- Replacing a map's
map.pngto mark potential special crate locations, possible ice cream spawns, cargo vehicle locations, etc Increasing a weapon'ssight_range_modifierto see further away- Removing screen shake for better shooting control during artillery strikes (and other blasts like C4)
- Scaling loot meshes and/or modifying loot textures for improved visibility
- Renaming special crates so that they show their contents in their hover-over text
Adding additional ladders to mapsTweaking animation frames to add more push "commands"- Modifying weapon sounds so that rare weapons are easier to hear on the battlefield
Adding/modifying item_containers- Reducing fog density for improved visibility 👀
- Modifying los.png for improved clarity regarding when a shot is blocked by terrain/trees/etc
- Modifying artillery circle marker opacity for improved visibility (especially in snow maps)
- Modifying terrain texture colours (e.g. to make Tropical Blizzard less blue)
- Adding <addon_model> to weapons (e.g. showing a rocket on soldiers' backs)
Last active
July 22, 2025 22:14
-
-
Save david-wm-sanders/476352217ffdee5ec7e5103fe8d919ce to your computer and use it in GitHub Desktop.
Client-side mod examples for RWR
Author
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Items with strikethrough (
e.g.) no longer possible - fixed/prevented by inclusion in checksum or by server-side mitigations