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| """autotracker-bottomup - the quite a few times more ultimate audio experience | |
| by Ben "GreaseMonkey" Russell, 2011. Public domain. | |
| Modified to work with Python 3 by QuotePilgrim. This was probably not done in | |
| the most elegant way, all I did was run the script through 2to3 and added an if | |
| statement to the write() function to convert strings to binary data. The correct | |
| encoding that resulted in a working .it file was found by trial and error. | |
| A copy of the original file can be found at: | |
| https://github.com/wibblymat/ld24/blob/master/autotracker.py |
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| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>Current Time</title> | |
| <link id="favicon" rel="icon" href=""> | |
| <style> | |
| body { | |
| background-color: #202020; |
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| #!/bin/bash | |
| # This script is used to package a game made with the LÖVE framework | |
| # for Windows and Linux. It was made for the one specific game but can be | |
| # easily modified to package any game made with LÖVE with minimal changes. | |
| # It may require more significant changes for future versions of LÖVE. | |
| # It relies on the game's source code being in a directory named 'src' | |
| # within the same directory as this script, alongside both a 32 bit and a | |
| # 64 bit version of LÖVE for Windows, plus appimagetool and the AppImage |
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| import sys | |
| from PIL import Image | |
| def text_to_image(input_file, output_file, width): | |
| bytes_needed = width * width * 3 | |
| with open(input_file, "rb") as infile: | |
| file_content = infile.read() |
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| import random | |
| MULTIPLIER = 2 | |
| QUEUE_SIZE = 5 | |
| PIECES = ("I", "J", "L", "O", "S", "T", "Z") | |
| BAG_SIZE = len(PIECES) * MULTIPLIER + 1 | |
| CYCLE_LENGTH = BAG_SIZE * len(PIECES) | |
| primary_queue = [] |
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| """Scid vs. PC piece set generator | |
| This is a simple script I wrote to generate custom chess piece sets to be used | |
| with Scid vs. PC. It was tested on Linux (Fedora Xfce 37), but it should also | |
| work on Windows provided ImageMagick is installed and present in the user's | |
| PATH environment variable. | |
| There is a template and some instructions in the Scid vs. PC support files, but | |
| they are not very clear and the only thing the scripts provided do is encode | |
| image files to base64, leaving the work of resizing them to multiple sizes and |
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| #!/usr/bin/env python3 | |
| """Northeast Southwest Cipher | |
| This is an implementation of a manual cipher I have devised, which is similar | |
| to the Vigenère and Playfair ciphers. | |
| The enciphering method goes as follows: | |
| Start by arranging the alphabet in a 5x5 square, with one letter being omitted; | |
| each instance of that letter in the message will be replaced by another chosen |
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| #!/bin/sh | |
| set -e | |
| infile=$1 | |
| outfile="${infile%.*}.png" | |
| width=$(($2 - 2)) | |
| bytes=$((width * width * 3)) | |
| cat "$infile" /dev/zero | head -c $bytes | |
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| #!/usr/bin/env python | |
| import argparse | |
| import base64 | |
| import os | |
| import shutil | |
| parser = argparse.ArgumentParser() | |
| parser.add_argument('input', metavar='INPUT', | |
| help='input file') |