Created
May 9, 2024 19:38
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| #!/bin/bash | |
| # This script is used to package a game made with the LÖVE framework | |
| # for Windows and Linux. It was made for the one specific game but can be | |
| # easily modified to package any game made with LÖVE with minimal changes. | |
| # It may require more significant changes for future versions of LÖVE. | |
| # It relies on the game's source code being in a directory named 'src' | |
| # within the same directory as this script, alongside both a 32 bit and a | |
| # 64 bit version of LÖVE for Windows, plus appimagetool and the AppImage | |
| # version of LÖVE for Linux. | |
| title="Armed with Springs" | |
| description="A game made with LÖVE." | |
| basename=armed_with_springs | |
| love_w32=love-11.5-win32 | |
| love_w64=love-11.5-win64 | |
| love_appimage=love-11.5-x86_64.AppImage | |
| game_love_file=$basename.love | |
| game_win32_zip=$basename-win32.zip | |
| game_win64_zip=$basename-win64.zip | |
| game_appimage=$basename.AppImage | |
| include_files="src/Font-License.txt" | |
| appimagetool=/home/pilgrim/Applications/appimagetool-x86_64.AppImage | |
| if [ -f $game_love_file ]; then | |
| f="-u" | |
| else | |
| f= | |
| fi | |
| cd src || exit | |
| # This needs to be changed depending on the source files that need to be included. | |
| zip $f ../$game_love_file ./*.lua levels/*.lua -r graphics sounds | |
| cd .. | |
| if [ -f $game_win32_zip ]; then | |
| f="-u" | |
| else | |
| f= | |
| fi | |
| cd $love_w32 || exit | |
| cat love.exe ../$game_love_file >game.exe | |
| zip $f ../$game_win32_zip ./*.dll game.exe game.ico license.txt | |
| cd .. | |
| if [ -f $game_win64_zip ]; then | |
| f="-u" | |
| else | |
| f= | |
| fi | |
| cd $love_w64 || exit | |
| cat love.exe ../$game_love_file >game.exe | |
| zip $f ../$game_win64_zip ./*.dll game.exe game.ico license.txt | |
| cd .. | |
| if [ ! -d squashfs-root ]; then | |
| ./$love_appimage --appimage-extract | |
| fi | |
| if [ -n "$include_files" ]; then | |
| zip -u -j $game_win32_zip $include_files | |
| zip -u -j $game_win64_zip $include_files | |
| cp -u $include_files squashfs-root | |
| fi | |
| cat squashfs-root/bin/love $game_love_file >squashfs-root/bin/game | |
| chmod +x squashfs-root/bin/game | |
| sed -i "s/LÖVE/$title/" squashfs-root/love.desktop | |
| sed -Ei "s/(Comment=).*/\1$description/" squashfs-root/love.desktop | |
| sed -Ei "s/(Exec=)love/\1game/" squashfs-root/love.desktop | |
| sed -Ei "s/(Categories=).*/\1Game/" squashfs-root/love.desktop | |
| sed -Ei "s/(exec.*)love/\1game/" squashfs-root/AppRun | |
| mv squashfs-root/bin/love . | |
| $appimagetool squashfs-root $game_appimage | |
| mv love squashfs-root/bin/ |
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