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| end | |
| else | |
| Part.Parent = nil | |
| table.remove(Effects, e) | |
| end | |
| end | |
| end | |
| end | |
| end | |
| for _, lasr in pairs(lasrs) do | |
| for i, v in pairs(lasr[9]) do | |
| if lasr[7][i].Parent then | |
| v.Scale = v.Scale + Vector3.new(-0.1,0,-0.1) | |
| lasr[10][i].Scale = lasr[10][i].Scale + Vector3.new(-0.1,0,-0.1) | |
| if v.Scale.x < 0.1 then | |
| lasr[7][i].Parent = nil | |
| lasr[8][i].Parent = nil | |
| end | |
| end | |
| end | |
| if lasr[1] then | |
| local hitz, enz = RAY(lasr[3],lasr[2]*lasrspd) | |
| lasr[5] = lasr[5] + (lasr[3] - enz).magnitude | |
| lasr[7][lasr[6]].Parent = m | |
| lasr[7][lasr[6]].CFrame = CFrame.new((lasr[3] + enz)/2,enz) * CFrame.Angles(math.pi/2,0,0) | |
| lasr[9][lasr[6]].Scale = Vector3.new(0.7,(lasr[3] - enz).magnitude*5,0.7) | |
| lasr[8][lasr[6]].Parent = m | |
| lasr[8][lasr[6]].CFrame = lasr[7][lasr[6]].CFrame | |
| lasr[10][lasr[6]].Scale = Vector3.new(1.3,(lasr[3] - enz).magnitude*5 + 0.02,1.3) | |
| lasr[3] = enz | |
| lasr[6] = lasr[6]%#lasr[7] + 1 | |
| if hitz then | |
| lasr[4] = lasr[4] + 1 | |
| if lasr[4] == maxRebounds then | |
| lasr[1] = false | |
| so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2) | |
| damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart) | |
| print(ReboundCount) | |
| else | |
| local norm = FindSurface(hitz,enz) | |
| lasr[2] = Reflect(lasr[2],norm) | |
| so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2) | |
| damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart) | |
| print(ReboundCount) | |
| end | |
| end | |
| if lasr[5] > maxTravelDistance then | |
| lasr[1] = false | |
| end | |
| end | |
| end | |
| end) |
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